Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChicagoIL
Danzaburou
Level 161
God Stats
47W - 56L
1,481 SR
Queue Stats
343W - 368L
1,526 Elo+
Solo
Da Ji
Da Ji
MarRach
Da Ji
Level 174
God Stats
38W - 17L
1,718 SR
Queue Stats
612W - 297L
1,621 Elo+
Party 1
Cerberus
Cerberus
Salamandra12
Cerberus
Level 193
God Stats
22W - 8L
1,752 SR
Queue Stats
1,227W - 776L
1,743 Elo+
Party 1
Team Averages
Level 166
1,590 SR
1,578 Elo+

VS

Team Averages
Level 120
1,581 SR
1,528 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BruceWheyne
Thor
Level 149
God Stats
30W - 24L
1,634 SR
Queue Stats
146W - 123L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
ControL Reapzz
Kukulkan
Level 106
God Stats
1W - 2L
1,604 SR
Queue Stats
69W - 66L
1,532 Elo+
Solo
Ares
Ares
Meepster64
Ares
Level 44
God Stats
49W - 40L
1,589 SR
Queue Stats
125W - 102L
1,551 Elo+
Party 2
Chiron
Chiron
xXMaCLxD
Chiron
Level 145
God Stats
3W - 5L
1,579 SR
Queue Stats
88W - 98L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 3
7,297
1,216
4,704
3,160
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
 
Eset
12
1 / 2 / 2
6,864
1,144
4,850
4,184
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ChicagoIL
Danzaburou
12
0 / 0 / 3
6,579
1,097
3,363
2,172
615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
MarRach
Da Ji
12
4 / 1 / 2
7,567
1,261
4,521
3,730
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Salamandra12
Cerberus
12
0 / 1 / 5
7,067
1,178
5,128
11,970
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

335

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
7,159
1,193
7,222
5,778
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 2
7,488
1,248
6,588
5,206
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
12
1 / 1 / 2
7,086
1,181
5,969
3,574
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
7,196
1,199
3,117
9,156
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
xXMaCLxD
Chiron
11
0 / 1 / 0
5,907
985
486
1,002
141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
6
Kills
6
6
Deaths
6
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
3
1.25
W
Eset
 
Eset
1
2
2
1
L
Chang'e
 
Chang'e
2
1
2
3
L
3
1
2
4
W
Danzaburou
ChicagoIL
Danzaburou
0
0
3
1.5
L
Kukulkan
1
1
2
2
W
Da Ji
MarRach
Da Ji
4
1
2
5
L
0
2
2
0.5
W
Cerberus
Salamandra12
Cerberus
0
1
5
2.5
L
Chiron
xXMaCLxD
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
23,382
25,216
Taken
24,716
13,266
Mitigated
11,409
3,975
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,704
50
0
30
3,160
888
0
1,682
1,408
31,655
675
W
Eset
 
Eset
4,850
427
0
102
4,184
1,099
0
2,684
1,298
16,670
0
L
Chang'e
 
Chang'e
7,222
700
869
1,143
5,778
1,774
0
2,403
3,375
16,282
0
L
6,588
734
0
0
5,206
1,632
0
2,136
3,070
0
13,469
W
Danzaburou
ChicagoIL
Danzaburou
3,363
889
0
561
2,172
615
0
1,217
779
0
9,456
L
Kukulkan
5,969
611
0
0
3,574
953
0
2,310
1,264
29,454
0
W
Da Ji
MarRach
Da Ji
4,521
1,066
0
0
3,730
1,282
0
2,651
931
0
6,698
L
3,117
153
0
681
9,156
6,909
0
6,636
2,520
9,507
0
W
Cerberus
Salamandra12
Cerberus
5,128
282
0
3,282
11,970
9,382
0
7,238
4,492
9,452
741
L
Chiron
xXMaCLxD
Chiron
486
109
68
106
1,002
141
0
503
499
0
3,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
34,836
133
Minions Killed
131
7
Camps Cleared
4
648,830
Distance Traveled
545,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,297
1,216
78
13
1
129,188
0
W
Eset
6,864
1,144
26
4
1
111,435
0
L
Chang'e
7,159
1,193
34
6
0
136,948
0
L
Thor
7,488
1,248
13
2
1
142,834
0
W
Danzaburou
6,579
1,097
11
2
2
129,911
0
L
Kukulkan
7,086
1,181
63
11
1
119,321
0
W
Da Ji
7,567
1,261
3
1
1
135,106
0
L
Ares
7,196
1,199
15
3
1
127,943
0
W
Cerberus
7,067
1,178
15
3
2
143,190
0
L
Chiron
5,907
985
6
1
1
18,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role