Player Matchup

Hera
Hera
Bagoong1738
Hera
Level 108
God Stats
4W - 7L
1,369 SR
Queue Stats
215W - 212L
1,434 Elo+
Solo
Rama
Rama
adeptor3rdwire
Rama
Level 126
God Stats
1W - 0L
1,235 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Sylvanus
Sylvanus
desperategold96
Sylvanus
Level 124
God Stats
24W - 22L
1,523 SR
Queue Stats
128W - 137L
1,458 Elo+
Solo
Cabrakan
Cabrakan
tobi12otaku12
Cabrakan
Level 148
God Stats
2W - 2L
1,547 SR
Queue Stats
302W - 308L
1,450 Elo+
Solo
Odin
Odin
ƒancy
Odin
Level 154
God Stats
9W - 5L
1,601 SR
Queue Stats
440W - 376L
1,583 Elo+
Solo
Team Averages
Level 132
1,455 SR
1,540 Elo+

VS

Team Averages
Level 144
1,611 SR
1,465 Elo+
Cabrakan
Cabrakan
Dura y sucia
Cabrakan
Level 152
God Stats
0W - 1L
1,738 SR
Queue Stats
59W - 76L
1,498 Elo+
Solo
Bastet
Bastet
Fatboy9535
Bastet
Level 159
God Stats
0W - 2L
1,479 SR
Queue Stats
149W - 225L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
MyTeamlsBad
Guan Yu
Level 111
God Stats
5W - 5L
1,655 SR
Queue Stats
208W - 186L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Papercut9009
Nu Wa
Level 148
God Stats
25W - 24L
1,587 SR
Queue Stats
61W - 103L
1,430 Elo+
Party 1
Cupid
Cupid
SlumpedPK
Cupid
Level 152
God Stats
4W - 5L
1,598 SR
Queue Stats
112W - 168L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
9,623
535
9,847
13,275
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
2 / 3 / 4
9,154
509
6,906
10,436
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
15
4 / 4 / 7
9,386
521
9,383
17,841
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
tobi12otaku12
Cabrakan
16
5 / 4 / 6
9,834
546
12,194
17,404
11,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
ƒancy
Odin
17
6 / 0 / 6
11,083
616
15,116
15,875
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dura y sucia
Cabrakan
12
2 / 1 / 8
7,982
443
4,559
11,789
14,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Fatboy9535
Bastet
16
9 / 4 / 3
9,644
536
12,699
16,689
5,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
MyTeamlsBad
Guan Yu
10
3 / 4 / 1
7,205
400
5,963
12,989
11,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 4 / 7
10,474
582
15,513
12,652
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SlumpedPK
Cupid
13
0 / 6 / 7
8,169
454
9,818
15,380
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
19
Kills
20
20
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
9
3
0.39
L
Cabrakan
Dura y sucia
Cabrakan
2
1
8
6
L
Bastet
Fatboy9535
Bastet
9
4
3
2.63
L
Guan Yu
MyTeamlsBad
Guan Yu
3
4
1
0.88
L
6
4
7
2.38
L
Cupid
SlumpedPK
Cupid
0
6
7
0.58
W
2
3
4
1.33
W
Sylvanus
4
4
7
1.88
W
Cabrakan
tobi12otaku12
Cabrakan
5
4
6
2
W
Odin
ƒancy
Odin
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,446
Damage
48,552
74,831
Taken
69,499
43,844
Mitigated
40,932
24,747
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,847
2,924
0
1,961
13,275
3,233
116
5,385
7,537
80,336
0
L
Cabrakan
Dura y sucia
Cabrakan
4,559
785
281
1,786
11,789
14,387
0
5,306
6,483
25,276
0
L
Bastet
Fatboy9535
Bastet
12,699
3,752
0
5,581
16,689
5,930
0
6,935
9,754
0
76,906
L
Guan Yu
MyTeamlsBad
Guan Yu
5,963
717
446
3,965
12,989
11,044
0
1,219
11,770
0
30,617
L
15,513
5,711
82
1,116
12,652
4,210
257
10,098
2,554
70,048
2,050
L
Cupid
SlumpedPK
Cupid
9,818
6,045
990
6,817
15,380
5,361
296
7,477
7,903
0
64,808
W
6,906
5,485
0
3,038
10,436
3,030
330
1,426
8,940
0
58,688
W
Sylvanus
9,383
4,125
3,151
5,015
17,841
11,842
568
4,119
13,499
39,761
8,038
W
Cabrakan
tobi12otaku12
Cabrakan
12,194
1,991
249
7,133
17,404
11,126
0
5,778
11,234
76,938
0
W
Odin
ƒancy
Odin
15,116
3,358
0
4,200
15,875
14,613
190
2,309
13,354
399
86,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
43,474
528
Minions Killed
436
0
Camps Cleared
0
1,643,572
Distance Traveled
1,573,204
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,623
535
120
7
0
319,561
2
L
Cabrakan
7,982
443
36
2
0
273,087
3
L
Bastet
9,644
536
100
6
0
399,247
2
L
Guan Yu
7,205
400
55
3
0
251,622
1
L
Nu Wa
10,474
582
134
7
0
331,592
0
L
Cupid
8,169
454
111
6
0
317,656
7
W
Rama
9,154
509
89
5
0
311,445
0
W
Sylvanus
9,386
521
71
4
0
310,321
2
W
Cabrakan
9,834
546
115
6
0
335,093
0
W
Odin
11,083
616
133
7
0
367,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role