Player Matchup

Achilles
Achilles
DLuxGamer
Achilles
Level 47
God Stats
1W - 2L
1,642 SR
Queue Stats
32W - 31L
1,464 Elo+
Party 1
Anubis
Anubis
FCC123
Anubis
Level 24
God Stats
0W - 1L
1,434 SR
Queue Stats
28W - 23L
1,496 Elo+
Party 1
Maui
Maui
ShwaggyRodgers
Maui
Level 18
God Stats
1W - 3L
1,491 SR
Queue Stats
11W - 18L
1,354 Elo+
Party 1
Team Averages
Level 30
1,522 SR
1,438 Elo+

VS

Team Averages
Level 108
1,482 SR
1,602 Elo+
Horus
Horus
FennaFenna
Horus
Level 158
God Stats
2W - 1L
1,284 SR
Queue Stats
47W - 38L
1,578 Elo+
Party 2
Medusa
Medusa
Troj3690
Medusa
Level 142
God Stats
17W - 12L
1,662 SR
Queue Stats
90W - 92L
1,418 Elo+
Solo
Bacchus
Bacchus
webdaddy69
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DLuxGamer
Achilles
13
1 / 4 / 2
7,945
795
8,736
11,616
11,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FCC123
Anubis
13
4 / 7 / 1
8,321
832
7,082
9,396
5,051
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 4
7,864
786
6,514
7,692
6,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 2 / 7
8,452
845
5,747
15,848
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Troj3690
Medusa
16
7 / 0 / 5
9,890
989
10,571
7,348
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
webdaddy69
Bacchus
13
3 / 4 / 8
8,466
847
7,526
12,042
14,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
DLuxGamer
Achilles
1
4
2
0.5
L
Anubis
FCC123
Anubis
4
7
1
0.64
W
Horus
3
2
7
3.25
L
1
2
4
1.5
W
Medusa
Troj3690
Medusa
7
0
5
9.5
W
Bacchus
webdaddy69
Bacchus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
23,844
28,704
Taken
35,238
23,263
Mitigated
28,145
2,943
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DLuxGamer
Achilles
8,736
1,997
0
1,003
11,616
11,713
0
1,926
9,550
0
27,092
L
Anubis
FCC123
Anubis
7,082
37
0
887
9,396
5,051
0
3,625
5,347
25,828
0
W
Horus
5,747
2,538
1,328
6,318
15,848
10,121
97
6,751
9,097
231
14,844
L
6,514
2,111
0
1,053
7,692
6,499
0
2,122
5,400
15,191
788
W
Medusa
Troj3690
Medusa
10,571
4,718
0
1,040
7,348
3,433
1,021
2,185
5,163
0
47,063
W
Bacchus
webdaddy69
Bacchus
7,526
736
0
2,330
12,042
14,591
0
4,320
7,722
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
26,808
102
Minions Killed
123
0
Camps Cleared
0
515,980
Distance Traveled
560,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,945
795
38
4
0
179,394
0
L
Anubis
8,321
832
43
4
0
145,979
0
W
Horus
8,452
845
19
2
0
187,243
0
L
Maui
7,864
786
21
2
0
190,607
0
W
Medusa
9,890
989
88
9
0
203,334
0
W
Bacchus
8,466
847
16
2
0
170,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role