Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
JaCrispy35
Cliodhna
Level 69
God Stats
3W - 2L
1,351 SR
Queue Stats
111W - 94L
1,461 Elo+
Solo
Bellona
Bellona
TTV_Kidd_Kiddd
Bellona
Level 125
God Stats
10W - 4L
1,634 SR
Queue Stats
187W - 183L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Yandere_Pineappl
Jing Wei
Level 215
God Stats
10W - 10L
1,473 SR
Queue Stats
667W - 646L
1,452 Elo+
Party 2
Team Averages
Level 139
1,492 SR
1,475 Elo+

VS

Team Averages
Level 56
1,681 SR
1,401 Elo+
Anhur
Anhur
FakeBlueJay
Anhur
Level 64
God Stats
4W - 2L
1,713 SR
Queue Stats
13W - 12L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Jay2TD
Hun Batz
Level 62
God Stats
5W - 3L
1,882 SR
Queue Stats
78W - 71L
1,464 Elo+
Solo
Nu Wa
Nu Wa
OSPPaws
Nu Wa
Level 96
God Stats
2W - 1L
1,807 SR
Queue Stats
19W - 21L
1,404 Elo+
Solo
Agni
Agni
SFS Walkz
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,434 Elo+
Party 1
Ymir
Ymir
Zachattach1157
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 0 / 1
7,928
721
4,531
3,240
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
 
Aphrodite
11
2 / 1 / 7
5,589
508
3,263
6,631
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
JaCrispy35
Cliodhna
12
7 / 1 / 5
6,825
620
4,422
5,763
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 5
6,077
552
2,611
9,633
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 5
6,280
571
8,799
6,779
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,186
471
5,051
5,874
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Jay2TD
Hun Batz
9
2 / 4 / 0
5,476
498
4,162
8,644
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OSPPaws
Nu Wa
9
1 / 2 / 1
5,399
491
4,982
4,774
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
8
0 / 6 / 0
4,521
411
955
6,290
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,449
495
2,027
9,133
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
4
4
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
1
7.5
W
Aphrodite
 
Aphrodite
2
1
7
5.5
L
1
3
0
0.33
W
Cliodhna
JaCrispy35
Cliodhna
7
1
5
9.5
L
Hun Batz
Jay2TD
Hun Batz
2
4
0
0.5
L
Nu Wa
OSPPaws
Nu Wa
1
2
1
0.75
L
Agni
0
6
0
0
W
0
1
5
2.5
W
3
1
5
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
17,177
32,046
Taken
34,715
14,473
Mitigated
12,568
14,715
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,531
636
0
397
3,240
826
785
893
2,295
49,862
1,738
W
Aphrodite
 
Aphrodite
3,263
372
1,836
3,581
6,631
3,712
0
1,141
5,466
16,168
212
L
5,051
2,616
0
1,503
5,874
1,719
212
840
5,034
0
35,035
W
Cliodhna
JaCrispy35
Cliodhna
4,422
659
0
2,686
5,763
1,591
637
597
5,053
0
38,658
L
Hun Batz
Jay2TD
Hun Batz
4,162
823
0
2,182
8,644
2,215
0
1,787
6,857
0
23,822
L
Nu Wa
OSPPaws
Nu Wa
4,982
1,174
0
250
4,774
1,030
0
567
4,207
25,655
0
L
Agni
955
253
0
961
6,290
1,418
0
2,433
3,857
17,165
792
W
2,611
634
0
4,282
9,633
6,277
404
3,515
5,707
0
33,995
W
8,799
4,217
0
1,933
6,779
2,067
49
1,166
5,561
0
44,530
L
2,027
321
0
1,206
9,133
6,186
0
2,134
6,999
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,031
324
Minions Killed
188
0
Camps Cleared
0
1,066,216
Distance Traveled
908,660
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,928
721
114
10
0
215,146
0
W
Aphrodite
5,589
508
24
2
0
192,352
6
L
Anhur
5,186
471
63
6
0
170,313
0
W
Cliodhna
6,825
620
58
5
0
253,860
0
L
Hun Batz
5,476
498
45
4
0
217,288
4
L
Nu Wa
5,399
491
40
4
0
185,057
0
L
Agni
4,521
411
26
2
0
150,953
0
W
Bellona
6,077
552
52
5
0
198,371
1
W
Jing Wei
6,280
571
76
7
0
206,487
0
L
Ymir
5,449
495
14
1
0
185,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role