Player Matchup

Hercules
Hercules
Silver II
Equinsu_0chaa_
Hercules
Silver II
Level 69
God Stats
48W - 53L
1,542 SR
Queue Stats
102W - 149L
1,054 MMR
Solo
Izanami
Izanami
Bronze I
PossessedPaper
Izanami
Bronze I
Level 108
God Stats
0W - 2L
1,261 SR
Queue Stats
32W - 68L
927 MMR
Solo
Vulcan
Vulcan
Silver IV
temp-647430
Vulcan
Silver IV
Level 95
God Stats
2W - 2L
1,501 SR
Queue Stats
94W - 129L
853 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,435 SR
945 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,551 SR
998 MMR
Charybdis
Charybdis
Gold V
BlaekBaekr
Charybdis
Gold V
Level 142
God Stats
13W - 15L
1,679 SR
Queue Stats
1,001W - 1,170L
1,044 MMR
Solo
Maui
Maui
Silver IV
GodOnlyChild
Maui
Silver IV
Level 69
God Stats
6W - 14L
1,439 SR
Queue Stats
23W - 43L
778 MMR
Solo
Anubis
Anubis
Bronze IV
TheAlmightyOne69
Anubis
Bronze IV
Level 103
God Stats
12W - 19L
1,536 SR
Queue Stats
12W - 27L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 1 / 0
10,061
719
7,618
20,827
15,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
0 / 6 / 1
9,787
699
4,376
14,383
3,926
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
8
0 / 1 / 0
7,918
566
387
2,369
652
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KuzenboAtlasDiscordiaAchillesCthulhu

VS

Bans
ShivaKumbhakarnaAphroditeJormungandrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlaekBaekr
Charybdis
18
1 / 0 / 5
10,900
779
8,960
9,439
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 7
9,932
709
3,461
10,431
9,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
7 / 0 / 0
12,838
917
16,024
8,906
4,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
8
8
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlaekBaekr
Charybdis
1
0
5
3.5
L
Hercules
3
1
0
3
W
0
3
7
1.17
L
0
6
1
0.08
W
7
0
0
7
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,381
Damage
28,445
37,579
Taken
28,776
19,951
Mitigated
17,968
15,758
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlaekBaekr
Charybdis
8,960
4,963
0
4,663
9,439
3,470
3,609
217
9,214
0
50,101
L
Hercules
7,618
1,679
0
11,706
20,827
15,373
0
9,380
10,965
0
30,558
W
3,461
231
0
270
10,431
9,629
208
115
10,300
13,236
543
L
4,376
2,581
0
4,001
14,383
3,926
0
9,461
4,581
0
39,787
W
16,024
67
0
5,778
8,906
4,869
247
156
8,743
69,811
1,112
L
Vulcan
387
28
0
51
2,369
652
0
94
2,275
2,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
33,670
107
Minions Killed
210
0
Camps Cleared
0
506,424
Distance Traveled
759,273
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,900
779
76
5
0
248,772
6
L
Hercules
10,061
719
34
2
0
264,557
7
W
Maui
9,932
709
17
1
0
246,820
0
L
Izanami
9,787
699
69
5
0
200,664
1
W
Anubis
12,838
917
117
8
0
263,681
5
L
Vulcan
7,918
566
4
0
0
41,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role