Player Matchup

Apollo
Apollo
C0MEANDTAKE1T
Apollo
Level 121
God Stats
1W - 1L
1,257 SR
Queue Stats
248W - 253L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Edux88
Sun Wukong
Level 121
God Stats
2W - 2L
1,371 SR
Queue Stats
299W - 309L
1,480 Elo+
Solo
Hercules
Hercules
Merkulese
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Warriors99LyF
Morgan Le Fay
Level 62
God Stats
2W - 1L
1,384 SR
Queue Stats
141W - 74L
1,600 Elo+
Solo
Olorun
Olorun
xx P RANN xx
Olorun
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 115L
1,386 Elo+
Party 1
Team Averages
Level 89
1,402 SR
1,451 Elo+

VS

Team Averages
Level 101
1,560 SR
1,491 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IDKBlake
Sobek
Level 82
God Stats
1W - 1L
1,695 SR
Queue Stats
43W - 38L
1,492 Elo+
Solo
Hachiman
Hachiman
Wolfgang29
Hachiman
Level 60
God Stats
0W - 2L
1,620 SR
Queue Stats
53W - 42L
1,483 Elo+
Solo
Anubis
Anubis
kcarsen03
Anubis
Level 148
God Stats
0W - 6L
1,080 SR
Queue Stats
146W - 143L
1,428 Elo+
Solo
Vamana
Vamana
kind_thief81
Vamana
Level 65
God Stats
3W - 1L
1,904 SR
Queue Stats
158W - 153L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,040
804
3,744
7,991
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Edux88
Sun Wukong
13
0 / 2 / 9
8,040
804
9,059
10,634
8,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Merkulese
Hercules
16
5 / 2 / 7
9,189
919
8,714
24,044
18,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Warriors99LyF
Morgan Le Fay
17
4 / 2 / 7
9,903
990
17,502
8,469
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
13
1 / 3 / 9
8,312
831
5,436
8,240
3,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 3 / 7
7,971
797
10,939
9,966
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
IDKBlake
Sobek
16
2 / 2 / 7
8,581
858
8,399
15,012
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Wolfgang29
Hachiman
5
0 / 0 / 1
5,802
580
0
446
111
Anubis
kcarsen03
Anubis
12
0 / 4 / 5
6,972
697
9,872
9,430
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
15
6 / 3 / 3
8,553
855
14,353
14,813
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
12
Kills
10
12
Deaths
12
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
7
1.83
W
2
3
6
1.67
W
Sun Wukong
Edux88
Sun Wukong
0
2
9
2.25
L
Sobek
IDKBlake
Sobek
2
2
7
2.75
W
Hercules
Merkulese
Hercules
5
2
7
4.25
W
Morgan Le Fay
Warriors99LyF
Morgan Le Fay
4
2
7
3.75
L
Hachiman
Wolfgang29
Hachiman
0
0
1
0.5
L
Anubis
kcarsen03
Anubis
0
4
5
0.63
L
Vamana
6
3
3
2.5
W
Olorun
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
43,563
59,378
Taken
49,667
38,280
Mitigated
40,246
28,762
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,939
1,465
1,546
1,574
9,966
5,359
0
4,118
5,848
21,562
0
W
3,744
975
659
624
7,991
3,488
0
2,995
4,841
0
8,719
W
Sun Wukong
Edux88
Sun Wukong
9,059
1,249
525
2,012
10,634
8,588
581
3,137
6,719
0
14,211
L
Sobek
IDKBlake
Sobek
8,399
927
1,003
3,674
15,012
16,329
0
7,768
7,244
15,123
1,357
W
Hercules
Merkulese
Hercules
8,714
2,670
605
13,643
24,044
18,807
101
14,307
9,357
0
15,924
W
Morgan Le Fay
Warriors99LyF
Morgan Le Fay
17,502
1,487
932
3,066
8,469
4,213
471
3,456
4,714
39,481
546
L
Hachiman
Wolfgang29
Hachiman
0
0
0
0
446
111
0
0
446
0
0
L
Anubis
kcarsen03
Anubis
9,872
375
1,681
2,413
9,430
5,067
0
4,814
4,616
19,524
534
L
Vamana
14,353
5,661
998
3,660
14,813
13,380
0
6,012
8,801
1,011
22,958
W
Olorun
5,436
2,792
4,014
2,682
8,240
3,184
2,743
4,421
3,685
13,604
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
37,879
110
Minions Killed
81
0
Camps Cleared
0
996,357
Distance Traveled
763,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,971
797
20
2
0
188,101
0
W
Apollo
8,040
804
6
1
0
179,257
0
W
Sun Wukong
8,040
804
8
1
0
228,565
0
L
Sobek
8,581
858
15
2
0
219,651
0
W
Hercules
9,189
919
12
1
0
210,567
0
W
Morgan Le Fay
9,903
990
64
6
0
199,402
0
L
Hachiman
5,802
580
0
0
0
0
0
L
Anubis
6,972
697
30
3
0
127,039
0
L
Vamana
8,553
855
16
2
0
228,262
0
W
Olorun
8,312
831
20
2
0
178,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role