Player Matchup

Vulcan
Vulcan
Gold I
Inefable-Neofito
Vulcan
Gold I
Level 193
God Stats
16W - 11L
1,602 SR
Queue Stats
411W - 410L
1,499 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TheBigDaddyExile
Danzaburou
Bronze III
Level 105
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 9L
1,554 MMR
Party 1
Bacchus
Bacchus
Gold IV
bluehefner92
Bacchus
Gold IV
Level 156
God Stats
109W - 113L
1,535 SR
Queue Stats
226W - 240L
1,482 MMR
Solo
Arachne
Arachne
Gold IV
foxwarrior112
Arachne
Gold IV
Level 153
God Stats
73W - 100L
1,494 SR
Queue Stats
1,115W - 1,136L
1,487 MMR
Solo
Shiva
Shiva
Bronze V
hellslastson5095
Shiva
Bronze V
Level 129
God Stats
0W - 2L
1,586 SR
Queue Stats
2W - 9L
1,420 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,563 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,520 SR
1,480 MMR
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
crowblue13
Ne Zha
Gold I
Level 138
God Stats
13W - 14L
1,559 SR
Queue Stats
526W - 558L
1,515 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
thundercrow8a
Maman Brigitte
Bronze III
Level 217
God Stats
2W - 1L
1,540 SR
Queue Stats
20W - 17L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,979
383
1,832
4,241
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheBigDaddyExile
Danzaburou
11
1 / 3 / 0
6,057
466
1,781
7,385
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
bluehefner92
Bacchus
9
0 / 1 / 1
5,711
439
2,149
12,563
6,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
6
0 / 4 / 1
4,629
356
534
6,453
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 3 / 0
6,044
465
6,273
12,947
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliAthenaJormungandrThanatosCabrakan

VS

Bans
DiscordiaLokiAo KuangSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
8 / 0 / 0
9,077
698
8,318
6,771
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
15
3 / 0 / 2
8,861
682
8,570
8,812
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
15
2 / 1 / 1
8,345
642
4,715
5,578
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Ne Zha
crowblue13
Ne Zha
13
0 / 0 / 4
6,774
521
5,236
5,064
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
thundercrow8a
Maman Brigitte
13
1 / 1 / 3
7,043
542
3,216
8,203
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
0
8
W
Sylvanus
 
Sylvanus
3
0
2
4
W
Charybdis
 
Charybdis
2
1
1
2.5
L
0
3
0
0
L
Danzaburou
TheBigDaddyExile
Danzaburou
1
3
0
0.33
L
Bacchus
bluehefner92
Bacchus
0
1
1
0.5
W
Ne Zha
crowblue13
Ne Zha
0
0
4
2
L
Arachne
0
4
1
0.13
L
1
3
0
0.33
W
Maman Brigitte
thundercrow8a
Maman Brigitte
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
30,055
43,589
Taken
34,428
15,188
Mitigated
16,322
10,837
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,318
253
0
2,859
6,771
1,965
308
1,487
5,118
60,477
878
W
Sylvanus
 
Sylvanus
8,570
2,381
533
5,120
8,812
6,602
48
863
7,949
50,374
17,584
W
Charybdis
 
Charybdis
4,715
2,627
0
967
5,578
1,783
794
737
4,841
0
76,543
L
1,832
129
0
449
4,241
702
0
2,758
1,118
16,727
0
L
Danzaburou
TheBigDaddyExile
Danzaburou
1,781
198
0
1,047
7,385
1,701
0
1,976
5,323
0
38,937
L
Bacchus
bluehefner92
Bacchus
2,149
224
1,749
4,376
12,563
6,850
0
2,609
9,887
20,382
0
W
Ne Zha
crowblue13
Ne Zha
5,236
744
0
989
5,064
3,602
0
559
4,505
0
46,920
L
Arachne
534
342
0
1,326
6,453
922
0
3,054
3,151
0
10,086
L
6,273
730
32
1,858
12,947
5,013
0
7,951
4,996
682
40,112
W
Maman Brigitte
thundercrow8a
Maman Brigitte
3,216
173
0
4,104
8,203
2,370
0
627
7,561
50,939
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
40,100
226
Minions Killed
550
0
Camps Cleared
0
1,080,501
Distance Traveled
1,315,626
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,077
698
143
11
0
247,415
0
W
Sylvanus
8,861
682
111
9
0
197,377
2
W
Charybdis
8,345
642
150
12
0
229,153
0
L
Vulcan
4,979
383
39
3
0
173,165
1
L
Danzaburou
6,057
466
72
6
0
231,888
0
L
Bacchus
5,711
439
23
2
0
233,071
3
W
Ne Zha
6,774
521
54
4
0
297,430
8
L
Arachne
4,629
356
19
1
0
182,448
0
L
Shiva
6,044
465
73
6
0
259,929
0
W
Maman Brigitte
7,043
542
92
7
0
344,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role