Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
coolcool420blaze
Janus
Level 115
God Stats
3W - 4L
1,301 SR
Queue Stats
30W - 33L
1,461 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 148
God Stats
933W - 965L
1,506 SR
Queue Stats
960W - 999L
1,493 Elo+
Solo
Team Averages
Level 136
1,461 SR
1,491 Elo+

VS

Team Averages
Level 86
1,407 SR
1,428 Elo+
Izanami
Izanami
Enforcer624
Izanami
Level 49
God Stats
7W - 6L
1,551 SR
Queue Stats
35W - 46L
1,458 Elo+
Solo
Shiva
Shiva
Lionhector
Shiva
Level 68
God Stats
19W - 15L
1,597 SR
Queue Stats
397W - 459L
1,462 Elo+
Solo
Eset
Eset
VI HAZMAT VI
Eset
Level 99
God Stats
15W - 35L
1,301 SR
Queue Stats
17W - 37L
1,319 Elo+
Solo
Loki
Loki
YuwngToeTickler
Loki
Level 98
God Stats
1W - 4L
1,355 SR
Queue Stats
84W - 94L
1,442 Elo+
Solo
Discordia
Discordia
javi715er
Discordia
Level 116
God Stats
2W - 2L
1,233 SR
Queue Stats
54W - 57L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 4
8,074
1,346
6,491
4,515
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cupid
 
Cupid
12
2 / 0 / 5
7,278
1,213
3,504
4,350
1,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
 
Neith
12
1 / 1 / 9
7,274
1,212
3,231
3,293
1,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 4 / 7
7,671
1,279
7,271
5,308
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
eviek
Ix Chel
12
1 / 0 / 9
7,120
1,187
3,766
3,593
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enforcer624
Izanami
11
1 / 2 / 3
6,764
1,127
2,350
6,205
1,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
12
3 / 4 / 2
7,369
1,228
10,111
11,199
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
4,378
730
0
0
0
11
1 / 3 / 2
6,927
1,155
3,404
6,237
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
javi715er
Discordia
12
0 / 2 / 4
7,281
1,214
2,689
5,269
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
5
5
Deaths
11
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
4
7
W
Cupid
 
Cupid
2
0
5
4.5
W
Neith
 
Neith
1
1
9
5.5
L
Izanami
Enforcer624
Izanami
1
2
3
1.25
L
Shiva
3
4
2
1
L
0
0
0
0
L
1
3
2
0.67
W
2
4
7
1.38
W
Ix Chel
eviek
Ix Chel
1
0
9
5.5
L
Discordia
javi715er
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
18,554
21,059
Taken
28,910
6,410
Mitigated
16,052
2,847
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,491
2,436
0
474
4,515
1,298
0
862
3,541
16,934
0
W
Cupid
 
Cupid
3,504
1,772
290
196
4,350
1,297
0
323
3,801
0
10,739
W
Neith
 
Neith
3,231
1,178
64
615
3,293
1,041
0
591
2,671
0
16,579
L
Izanami
Enforcer624
Izanami
2,350
1,502
0
0
6,205
1,763
0
4,126
1,845
0
8,997
L
Shiva
10,111
734
280
1,258
11,199
10,993
0
6,254
4,454
0
18,081
L
0
0
0
0
0
0
0
0
0
0
0
L
3,404
320
0
125
6,237
1,889
0
2,343
3,726
0
13,916
W
7,271
495
0
420
5,308
1,702
0
599
4,529
19,306
696
W
Ix Chel
eviek
Ix Chel
3,766
79
203
585
3,593
1,072
0
314
3,204
8,009
0
L
Discordia
javi715er
Discordia
2,689
70
0
650
5,269
1,407
0
3,450
1,637
25,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
32,719
128
Minions Killed
104
5
Camps Cleared
6
617,939
Distance Traveled
460,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,074
1,346
36
6
0
136,367
0
W
Cupid
7,278
1,213
14
2
0
114,253
0
W
Neith
7,274
1,212
29
5
2
113,379
0
L
Izanami
6,764
1,127
15
3
0
109,560
0
L
Shiva
7,369
1,228
11
2
0
126,036
0
L
Eset
4,378
730
0
0
0
0
0
L
Loki
6,927
1,155
10
2
6
120,748
0
W
Janus
7,671
1,279
34
6
2
113,734
0
W
Ix Chel
7,120
1,187
15
3
1
140,206
0
L
Discordia
7,281
1,214
68
11
0
104,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role