Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RealYardie
Sol
Level 84
God Stats
36W - 31L
1,583 SR
Queue Stats
120W - 117L
1,457 Elo+
Party 1
Hachiman
Hachiman
Rosnin
Hachiman
Level 123
God Stats
21W - 39L
1,451 SR
Queue Stats
947W - 929L
1,484 Elo+
Solo
Sylvanus
Sylvanus
SMITEisWACK2
Sylvanus
Level 60
God Stats
1W - 2L
1,476 SR
Queue Stats
119W - 108L
1,453 Elo+
Party 1
Vulcan
Vulcan
WavemanAC
Vulcan
Level 68
God Stats
12W - 14L
1,537 SR
Queue Stats
108W - 99L
1,461 Elo+
Party 1
Team Averages
Level 104
1,509 SR
1,471 Elo+

VS

Team Averages
Level 148
1,450 SR
1,511 Elo+
Cliodhna
Cliodhna
Archelon6080
Cliodhna
Level 147
God Stats
6W - 5L
1,594 SR
Queue Stats
273W - 259L
1,496 Elo+
Party 3
Anhur
Anhur
BrownTown9423
Anhur
Level 160
God Stats
7W - 7L
1,476 SR
Queue Stats
183W - 160L
1,536 Elo+
Party 2
Maui
Maui
MinstrelPro27
Maui
Level 128
God Stats
25W - 25L
1,538 SR
Queue Stats
129W - 125L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
Shuvaluva
Baron Samedi
Level 155
God Stats
1W - 1L
1,220 SR
Queue Stats
51W - 44L
1,521 Elo+
Party 2
Tyr
Tyr
UL_mussi_99
Tyr
Level 149
God Stats
4W - 5L
1,421 SR
Queue Stats
295W - 289L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 1 / 1
6,334
528
2,820
8,306
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
5,829
486
8,868
10,038
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Rosnin
Hachiman
11
1 / 2 / 0
6,785
565
7,512
9,297
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
SMITEisWACK2
Sylvanus
9
1 / 3 / 1
5,955
496
3,928
11,926
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
WavemanAC
Vulcan
11
1 / 3 / 1
6,365
530
3,832
4,892
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Archelon6080
Cliodhna
13
7 / 1 / 3
7,332
611
8,113
10,230
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 2 / 3
6,985
582
7,566
8,659
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 7
6,685
557
4,032
7,969
5,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Shuvaluva
Baron Samedi
11
1 / 1 / 5
6,085
507
3,957
5,592
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 3
6,717
560
3,959
11,089
9,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Cliodhna
Archelon6080
Cliodhna
7
1
3
8.5
W
4
2
3
2.75
W
2
0
7
5.5
L
1
5
1
0.3
L
Hachiman
Rosnin
Hachiman
1
2
0
0.5
L
Sylvanus
SMITEisWACK2
Sylvanus
1
3
1
0.5
W
Baron Samedi
Shuvaluva
Baron Samedi
1
1
5
3.5
W
0
1
3
1.5
L
Vulcan
WavemanAC
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
27,627
44,459
Taken
43,539
15,799
Mitigated
24,775
16,831
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,820
598
0
3,784
8,306
2,454
0
757
7,549
0
44,514
W
Cliodhna
Archelon6080
Cliodhna
8,113
1,216
0
7,580
10,230
3,197
0
2,613
7,500
0
53,554
W
7,566
3,573
0
5,205
8,659
3,378
0
5,746
2,913
0
47,506
W
4,032
1,402
0
2,518
7,969
5,768
165
4,753
3,173
18,072
0
L
8,868
4,653
0
3,485
10,038
2,392
0
1,610
8,428
40,090
2,603
L
Hachiman
Rosnin
Hachiman
7,512
4,136
0
3,749
9,297
2,623
0
0
9,297
0
45,374
L
Sylvanus
SMITEisWACK2
Sylvanus
3,928
1,361
2,261
2,869
11,926
6,903
0
3,939
7,987
18,956
1,318
W
Baron Samedi
Shuvaluva
Baron Samedi
3,957
47
1,001
2,652
5,592
2,922
386
2,094
3,314
33,375
1,069
W
3,959
955
0
5,800
11,089
9,510
0
629
10,460
0
47,288
L
Vulcan
WavemanAC
Vulcan
3,832
0
0
683
4,892
1,427
0
1,305
3,587
43,353
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
33,804
361
Minions Killed
366
0
Camps Cleared
0
1,194,761
Distance Traveled
1,267,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,334
528
79
7
0
283,017
0
W
Cliodhna
7,332
611
93
8
0
301,339
3
W
Anhur
6,985
582
88
7
0
222,731
0
W
Maui
6,685
557
31
3
0
266,836
0
L
Sol
5,829
486
67
6
0
216,854
0
L
Hachiman
6,785
565
96
8
0
218,258
0
L
Sylvanus
5,955
496
30
3
0
220,263
0
W
Baron Samedi
6,085
507
66
6
0
247,565
2
W
Tyr
6,717
560
88
7
0
229,443
0
L
Vulcan
6,365
530
89
7
0
256,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role