Player Matchup

Surtr
Surtr
FiZZeSchteven
Surtr
Level 140
God Stats
110W - 89L
1,520 SR
Queue Stats
265W - 263L
1,409 Elo+
Solo
Ah Puch
Ah Puch
Marlako
Ah Puch
Level 69
God Stats
74W - 68L
1,555 SR
Queue Stats
347W - 370L
1,482 Elo+
Solo
Medusa
Medusa
Matt_2_Ser
Medusa
Level 88
God Stats
33W - 40L
1,436 SR
Queue Stats
356W - 373L
1,442 Elo+
Party 1
Bake Kujira
Bake Kujira
Tuuudor05
Bake Kujira
Level 27
God Stats
3W - 0L
1,722 SR
Queue Stats
32W - 36L
1,426 Elo+
Party 1
Scylla
Scylla
lexe_2000
Scylla
Level 29
God Stats
6W - 8L
1,445 SR
Queue Stats
51W - 63L
1,419 Elo+
Party 1
Team Averages
Level 71
1,535 SR
1,436 Elo+

VS

Team Averages
Level 72
1,515 SR
1,432 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Demitti
Surtr
Level 29
God Stats
1W - 3L
1,412 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 3
Anhur
Anhur
GaiusBoNuS2017
Anhur
Level 121
God Stats
12W - 10L
1,703 SR
Queue Stats
457W - 441L
1,467 Elo+
Party 2
He Bo
He Bo
kimbo1902
He Bo
Level 124
God Stats
14W - 15L
1,527 SR
Queue Stats
535W - 532L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
wolf_atlec
Zhong Kui
Level 41
God Stats
14W - 21L
1,433 SR
Queue Stats
73W - 80L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,997
600
3,818
6,108
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Marlako
Ah Puch
12
5 / 0 / 1
6,904
690
4,474
2,387
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Matt_2_Ser
Medusa
10
3 / 3 / 2
6,124
612
5,203
5,899
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Tuuudor05
Bake Kujira
11
2 / 0 / 0
6,740
674
2,641
5,065
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
lexe_2000
Scylla
10
1 / 1 / 5
5,567
557
1,368
4,432
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
4 / 2 / 0
5,679
568
3,016
6,265
5,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Demitti
Surtr
9
1 / 3 / 0
5,020
502
3,380
6,182
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 3
4,772
477
1,969
5,503
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
kimbo1902
He Bo
9
0 / 3 / 0
4,633
463
5,118
5,369
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
wolf_atlec
Zhong Kui
10
0 / 3 / 0
4,698
470
1,252
5,049
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
0
2
L
Surtr
Demitti
Surtr
1
3
0
0.33
W
3
1
2
4
L
0
3
3
0.5
W
Ah Puch
Marlako
Ah Puch
5
0
1
5.5
W
Medusa
Matt_2_Ser
Medusa
3
3
2
1.33
W
Bake Kujira
Tuuudor05
Bake Kujira
2
0
0
2
L
He Bo
kimbo1902
He Bo
0
3
0
0
W
Scylla
lexe_2000
Scylla
1
1
5
3.5
L
Zhong Kui
wolf_atlec
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
14,735
23,891
Taken
28,368
8,347
Mitigated
14,540
8,374
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,016
1,446
0
1,647
6,265
5,395
14
339
5,926
13,203
1,003
L
Surtr
Demitti
Surtr
3,380
1,405
0
1,575
6,182
2,866
0
2,759
3,377
827
27,587
W
3,818
1,343
172
2,034
6,108
1,900
332
2,027
4,019
775
23,390
L
1,969
1,158
0
1,333
5,503
1,652
0
241
5,222
0
24,578
W
Ah Puch
Marlako
Ah Puch
4,474
144
0
1,117
2,387
651
0
928
1,351
38,897
1,382
W
Medusa
Matt_2_Ser
Medusa
5,203
2,706
0
1,782
5,899
1,421
604
3,125
2,696
0
36,458
W
Bake Kujira
Tuuudor05
Bake Kujira
2,641
1,187
0
1,961
5,065
3,393
552
406
4,269
35,805
7,801
L
He Bo
kimbo1902
He Bo
5,118
211
0
506
5,369
1,423
0
1,254
4,075
24,646
736
W
Scylla
lexe_2000
Scylla
1,368
245
0
1,308
4,432
982
275
1,935
2,166
22,807
333
L
Zhong Kui
wolf_atlec
Zhong Kui
1,252
268
0
2,082
5,049
3,204
0
3,472
1,497
23,411
4,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
24,802
330
Minions Killed
222
0
Camps Cleared
0
1,003,786
Distance Traveled
973,068
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,679
568
26
3
0
198,437
2
L
Surtr
5,020
502
45
5
0
195,653
0
W
Surtr
5,997
600
50
5
0
195,352
0
L
Anhur
4,772
477
42
4
0
185,418
0
W
Ah Puch
6,904
690
75
8
0
182,020
0
W
Medusa
6,124
612
62
6
0
206,874
0
W
Bake Kujira
6,740
674
94
9
0
195,866
0
L
He Bo
4,633
463
50
5
0
210,223
0
W
Scylla
5,567
557
49
5
0
223,674
0
L
Zhong Kui
4,698
470
59
6
0
183,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role