Player Matchup

Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LianaD
Thanatos
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
124W - 116L
1,467 Elo+
Solo
He Bo
He Bo
Nosares
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,530 Elo+
Party 1
Chang'e
Chang'e
NrJ16
Chang'e
Level 29
God Stats
3W - 1L
1,600 SR
Queue Stats
44W - 42L
1,530 Elo+
Party 1
Sol
Sol
Skupi
Sol
Level 149
God Stats
4W - 2L
1,646 SR
Queue Stats
201W - 201L
1,492 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,504 Elo+

VS

Team Averages
Level 65
1,468 SR
1,426 Elo+
Loki
Loki
Dragonwolfsoul
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
JacoLange
Jing Wei
Level 128
God Stats
5W - 2L
1,788 SR
Queue Stats
335W - 334L
1,450 Elo+
Solo
Ishtar
Ishtar
Lostrey_win
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,252 Elo+
Party 3
Horus
Horus
katsuragisev
Horus
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
33W - 49L
1,415 Elo+
Party 3
Chiron
Chiron
phurianet
Chiron
Level 106
God Stats
0W - 2L
1,274 SR
Queue Stats
69W - 59L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 2 / 16
9,087
826
8,044
13,477
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
LianaD
Thanatos
16
6 / 3 / 9
10,324
939
11,462
10,398
3,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

He Bo
Nosares
He Bo
15
3 / 1 / 11
8,958
814
9,048
6,449
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
NrJ16
Chang'e
16
3 / 2 / 12
9,554
869
5,574
9,171
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sol
Skupi
Sol
18
8 / 2 / 9
10,601
964
15,243
10,189
3,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
8,588
781
9,154
14,120
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
JacoLange
Jing Wei
5
0 / 0 / 0
5,844
531
0
0
0
Ishtar
14
0 / 6 / 5
7,241
658
5,158
10,722
4,305
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 5
7,331
666
4,631
16,492
15,940
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
phurianet
Chiron
17
4 / 3 / 3
9,082
826
19,825
11,918
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
22
Kills
9
10
Deaths
22
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
16
5
L
5
8
2
0.75
L
Jing Wei
JacoLange
Jing Wei
0
0
0
0
W
Thanatos
LianaD
Thanatos
6
3
9
3.5
L
Ishtar
0
6
5
0.42
W
He Bo
Nosares
He Bo
3
1
11
8.5
W
Chang'e
NrJ16
Chang'e
3
2
12
4.5
W
Sol
Skupi
Sol
8
2
9
6.25
L
0
5
5
0.5
L
Chiron
phurianet
Chiron
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,371
Damage
38,768
49,684
Taken
53,252
26,296
Mitigated
31,769
29,346
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,044
1,463
507
3,034
13,477
13,818
390
0
13,477
0
11,806
L
9,154
1,376
820
1,997
14,120
5,676
0
6,629
7,111
0
18,289
L
Jing Wei
JacoLange
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
LianaD
Thanatos
11,462
1,497
771
6,171
10,398
3,716
404
0
10,398
0
22,431
L
Ishtar
5,158
3,022
117
880
10,722
4,305
0
6,633
3,857
0
12,791
W
He Bo
Nosares
He Bo
9,048
318
1,212
1,508
6,449
2,053
456
0
6,449
14,819
367
W
Chang'e
NrJ16
Chang'e
5,574
84
7,946
4,627
9,171
3,248
689
0
9,171
13,898
0
W
Sol
Skupi
Sol
15,243
2,511
604
2,966
10,189
3,461
1,786
0
10,189
33,470
2,336
L
4,631
2,632
3,049
5,858
16,492
15,940
0
7,269
8,478
0
8,281
L
Chiron
phurianet
Chiron
19,825
4,306
1,958
2,490
11,918
5,848
0
7,089
4,517
0
41,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
38,086
120
Minions Killed
81
0
Camps Cleared
0
1,028,266
Distance Traveled
783,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,087
826
8
1
0
157,916
0
L
Loki
8,588
781
14
1
0
184,949
0
L
Jing Wei
5,844
531
0
0
0
3,047
0
W
Thanatos
10,324
939
29
3
0
215,272
0
L
Ishtar
7,241
658
14
1
0
175,923
0
W
He Bo
8,958
814
10
1
0
211,309
0
W
Chang'e
9,554
869
29
3
0
221,567
0
W
Sol
10,601
964
44
4
0
222,202
0
L
Horus
7,331
666
5
0
0
220,860
0
L
Chiron
9,082
826
48
4
0
198,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role