Player Matchup

Bacchus
Bacchus
DripViruZ_
Bacchus
Level 89
God Stats
11W - 14L
1,486 SR
Queue Stats
434W - 451L
1,414 Elo+
Solo
Hachiman
Hachiman
HVollMilch123
Hachiman
Level 17
God Stats
1W - 1L
1,614 SR
Queue Stats
4W - 12L
1,141 Elo+
Party 1
Thor
Thor
Lumafluffi
Thor
Level 108
God Stats
2W - 6L
1,106 SR
Queue Stats
446W - 429L
1,424 Elo+
Party 1
Nox
Nox
SaneacuentasONE
Nox
Level 108
God Stats
2W - 2L
1,813 SR
Queue Stats
293W - 281L
1,425 Elo+
Solo
Shiva
Shiva
alfredo007-freds
Shiva
Level 64
God Stats
17W - 5L
1,740 SR
Queue Stats
98W - 86L
1,491 Elo+
Solo
Team Averages
Level 77
1,552 SR
1,379 Elo+

VS

Team Averages
Level 98
1,485 SR
1,458 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
AI-X-AI
Nut
Level 109
God Stats
8W - 6L
1,549 SR
Queue Stats
492W - 452L
1,421 Elo+
Solo
Horus
Horus
Galöpin
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 63L
1,484 Elo+
Party 2
Thor
Thor
Seleneah
Thor
Level 156
God Stats
1W - 1L
1,306 SR
Queue Stats
146W - 151L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
alwalif07
Baron Samedi
Level 132
God Stats
54W - 40L
1,572 SR
Queue Stats
194W - 208L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DripViruZ_
Bacchus
5
1 / 3 / 1
4,375
438
2,102
6,342
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
HVollMilch123
Hachiman
9
1 / 1 / 1
4,861
486
2,318
4,631
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 3
5,125
513
5,353
7,026
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
5,518
552
3,433
3,202
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 1
3,799
380
394
2,179
760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 3
5,510
551
2,637
5,464
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
11
3 / 1 / 0
6,013
601
4,526
5,165
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Galöpin
Horus
8
3 / 2 / 0
5,412
541
1,591
5,846
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
0 / 1 / 0
4,876
488
472
7,276
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
alwalif07
Baron Samedi
11
0 / 1 / 0
5,622
562
3,550
3,990
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
6
7
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
W
Nut
3
1
0
3
L
Bacchus
DripViruZ_
Bacchus
1
3
1
0.5
W
Horus
Galöpin
Horus
3
2
0
1.5
L
Hachiman
HVollMilch123
Hachiman
1
1
1
1.5
L
2
1
3
3.5
L
2
0
3
3.5
W
Thor
0
1
0
0
L
0
2
1
0.25
W
Baron Samedi
alwalif07
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
12,776
23,380
Taken
27,741
10,230
Mitigated
12,751
5,308
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,637
768
0
1,532
5,464
3,855
96
1,259
4,201
11,185
0
W
Nut
4,526
2,206
0
2,780
5,165
1,589
679
825
4,296
0
52,767
L
Bacchus
DripViruZ_
Bacchus
2,102
686
0
1,948
6,342
4,965
0
1,507
4,835
11,306
1,583
W
Horus
Galöpin
Horus
1,591
1,119
40
1,681
5,846
3,031
0
1,679
3,943
0
14,943
L
Hachiman
HVollMilch123
Hachiman
2,318
1,638
0
1,279
4,631
1,325
0
1,074
3,557
0
19,058
L
5,353
1,272
0
714
7,026
2,381
0
1,398
5,628
0
29,999
L
3,433
58
0
1,058
3,202
799
0
2,146
1,056
28,687
0
W
Thor
472
224
0
1,062
7,276
2,632
0
105
7,147
0
38,528
L
394
75
0
309
2,179
760
0
0
2,179
0
4,872
W
Baron Samedi
alwalif07
Baron Samedi
3,550
141
161
1,016
3,990
1,644
0
1,217
2,657
30,588
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
27,433
175
Minions Killed
255
0
Camps Cleared
0
779,307
Distance Traveled
919,272
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,510
551
13
1
0
206,580
1
W
Nut
6,013
601
84
8
0
169,518
4
L
Bacchus
4,375
438
16
2
0
142,669
1
W
Horus
5,412
541
20
2
0
151,856
0
L
Hachiman
4,861
486
34
3
0
153,171
0
L
Thor
5,125
513
50
5
0
224,570
0
L
Nox
5,518
552
66
7
0
214,526
2
W
Thor
4,876
488
67
7
0
206,527
1
L
Shiva
3,799
380
9
1
0
44,371
0
W
Baron Samedi
5,622
562
71
7
0
184,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role