Player Matchup

Baron Samedi
Baron Samedi
Cxssidy
Baron Samedi
Level 118
God Stats
7W - 6L
1,615 SR
Queue Stats
103W - 101L
1,690 Elo+
Party 1
Serqet
Serqet
KnifePIay
Serqet
Level 149
God Stats
4W - 0L
1,661 SR
Queue Stats
4W - 0L
1,750 Elo+
Party 1
Mulan
Mulan
Skearson
Mulan
Level 143
God Stats
2W - 1L
1,516 SR
Queue Stats
105W - 103L
1,688 Elo+
Party 1
Team Averages
Level 137
1,598 SR
1,709 Elo+

VS

Team Averages
Level 137
1,558 SR
1,531 Elo+
Ymir
Ymir
fatalhalibut
Ymir
Level 158
God Stats
4W - 3L
1,676 SR
Queue Stats
47W - 47L
1,537 Elo+
Party 2
Hel
Hel
spiffillis
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 2
Nike
Nike
thegentledove
Nike
Level 155
God Stats
2W - 2L
1,499 SR
Queue Stats
51W - 50L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cxssidy
Baron Samedi
16
6 / 1 / 5
9,820
982
10,693
6,565
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
KnifePIay
Serqet
14
2 / 1 / 8
8,195
820
7,040
8,663
8,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Skearson
Mulan
14
4 / 3 / 8
8,872
887
9,020
11,001
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,320
732
3,546
11,116
8,896
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 1
7,923
792
4,261
8,502
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
7,762
776
8,576
10,533
9,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cxssidy
Baron Samedi
6
1
5
8.5
W
Serqet
KnifePIay
Serqet
2
1
8
6
W
Mulan
Skearson
Mulan
4
3
8
2.67
L
0
4
3
0.38
L
2
5
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
16,383
26,229
Taken
30,151
21,879
Mitigated
21,741
8,428
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cxssidy
Baron Samedi
10,693
833
1,300
2,596
6,565
3,086
352
3,160
3,246
45,584
603
W
Serqet
KnifePIay
Serqet
7,040
1,357
0
1,756
8,663
8,894
0
2,445
5,783
0
14,261
W
Mulan
Skearson
Mulan
9,020
1,254
0
2,776
11,001
9,899
0
2,264
8,313
0
19,588
L
3,546
426
0
0
11,116
8,896
0
3,802
6,947
9,742
0
L
4,261
545
2,941
2,325
8,502
3,806
0
2,999
4,912
27,636
0
L
8,576
679
0
896
10,533
9,039
0
3,770
6,311
36
24,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
23,005
129
Minions Killed
110
0
Camps Cleared
0
565,643
Distance Traveled
506,615
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,820
982
81
8
0
168,376
3
W
Serqet
8,195
820
21
2
0
216,884
2
W
Mulan
8,872
887
27
3
0
180,383
2
L
Ymir
7,320
732
23
2
0
160,026
0
L
Hel
7,923
792
56
6
0
160,827
0
L
Nike
7,762
776
31
3
0
185,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role