Player Matchup

Artio
Artio
GodZcyIIa
Artio
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 197L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
HaydenOnU
Danzaburou
Level 85
God Stats
8W - 8L
1,518 SR
Queue Stats
263W - 299L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
LANDY_LVS93p
Cu Chulainn
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 179L
1,502 Elo+
Solo
Chiron
Chiron
LuisNori
Chiron
Level 161
God Stats
1W - 2L
1,183 SR
Queue Stats
170W - 149L
1,605 Elo+
Party 1
Zeus
Zeus
SoyBatman321
Zeus
Level 144
God Stats
4W - 1L
1,502 SR
Queue Stats
141W - 150L
1,515 Elo+
Solo
Team Averages
Level 137
1,441 SR
1,547 Elo+

VS

Team Averages
Level 143
1,516 SR
1,508 Elo+
Nike
Nike
BKG BIOHAZARD
Nike
Level 141
God Stats
0W - 2L
1,290 SR
Queue Stats
108W - 128L
1,456 Elo+
Solo
Loki
Loki
Laktrak
Loki
Level 168
God Stats
0W - 1L
1,316 SR
Queue Stats
99W - 88L
1,610 Elo+
Solo
Sol
Sol
Splotchy___Sack
Sol
Level 165
God Stats
3W - 1L
1,885 SR
Queue Stats
218W - 135L
1,623 Elo+
Solo
Jing Wei
Jing Wei
monbebe15
Jing Wei
Level 80
God Stats
0W - 1L
1,699 SR
Queue Stats
29W - 31L
1,449 Elo+
Solo
Artio
Artio
wildseed1
Artio
Level 159
God Stats
2W - 1L
1,391 SR
Queue Stats
97W - 125L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GodZcyIIa
Artio
14
7 / 2 / 10
8,607
1,076
7,817
12,734
9,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
HaydenOnU
Danzaburou
13
2 / 1 / 12
7,322
915
4,550
5,682
2,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
LANDY_LVS93p
Cu Chulainn
12
2 / 0 / 14
7,359
920
3,921
8,159
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
LuisNori
Chiron
14
6 / 3 / 8
8,166
1,021
9,122
8,733
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 1 / 13
8,230
1,029
10,085
5,632
1,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,097
762
3,433
9,335
6,856
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
Laktrak
Loki
13
4 / 4 / 2
7,226
903
10,826
6,833
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
6,875
859
11,357
6,139
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
monbebe15
Jing Wei
11
1 / 6 / 1
6,422
803
2,393
6,872
2,181
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
wildseed1
Artio
10
0 / 3 / 2
6,312
789
1,635
8,211
6,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
19
Kills
6
7
Deaths
19
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Artio
GodZcyIIa
Artio
7
2
10
6
W
Danzaburou
HaydenOnU
Danzaburou
2
1
12
8
W
Cu Chulainn
LANDY_LVS93p
Cu Chulainn
2
0
14
9
L
Loki
Laktrak
Loki
4
4
2
1.25
W
Chiron
LuisNori
Chiron
6
3
8
3.33
W
2
1
13
8.5
L
1
1
2
2
L
Jing Wei
monbebe15
Jing Wei
1
6
1
0.25
L
Artio
wildseed1
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
29,644
40,940
Taken
37,390
22,442
Mitigated
19,839
20,617
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
26
881
690
9,335
6,856
0
4,280
4,980
0
5,630
W
Artio
GodZcyIIa
Artio
7,817
755
4,881
5,542
12,734
9,982
0
5,141
7,593
11,681
1,666
W
Danzaburou
HaydenOnU
Danzaburou
4,550
949
397
2,139
5,682
2,391
0
1,214
4,468
0
17,021
W
Cu Chulainn
LANDY_LVS93p
Cu Chulainn
3,921
496
1,092
2,837
8,159
5,212
26
2,121
6,038
0
7,263
L
Loki
Laktrak
Loki
10,826
1,674
185
363
6,833
2,356
0
1,983
4,818
0
18,428
W
Chiron
LuisNori
Chiron
9,122
2,791
833
1,228
8,733
2,870
45
3,364
5,369
0
20,413
W
10,085
611
435
1,233
5,632
1,987
559
1,048
4,584
18,834
70
L
11,357
3,341
288
3,160
6,139
1,922
0
3,397
2,703
26,003
1,029
L
Jing Wei
monbebe15
Jing Wei
2,393
759
161
683
6,872
2,181
0
3,276
3,596
0
8,215
L
Artio
wildseed1
Artio
1,635
101
763
1,115
8,211
6,524
0
4,242
3,722
2,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
32,932
96
Minions Killed
67
0
Camps Cleared
0
854,538
Distance Traveled
715,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,097
762
6
1
0
142,469
0
W
Artio
8,607
1,076
7
1
0
156,768
0
W
Danzaburou
7,322
915
23
3
0
168,109
0
W
Cu Chulainn
7,359
920
14
2
0
195,584
0
L
Loki
7,226
903
11
1
0
158,131
0
W
Chiron
8,166
1,021
32
4
0
153,288
0
W
Zeus
8,230
1,029
20
3
0
180,789
0
L
Sol
6,875
859
35
4
0
145,182
0
L
Jing Wei
6,422
803
10
1
0
124,821
0
L
Artio
6,312
789
5
1
0
144,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role