Player Matchup

Cernunnos
Cernunnos
Blitzkov
Cernunnos
Level 295
God Stats
3W - 2L
1,701 SR
Queue Stats
51W - 48L
1,596 Elo+
Solo
Ne Zha
Ne Zha
SheerMiller
Ne Zha
Level 143
God Stats
13W - 5L
1,658 SR
Queue Stats
219W - 211L
1,555 Elo+
Party 1
Poseidon
Poseidon
Waterfactory
Poseidon
Level 129
God Stats
47W - 41L
1,541 SR
Queue Stats
312W - 309L
1,485 Elo+
Party 1
Nox
Nox
Wilbs
Nox
Level 204
God Stats
9W - 0L
1,601 SR
Queue Stats
253W - 170L
1,618 Elo+
Party 2
Shiva
Shiva
mirapa23
Shiva
Level 49
God Stats
14W - 7L
1,705 SR
Queue Stats
41W - 23L
1,654 Elo+
Party 2
Team Averages
Level 164
1,641 SR
1,582 Elo+

VS

Team Averages
Level 157
1,654 SR
1,586 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kazekiryu
Nu Wa
Level 191
God Stats
96W - 67L
1,611 SR
Queue Stats
468W - 430L
1,597 Elo+
Solo
Persephone
Persephone
PaCroX
Persephone
Level 211
God Stats
1W - 1L
1,827 SR
Queue Stats
6W - 8L
1,631 Elo+
Solo
Artemis
Artemis
SetaSouji
Artemis
Level 112
God Stats
16W - 8L
1,698 SR
Queue Stats
138W - 116L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
hackerman420
Cu Chulainn
Level 103
God Stats
33W - 25L
1,635 SR
Queue Stats
238W - 172L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blitzkov
Cernunnos
13
7 / 1 / 1
7,460
746
7,180
6,780
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
2 / 2 / 6
5,806
581
5,573
9,155
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Waterfactory
Poseidon
11
3 / 0 / 0
6,147
615
3,480
4,120
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
Wilbs
Nox
10
2 / 0 / 5
6,519
652
3,045
5,858
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
mirapa23
Shiva
12
2 / 1 / 2
6,739
674
5,007
10,104
9,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 2
4,954
495
4,949
7,574
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Kazekiryu
Nu Wa
10
2 / 2 / 1
5,598
560
5,768
4,345
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
PaCroX
Persephone
9
1 / 5 / 2
5,842
584
2,783
6,050
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SetaSouji
Artemis
8
0 / 5 / 0
4,698
470
2,179
7,670
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
hackerman420
Cu Chulainn
10
1 / 2 / 0
5,712
571
5,738
8,209
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
4
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
2
0.5
W
Cernunnos
Blitzkov
Cernunnos
7
1
1
7.5
L
Nu Wa
Kazekiryu
Nu Wa
2
2
1
1.25
L
Persephone
PaCroX
Persephone
1
5
2
0.4
L
Artemis
SetaSouji
Artemis
0
5
0
0
W
Ne Zha
2
2
6
2.5
W
Poseidon
Waterfactory
Poseidon
3
0
0
3
W
Nox
Wilbs
Nox
2
0
5
4.5
L
Cu Chulainn
hackerman420
Cu Chulainn
1
2
0
0.5
W
Shiva
mirapa23
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
21,417
36,017
Taken
33,848
18,376
Mitigated
10,976
14,411
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,949
1,654
0
1,455
7,574
2,435
0
2,237
5,337
0
32,960
W
Cernunnos
Blitzkov
Cernunnos
7,180
3,317
0
4,032
6,780
1,950
2,993
1,462
4,964
0
59,685
L
Nu Wa
Kazekiryu
Nu Wa
5,768
963
0
713
4,345
1,094
0
2,189
2,156
29,813
482
L
Persephone
PaCroX
Persephone
2,783
472
0
1,538
6,050
1,267
0
704
5,309
27,747
0
L
Artemis
SetaSouji
Artemis
2,179
1,138
0
1,182
7,670
1,884
0
934
6,736
0
20,377
W
Ne Zha
5,573
1,997
0
2,387
9,155
3,006
0
2,374
6,442
0
33,485
W
Poseidon
Waterfactory
Poseidon
3,480
636
0
1,291
4,120
899
0
1,226
2,653
49,063
0
W
Nox
Wilbs
Nox
3,045
621
1,695
2,326
5,858
3,130
0
1,804
3,812
17,412
0
L
Cu Chulainn
hackerman420
Cu Chulainn
5,738
514
0
3,127
8,209
4,296
0
1,358
6,851
5,035
34,077
W
Shiva
mirapa23
Shiva
5,007
606
210
2,470
10,104
9,391
0
1,338
8,648
2,077
44,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
26,804
372
Minions Killed
300
0
Camps Cleared
0
1,062,680
Distance Traveled
1,011,756
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,954
495
54
5
0
234,102
1
W
Cernunnos
7,460
746
99
10
0
170,503
2
L
Nu Wa
5,598
560
69
7
0
195,874
0
L
Persephone
5,842
584
71
7
0
197,883
0
L
Artemis
4,698
470
37
4
0
177,673
0
W
Ne Zha
5,806
581
63
6
0
242,861
0
W
Poseidon
6,147
615
88
9
0
233,636
2
W
Nox
6,519
652
32
3
0
204,303
5
L
Cu Chulainn
5,712
571
69
7
0
206,224
3
W
Shiva
6,739
674
90
9
0
211,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role