Player Matchup

Fenrir
Fenrir
Gold III
GXELA7
Fenrir
Gold III
Level 122
God Stats
5W - 7L
1,473 SR
Queue Stats
49W - 50L
1,392 MMR
Solo
Hou Yi
Hou Yi
Silver III
LilBackwood97
Hou Yi
Silver III
Level 131
God Stats
3W - 4L
1,489 SR
Queue Stats
6W - 10L
1,412 MMR
Solo
Tyr
Tyr
Bronze III
QuilaqueoP
Tyr
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,386 MMR
Solo
Sobek
Sobek
Gold IV
SquidyyTentacles
Sobek
Gold IV
Level 62
God Stats
2W - 0L
1,614 SR
Queue Stats
88W - 96L
1,416 MMR
Solo
Hera
Hera
Gold III
Wheaterville
Hera
Gold III
Level 175
God Stats
47W - 41L
1,562 SR
Queue Stats
233W - 224L
1,422 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,527 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,489 SR
1,429 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Lasher_The_Don
Hun Batz
Gold V
Level 89
God Stats
8W - 6L
1,560 SR
Queue Stats
181W - 187L
1,379 MMR
Solo
Jing Wei
Jing Wei
Gold V
YT_Wrath_Melody
Jing Wei
Gold V
Level 121
God Stats
2W - 5L
1,329 SR
Queue Stats
253W - 282L
1,391 MMR
Solo
Kali
Kali
Gold V
henijaan
Kali
Gold V
Level 66
God Stats
71W - 57L
1,592 SR
Queue Stats
108W - 110L
1,435 MMR
Solo
Vulcan
Vulcan
Gold V
ySkyPerzZ
Vulcan
Gold V
Level 176
God Stats
0W - 2L
1,465 SR
Queue Stats
322W - 319L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GXELA7
Fenrir
11
9 / 1 / 1
6,544
654
5,959
7,846
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 4
5,595
560
2,569
3,930
1,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 0
6,845
685
6,285
9,253
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 4
5,911
591
5,269
11,019
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 4
6,895
690
3,470
3,547
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
IzanamiRavanaNu WaBastet

VS

Bans
Maman BrigitteThanatosMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 0
4,919
492
5,132
8,340
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
0 / 5 / 2
4,962
496
3,148
7,598
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
10
0 / 1 / 1
5,186
519
5,222
5,427
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
12
1 / 2 / 0
6,329
633
6,309
11,705
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
ySkyPerzZ
Vulcan
10
1 / 3 / 0
5,460
546
1,757
4,517
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Fenrir
GXELA7
Fenrir
9
1
1
9.5
L
Hun Batz
0
5
2
0.2
W
1
0
4
3
W
2
1
0
2
W
1
1
4
3
W
1
0
4
3
L
Jing Wei
0
1
1
0.5
L
Kali
1
2
0
0.5
L
Vulcan
ySkyPerzZ
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
21,568
35,595
Taken
37,587
17,775
Mitigated
13,773
12,881
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,132
512
0
1,460
8,340
3,938
0
3,111
5,229
21,268
0
W
Fenrir
GXELA7
Fenrir
5,959
922
0
1,385
7,846
3,073
0
1,082
6,606
0
31,125
L
Hun Batz
3,148
709
0
2,319
7,598
2,061
0
1,202
6,396
0
29,617
W
2,569
1,622
0
1,929
3,930
1,160
0
1,241
2,371
0
39,297
W
6,285
1,055
0
3,662
9,253
4,221
0
0
9,253
90
44,387
W
5,269
418
0
4,482
11,019
8,376
0
2,408
8,107
22,597
1,679
W
3,470
496
0
1,423
3,547
945
621
1,036
2,416
49,126
1,799
L
Jing Wei
5,222
3,358
0
2,765
5,427
1,637
225
1,451
3,976
0
35,922
L
Kali
6,309
2,576
0
5,903
11,705
4,719
0
0
11,705
0
46,954
L
Vulcan
ySkyPerzZ
Vulcan
1,757
0
0
595
4,517
1,418
0
2,654
1,863
31,447
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
26,856
330
Minions Killed
304
0
Camps Cleared
0
1,074,405
Distance Traveled
1,042,193
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,919
492
24
2
0
195,340
5
W
Fenrir
6,544
654
51
5
0
248,613
0
L
Hun Batz
4,962
496
58
6
0
214,991
0
W
Hou Yi
5,595
560
75
8
0
190,399
0
W
Tyr
6,845
685
84
8
0
221,400
0
W
Sobek
5,911
591
24
2
0
213,739
2
W
Hera
6,895
690
96
10
0
200,254
3
L
Jing Wei
5,186
519
67
7
0
198,078
0
L
Kali
6,329
633
81
8
0
220,094
2
L
Vulcan
5,460
546
74
7
0
213,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role