Player Matchup

Chronos
Chronos
John001
Chronos
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,541 Elo+
Solo
Fafnir
Fafnir
ParentalFailure
Fafnir
Level 123
God Stats
4W - 6L
1,407 SR
Queue Stats
288W - 303L
1,479 Elo+
Solo
Chang'e
Chang'e
Safcmc
Chang'e
Level 105
God Stats
9W - 12L
1,476 SR
Queue Stats
759W - 738L
1,540 Elo+
Solo
Thoth
Thoth
Team_moin_Sebi
Thoth
Level 122
God Stats
1W - 1L
1,574 SR
Queue Stats
51W - 38L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
permaNoob3
Erlang Shen
Level 154
God Stats
2W - 6L
1,373 SR
Queue Stats
224W - 243L
1,479 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,517 Elo+

VS

Team Averages
Level 138
1,428 SR
1,499 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Lycaeon_501
Charon
Level 155
God Stats
2W - 1L
1,405 SR
Queue Stats
56W - 76L
1,454 Elo+
Solo
Ra
Ra
stout-ninepins5
Ra
Level 107
God Stats
2W - 4L
1,234 SR
Queue Stats
589W - 601L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
John001
Chronos
9
0 / 1 / 2
4,944
989
3,241
3,837
1,469
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 0
5,480
1,096
1,794
8,116
7,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Safcmc
Chang'e
7
0 / 1 / 0
4,597
919
2,137
2,860
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
0 / 1 / 1
4,768
954
3,625
2,265
843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
permaNoob3
Erlang Shen
8
0 / 2 / 0
4,630
926
3,281
4,871
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 4
6,248
1,250
6,149
5,773
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
 
Lancelot
10
1 / 1 / 5
5,622
1,124
3,006
5,926
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
 
Cthulhu
9
0 / 0 / 7
5,492
1,098
5,143
4,128
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
10
2 / 1 / 5
6,278
1,256
3,904
6,168
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 4
5,515
1,103
2,252
3,877
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
7
7
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
4
5
W
Lancelot
 
Lancelot
1
1
5
3.5
W
Cthulhu
 
Cthulhu
0
0
7
3.5
L
Chronos
John001
Chronos
0
1
2
1
W
Charon
2
1
5
4.5
L
1
2
0
0.5
L
Chang'e
Safcmc
Chang'e
0
1
0
0
L
0
1
1
0.5
L
Erlang Shen
permaNoob3
Erlang Shen
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
20,454
21,949
Taken
25,872
15,215
Mitigated
15,111
9,955
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,149
172
552
902
5,773
3,895
296
2,508
3,193
0
14,910
W
Lancelot
 
Lancelot
3,006
253
302
929
5,926
3,496
324
2,212
3,646
0
3,612
W
Cthulhu
 
Cthulhu
5,143
150
444
838
4,128
1,846
136
1,406
2,652
12,404
618
L
Chronos
John001
Chronos
3,241
487
465
713
3,837
1,469
0
1,287
2,550
9,031
0
W
Charon
3,904
811
1,137
1,312
6,168
4,219
168
2,759
3,375
7,552
0
L
1,794
711
810
2,125
8,116
7,980
0
4,059
4,057
3,879
0
L
Chang'e
Safcmc
Chang'e
2,137
87
3,043
1,227
2,860
1,096
0
1,384
1,476
5,489
0
L
3,625
138
448
244
2,265
843
0
1,334
931
8,486
0
L
Erlang Shen
permaNoob3
Erlang Shen
3,281
409
403
477
4,871
3,827
0
2,954
1,856
0
5,459
W
2,252
287
7,209
2,437
3,877
1,655
323
1,912
1,965
8,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
29,155
42
Minions Killed
59
0
Camps Cleared
0
437,273
Distance Traveled
568,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,248
1,250
20
4
0
121,647
0
W
Lancelot
5,622
1,124
3
1
0
127,696
0
W
Cthulhu
5,492
1,098
16
3
0
105,744
0
L
Chronos
4,944
989
9
2
0
107,736
0
W
Charon
6,278
1,256
4
1
0
101,533
0
L
Fafnir
5,480
1,096
3
1
0
101,596
0
L
Chang'e
4,597
919
11
2
0
63,099
0
L
Thoth
4,768
954
15
3
0
86,223
0
L
Erlang Shen
4,630
926
4
1
0
78,619
0
W
Ra
5,515
1,103
16
3
0
111,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role