Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Iraccam
Zhong Kui
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 35L
1,148 Elo+
Party 1
Nike
Nike
SchmidtMath
Nike
Level 41
God Stats
3W - 4L
1,348 SR
Queue Stats
6W - 17L
1,116 Elo+
Party 1
Team Averages
Level 44
1,449 SR
1,255 Elo+

VS

Team Averages
Level 93
1,570 SR
1,350 Elo+
Sol
Sol
AngryPear2478
Sol
Level 67
God Stats
5W - 2L
1,529 SR
Queue Stats
41W - 63L
1,304 Elo+
Solo
Bellona
Bellona
LetVenom123
Bellona
Level 63
God Stats
3W - 2L
1,691 SR
Queue Stats
74W - 68L
1,375 Elo+
Solo
Tiamat
Tiamat
Sensei349
Tiamat
Level 149
God Stats
2W - 4L
1,490 SR
Queue Stats
189W - 199L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 3 / 2
8,120
1,015
5,453
8,224
2,511
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Iraccam
Zhong Kui
11
1 / 1 / 7
6,938
867
5,371
5,209
3,028
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 0 / 5
7,490
936
4,356
3,729
2,171
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,152
769
4,889
7,059
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
LetVenom123
Bellona
8
1 / 4 / 1
5,964
746
2,264
5,518
2,053
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
Sensei349
Tiamat
13
3 / 3 / 1
7,475
934
4,026
7,529
4,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
2
2.33
L
0
4
2
0.25
W
Zhong Kui
Iraccam
Zhong Kui
1
1
7
4.5
L
Bellona
LetVenom123
Bellona
1
4
1
0.38
W
3
0
5
5.5
L
Tiamat
Sensei349
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
11,179
17,162
Taken
20,106
7,710
Mitigated
7,959
2,628
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,453
824
0
1,320
8,224
2,511
0
4,018
4,164
0
13,971
L
4,889
897
0
1,266
7,059
1,672
0
1,480
5,579
14,925
0
W
Zhong Kui
Iraccam
Zhong Kui
5,371
1,031
0
1,308
5,209
3,028
108
2,444
2,765
16,185
214
L
Bellona
LetVenom123
Bellona
2,264
613
0
60
5,518
2,053
0
1,270
4,248
0
8,334
W
4,356
289
0
0
3,729
2,171
0
2,258
1,471
0
17,012
L
Tiamat
Sensei349
Tiamat
4,026
564
0
2,780
7,529
4,234
0
2,607
4,922
21,640
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
19,591
82
Minions Killed
69
0
Camps Cleared
0
490,990
Distance Traveled
407,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,120
1,015
22
3
0
165,659
0
L
Sol
6,152
769
14
2
0
162,286
0
W
Zhong Kui
6,938
867
33
4
0
143,994
0
L
Bellona
5,964
746
13
2
0
99,504
0
W
Nike
7,490
936
27
3
0
181,337
0
L
Tiamat
7,475
934
42
5
0
145,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role