Player Matchup

Fafnir
Fafnir
BOWSERQC
Fafnir
Level 159
God Stats
5W - 4L
1,564 SR
Queue Stats
317W - 312L
1,577 Elo+
Party 1
Thor
Thor
Capt AF
Thor
Level 154
God Stats
3W - 4L
1,509 SR
Queue Stats
174W - 194L
1,473 Elo+
Solo
Ishtar
Ishtar
FUNNY-_-MAN-_-18
Ishtar
Level 148
God Stats
0W - 1L
1,298 SR
Queue Stats
27W - 25L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
Mimouu
Baba Yaga
Level 109
God Stats
11W - 7L
1,731 SR
Queue Stats
233W - 225L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
fad1302
Amaterasu
Level 173
God Stats
0W - 1L
1,750 SR
Queue Stats
82W - 82L
1,580 Elo+
Party 1
Team Averages
Level 149
1,570 SR
1,538 Elo+

VS

Team Averages
Level 151
1,654 SR
1,480 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aqua544
Cthulhu
Level 124
God Stats
2W - 0L
1,848 SR
Queue Stats
70W - 65L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
EVladimir
Sun Wukong
Level 141
God Stats
1W - 0L
1,749 SR
Queue Stats
49W - 44L
1,512 Elo+
Solo
Ravana
Ravana
PatriotPower
Ravana
Level 153
God Stats
8W - 6L
1,532 SR
Queue Stats
1,003W - 1,083L
1,443 Elo+
Solo
Ah Puch
Ah Puch
elpulgoso0
Ah Puch
Level 156
God Stats
12W - 6L
1,642 SR
Queue Stats
754W - 761L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BOWSERQC
Fafnir
13
2 / 5 / 3
7,461
746
6,038
15,660
15,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thor
Capt AF
Thor
14
2 / 4 / 1
7,196
720
6,228
9,756
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 9 / 4
6,654
665
7,925
11,790
4,261
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Mimouu
Baba Yaga
15
1 / 3 / 6
7,305
731
11,044
10,652
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
fad1302
Amaterasu
11
1 / 6 / 3
6,717
672
9,527
16,871
16,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 4 / 13
8,215
822
13,241
8,887
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Aqua544
Cthulhu
15
5 / 1 / 14
9,601
960
8,310
9,604
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
EVladimir
Sun Wukong
16
9 / 1 / 10
9,401
940
12,685
11,269
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
15
2 / 2 / 10
8,527
853
6,568
13,581
8,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
elpulgoso0
Ah Puch
16
8 / 1 / 15
9,650
965
19,090
7,239
2,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
7
Kills
27
27
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
4
13
2.38
W
Cthulhu
Aqua544
Cthulhu
5
1
14
12
L
Fafnir
BOWSERQC
Fafnir
2
5
3
0.7
L
Thor
Capt AF
Thor
2
4
1
0.63
W
Sun Wukong
EVladimir
Sun Wukong
9
1
10
14
L
1
9
4
0.33
L
Baba Yaga
Mimouu
Baba Yaga
1
3
6
1.33
W
Ravana
2
2
10
3.5
W
Ah Puch
elpulgoso0
Ah Puch
8
1
15
15.5
L
Amaterasu
fad1302
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
59,894
64,729
Taken
50,580
44,921
Mitigated
30,098
15,310
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,241
5,378
1,121
1,752
8,887
2,749
335
3,276
5,454
0
22,649
W
Cthulhu
Aqua544
Cthulhu
8,310
1,149
494
1,223
9,604
8,079
155
3,039
6,389
15,144
537
L
Fafnir
BOWSERQC
Fafnir
6,038
1,785
2,157
3,395
15,660
15,927
0
7,137
8,523
10,600
113
L
Thor
Capt AF
Thor
6,228
171
1,003
448
9,756
3,475
0
3,955
5,801
0
13,807
W
Sun Wukong
EVladimir
Sun Wukong
12,685
2,090
2,063
4,014
11,269
7,878
105
3,784
7,446
0
22,415
L
7,925
3,041
773
171
11,790
4,261
0
5,007
6,783
0
17,689
L
Baba Yaga
Mimouu
Baba Yaga
11,044
811
393
2,380
10,652
4,356
0
3,959
6,693
21,739
0
W
Ravana
6,568
1,196
971
2,410
13,581
8,991
0
4,483
8,925
83
18,373
W
Ah Puch
elpulgoso0
Ah Puch
19,090
1,001
2,441
3,578
7,239
2,401
909
2,500
4,623
31,914
1,131
L
Amaterasu
fad1302
Amaterasu
9,527
2,840
453
4,137
16,871
16,902
0
6,442
10,429
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
45,394
90
Minions Killed
126
0
Camps Cleared
0
876,193
Distance Traveled
1,047,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,215
822
16
2
0
185,893
0
W
Cthulhu
9,601
960
20
2
0
225,329
0
L
Fafnir
7,461
746
9
1
0
167,121
0
L
Thor
7,196
720
22
2
0
175,139
0
W
Sun Wukong
9,401
940
23
2
0
219,789
0
L
Ishtar
6,654
665
23
2
0
139,705
0
L
Baba Yaga
7,305
731
28
3
0
199,119
0
W
Ravana
8,527
853
20
2
0
217,159
0
W
Ah Puch
9,650
965
47
5
0
198,842
0
L
Amaterasu
6,717
672
8
1
0
195,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role