Player Matchup

Nox
Nox
AngelFlow19
Nox
Level 65
God Stats
36W - 52L
1,591 SR
Queue Stats
290W - 269L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Phroot Snax
Danzaburou
Level 193
God Stats
2W - 0L
1,772 SR
Queue Stats
261W - 256L
1,530 Elo+
Solo
Nu Wa
Nu Wa
TheLocalLibrary-
Nu Wa
Level 48
God Stats
5W - 1L
1,922 SR
Queue Stats
85W - 57L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
XxSemonxX
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 104L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
yawnitsjon
Jormungandr
Level 128
God Stats
8W - 3L
1,717 SR
Queue Stats
175W - 150L
1,586 Elo+
Solo
Team Averages
Level 112
1,700 SR
1,580 Elo+

VS

Team Averages
Level 127
1,412 SR
1,542 Elo+
Anhur
Anhur
Alejhina97
Anhur
Level 124
God Stats
0W - 4L
1,177 SR
Queue Stats
249W - 222L
1,541 Elo+
Solo
Tyr
Tyr
ClampGodGage2
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 364L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
Raptoruk02
Kuzenbo
Level 142
God Stats
15W - 21L
1,510 SR
Queue Stats
154W - 121L
1,540 Elo+
Solo
Chiron
Chiron
SENPAI_Spud
Chiron
Level 159
God Stats
28W - 40L
1,475 SR
Queue Stats
581W - 562L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Samlosa
Gilgamesh
Level 63
God Stats
1W - 3L
1,396 SR
Queue Stats
128W - 147L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,333
521
4,140
11,140
7,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Phroot Snax
Danzaburou
15
1 / 1 / 5
8,181
511
5,425
6,563
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 7
10,241
640
16,676
7,245
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
XxSemonxX
Guan Yu
16
5 / 2 / 12
9,073
567
11,137
13,513
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
yawnitsjon
Jormungandr
14
2 / 0 / 1
8,497
531
11,373
12,499
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 3 / 1
8,339
521
6,651
11,532
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 0
8,420
526
5,145
14,015
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Raptoruk02
Kuzenbo
12
1 / 3 / 2
7,418
464
9,076
15,298
16,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
0 / 6 / 1
8,122
508
7,906
12,603
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Samlosa
Gilgamesh
13
2 / 7 / 1
7,657
479
5,204
15,652
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
5
5
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
1
0.83
W
5
2
3
3.25
L
0
1
0
0
W
Danzaburou
Phroot Snax
Danzaburou
1
1
5
3.5
L
Kuzenbo
Raptoruk02
Kuzenbo
1
3
2
0.67
L
Chiron
0
6
1
0.08
L
Gilgamesh
Samlosa
Gilgamesh
2
7
1
0.36
W
7
0
7
10.5
W
Guan Yu
XxSemonxX
Guan Yu
5
2
12
5.5
W
Jormungandr
yawnitsjon
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
33,982
50,960
Taken
69,100
28,584
Mitigated
34,094
23,031
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,651
4,548
0
5,248
11,532
3,340
378
2,669
8,713
0
72,200
W
4,140
436
0
4,590
11,140
7,220
35
4,040
7,100
21,344
0
L
5,145
547
0
6,630
14,015
6,130
0
7,557
5,788
1,129
58,935
W
Danzaburou
Phroot Snax
Danzaburou
5,425
2,969
0
3,115
6,563
2,030
1,404
995
5,568
0
62,942
L
Kuzenbo
Raptoruk02
Kuzenbo
9,076
2,856
0
3,108
15,298
16,972
0
6,478
8,409
32,149
0
L
Chiron
7,906
2,732
167
1,970
12,603
2,731
0
7,604
4,427
0
68,842
L
Gilgamesh
Samlosa
Gilgamesh
5,204
1,474
0
1,768
15,652
4,921
0
4,924
10,426
0
66,177
W
16,676
5,408
0
2,599
7,245
2,207
417
960
6,285
93,854
540
W
Guan Yu
XxSemonxX
Guan Yu
11,137
1,783
2,241
6,442
13,513
7,170
448
1,620
11,893
0
69,569
W
Jormungandr
yawnitsjon
Jormungandr
11,373
2,520
0
4,044
12,499
9,957
353
1,661
10,838
62,271
2,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
39,956
514
Minions Killed
509
0
Camps Cleared
0
1,659,303
Distance Traveled
1,550,960
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,339
521
137
9
0
270,571
2
W
Nox
8,333
521
25
2
0
315,521
7
L
Tyr
8,420
526
119
7
0
328,475
4
W
Danzaburou
8,181
511
110
7
0
310,874
3
L
Kuzenbo
7,418
464
25
2
0
324,593
3
L
Chiron
8,122
508
123
8
0
292,719
0
L
Gilgamesh
7,657
479
105
7
0
334,602
0
W
Nu Wa
10,241
640
159
10
0
340,722
2
W
Guan Yu
9,073
567
112
7
0
374,044
0
W
Jormungandr
8,497
531
108
7
0
318,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role