Player Matchup

Kuzenbo
Kuzenbo
Be My Peace
Kuzenbo
Level 111
God Stats
8W - 6L
1,480 SR
Queue Stats
882W - 922L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaGeekster91995
Ah Muzen Cab
Level 126
God Stats
7W - 5L
1,591 SR
Queue Stats
200W - 203L
1,524 Elo+
Party 1
Raijin
Raijin
DrClamSlamDDS
Raijin
Level 155
God Stats
1W - 1L
1,332 SR
Queue Stats
34W - 30L
1,544 Elo+
Solo
Poseidon
Poseidon
SorosOren
Poseidon
Level 83
God Stats
1W - 1L
1,260 SR
Queue Stats
161W - 160L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Zoyathedestroya
Kukulkan
Level 84
God Stats
9W - 8L
1,545 SR
Queue Stats
180W - 191L
1,445 Elo+
Party 1
Team Averages
Level 112
1,442 SR
1,496 Elo+

VS

Team Averages
Level 92
1,563 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lothíriell
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Poseidon
Poseidon
Sap My Meat
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
Sugondees6547
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuhPj
Morgan Le Fay
Level 136
God Stats
2W - 1L
1,814 SR
Queue Stats
190W - 204L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Be My Peace
Kuzenbo
12
2 / 4 / 12
7,894
987
5,157
11,645
13,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
DaGeekster91995
Ah Muzen Cab
15
5 / 1 / 12
8,722
1,090
13,039
7,659
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 3 / 11
8,590
1,074
8,670
7,732
2,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SorosOren
Poseidon
13
6 / 3 / 8
8,204
1,026
4,242
5,724
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
14
3 / 2 / 11
7,991
999
6,644
5,198
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 1
6,609
826
5,857
11,875
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 4 / 1
5,832
729
2,945
4,631
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Sap My Meat
Poseidon
10
2 / 6 / 5
6,982
873
5,950
7,404
2,473
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Sugondees6547
Ao Kuang
14
4 / 2 / 5
7,901
988
4,550
9,627
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morgan Le Fay
YuhPj
Morgan Le Fay
14
5 / 3 / 4
7,764
971
8,264
7,834
2,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
21
Kills
12
13
Deaths
21
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
W
Kuzenbo
Be My Peace
Kuzenbo
2
4
12
2
W
Ah Muzen Cab
DaGeekster91995
Ah Muzen Cab
5
1
12
11
W
5
3
11
3.5
L
0
4
1
0.13
L
Poseidon
Sap My Meat
Poseidon
2
6
5
0.75
W
Poseidon
SorosOren
Poseidon
6
3
8
3.33
L
Ao Kuang
Sugondees6547
Ao Kuang
4
2
5
3.25
L
Morgan Le Fay
YuhPj
Morgan Le Fay
5
3
4
2.33
W
Kukulkan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
27,566
37,958
Taken
41,371
23,687
Mitigated
25,684
11,156
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,857
277
805
1,500
11,875
10,138
0
6,369
5,506
13,666
0
W
Kuzenbo
Be My Peace
Kuzenbo
5,157
2,163
2,106
3,775
11,645
13,372
189
6,469
5,176
6,400
427
W
Ah Muzen Cab
DaGeekster91995
Ah Muzen Cab
13,039
4,280
941
1,789
7,659
3,141
1,206
5,563
2,096
0
29,133
W
8,670
156
288
580
7,732
2,973
590
5,376
2,356
17,564
0
L
2,945
79
561
358
4,631
1,474
0
2,690
1,941
12,216
0
L
Poseidon
Sap My Meat
Poseidon
5,950
820
236
461
7,404
2,473
0
5,646
1,758
9,881
0
W
Poseidon
SorosOren
Poseidon
4,242
268
408
446
5,724
2,085
671
5,370
354
7,732
256
L
Ao Kuang
Sugondees6547
Ao Kuang
4,550
942
0
1,774
9,627
8,800
0
4,399
5,228
6,667
0
L
Morgan Le Fay
YuhPj
Morgan Le Fay
8,264
253
208
2,270
7,834
2,799
0
5,380
2,454
19,955
159
W
Kukulkan
6,644
604
188
635
5,198
2,116
678
4,698
500
13,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
35,088
94
Minions Killed
93
0
Camps Cleared
0
791,797
Distance Traveled
692,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,609
826
16
2
0
132,087
0
W
Kuzenbo
7,894
987
9
1
0
139,125
0
W
Ah Muzen Cab
8,722
1,090
27
3
0
174,885
0
W
Raijin
8,590
1,074
27
3
0
164,876
0
L
Janus
5,832
729
19
2
0
111,361
0
L
Poseidon
6,982
873
20
3
0
126,630
0
W
Poseidon
8,204
1,026
12
2
0
161,710
0
L
Ao Kuang
7,901
988
16
2
0
158,663
0
L
Morgan Le Fay
7,764
971
22
3
0
163,627
0
W
Kukulkan
7,991
999
19
2
0
151,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role