Player Matchup

Geb
Geb
BIGBOOTYFLAVORS
Geb
Level 149
God Stats
4W - 4L
1,619 SR
Queue Stats
618W - 578L
1,525 Elo+
Solo
Horus
Horus
FutureStrawhat
Horus
Level 142
God Stats
3W - 1L
1,887 SR
Queue Stats
44W - 38L
1,523 Elo+
Solo
Olorun
Olorun
GIDEON3531
Olorun
Level 164
God Stats
3W - 0L
1,844 SR
Queue Stats
386W - 305L
1,566 Elo+
Party 2
Janus
Janus
JorgeYC21
Janus
Level 106
God Stats
35W - 34L
1,579 SR
Queue Stats
205W - 164L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
gorrapanda
Hou Yi
Level 180
God Stats
16W - 8L
1,709 SR
Queue Stats
236W - 208L
1,585 Elo+
Solo
Team Averages
Level 148
1,728 SR
1,549 Elo+

VS

Team Averages
Level 125
1,565 SR
1,546 Elo+
Bake Kujira
Bake Kujira
Dragon2874
Bake Kujira
Level 117
God Stats
4W - 3L
1,698 SR
Queue Stats
124W - 102L
1,610 Elo+
Party 1
Ganesha
Ganesha
GILFSINURAReA
Ganesha
Level 36
God Stats
4W - 3L
1,719 SR
Queue Stats
58W - 61L
1,512 Elo+
Party 1
Vulcan
Vulcan
Zikune
Vulcan
Level 198
God Stats
8W - 5L
1,702 SR
Queue Stats
360W - 311L
1,580 Elo+
Solo
Vamana
Vamana
lolShowcase
Vamana
Level 163
God Stats
3W - 4L
1,497 SR
Queue Stats
286W - 261L
1,448 Elo+
Solo
Thoth
Thoth
matapatos2000
Thoth
Level 109
God Stats
0W - 5L
1,208 SR
Queue Stats
695W - 640L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,862
633
5,071
8,247
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 7
7,205
515
5,898
10,304
9,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
GIDEON3531
Olorun
17
7 / 0 / 1
9,999
714
9,308
7,249
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
JorgeYC21
Janus
14
1 / 1 / 3
8,604
615
5,677
5,129
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
gorrapanda
Hou Yi
15
6 / 0 / 2
8,541
610
7,628
9,993
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dragon2874
Bake Kujira
11
0 / 6 / 0
6,362
454
4,545
11,982
8,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
11
0 / 2 / 1
6,864
490
4,888
10,516
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vulcan
Zikune
Vulcan
12
0 / 4 / 0
7,084
506
5,944
10,655
4,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
13
1 / 1 / 1
6,785
485
4,030
7,646
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 3 / 1
6,650
475
2,624
6,195
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
2
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Bake Kujira
Dragon2874
Bake Kujira
0
6
0
0
W
0
1
7
3.5
W
Olorun
GIDEON3531
Olorun
7
0
1
7.5
L
Ganesha
0
2
1
0.25
W
Janus
JorgeYC21
Janus
1
1
3
2.5
L
Vulcan
Zikune
Vulcan
0
4
0
0
W
Hou Yi
gorrapanda
Hou Yi
6
0
2
7
L
Vamana
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
22,031
40,922
Taken
46,994
22,612
Mitigated
26,174
19,210
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
557
0
3,471
8,247
5,097
0
4,179
4,068
56,379
1,963
L
Bake Kujira
Dragon2874
Bake Kujira
4,545
1,562
0
1,031
11,982
8,951
0
7,980
3,937
37,749
1,831
W
5,898
2,280
390
2,876
10,304
9,319
0
4,732
5,442
0
17,317
W
Olorun
GIDEON3531
Olorun
9,308
5,284
220
5,897
7,249
2,932
453
3,709
3,540
89,254
5,806
L
Ganesha
4,888
1,056
218
2,254
10,516
7,408
0
4,143
6,211
27,765
0
W
Janus
JorgeYC21
Janus
5,677
484
0
502
5,129
1,649
0
2,569
2,420
63,727
1,141
L
Vulcan
Zikune
Vulcan
5,944
278
0
3,437
10,655
4,935
0
4,461
5,662
52,672
0
W
Hou Yi
gorrapanda
Hou Yi
7,628
2,727
0
5,854
9,993
3,615
154
2,061
7,800
0
61,864
L
Vamana
4,030
1,964
0
1,606
7,646
3,344
0
1,483
5,971
0
57,182
L
2,624
240
0
1,441
6,195
1,536
0
523
5,614
35,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
33,745
548
Minions Killed
401
0
Camps Cleared
0
1,460,234
Distance Traveled
1,410,706
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,862
633
116
8
0
298,928
6
L
Bake Kujira
6,362
454
83
6
0
285,356
0
W
Horus
7,205
515
25
2
0
291,492
3
W
Olorun
9,999
714
166
12
0
268,789
4
L
Ganesha
6,864
490
28
2
0
277,492
0
W
Janus
8,604
615
145
10
0
293,547
4
L
Vulcan
7,084
506
105
8
0
280,804
0
W
Hou Yi
8,541
610
96
7
0
307,478
0
L
Vamana
6,785
485
98
7
0
358,275
0
L
Thoth
6,650
475
87
6
0
208,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role