Player Matchup

Aphrodite
Aphrodite
HealingQueen
Aphrodite
Level 46
God Stats
0W - 4L
1,514 SR
Queue Stats
5W - 10L
1,357 Elo+
Solo
Janus
Janus
NUTTYFUNNGY999
Janus
Level 41
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 14L
1,520 Elo+
Party 1
Izanami
Izanami
PancakesAreTasty
Izanami
Level 103
God Stats
23W - 22L
1,514 SR
Queue Stats
296W - 317L
1,505 Elo+
Party 1
Achilles
Achilles
iMitsuki318
Achilles
Level 60
God Stats
0W - 1L
1,230 SR
Queue Stats
14W - 22L
1,357 Elo+
Party 1
Ne Zha
Ne Zha
oDecease
Ne Zha
Level 66
God Stats
0W - 1L
1,479 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 1
Team Averages
Level 63
1,491 SR
1,442 Elo+

VS

Team Averages
Level 70
1,553 SR
1,430 Elo+
Achilles
Achilles
DuriTheDragon
Achilles
Level 65
God Stats
28W - 22L
1,523 SR
Queue Stats
99W - 87L
1,495 Elo+
Solo
Fenrir
Fenrir
PlaneElf4586846
Fenrir
Level 104
God Stats
16W - 20L
1,445 SR
Queue Stats
125W - 121L
1,424 Elo+
Solo
Persephone
Persephone
SolSingularity
Persephone
Level 69
God Stats
9W - 13L
1,476 SR
Queue Stats
173W - 182L
1,435 Elo+
Solo
Izanami
Izanami
ewk2
Izanami
Level 37
God Stats
3W - 1L
1,835 SR
Queue Stats
53W - 69L
1,376 Elo+
Solo
Sylvanus
Sylvanus
silentagent15
Sylvanus
Level 74
God Stats
6W - 6L
1,484 SR
Queue Stats
61W - 64L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HealingQueen
Aphrodite
1
0 / 0 / 0
2,948
197
0
0
0
12
3 / 2 / 0
6,955
464
10,991
6,038
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 1
7,143
476
9,294
12,540
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
iMitsuki318
Achilles
10
1 / 5 / 1
6,651
443
4,674
15,186
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
oDecease
Ne Zha
12
2 / 4 / 2
6,955
464
6,612
13,453
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DuriTheDragon
Achilles
15
6 / 1 / 3
9,103
607
7,437
10,854
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 3
6,913
461
5,428
12,054
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Persephone
SolSingularity
Persephone
12
0 / 2 / 6
7,534
502
4,369
6,910
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ewk2
Izanami
14
7 / 3 / 4
9,351
623
10,035
10,616
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
silentagent15
Sylvanus
11
1 / 1 / 5
8,013
534
2,977
8,265
5,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
16
16
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
DuriTheDragon
Achilles
6
1
3
7.5
L
Aphrodite
HealingQueen
Aphrodite
0
0
0
0
L
3
2
0
1.5
L
3
5
1
0.7
W
2
2
3
1.75
W
Persephone
SolSingularity
Persephone
0
2
6
1.5
W
Izanami
ewk2
Izanami
7
3
4
3
L
Achilles
iMitsuki318
Achilles
1
5
1
0.3
L
Ne Zha
oDecease
Ne Zha
2
4
2
0.75
W
Sylvanus
silentagent15
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
30,246
47,217
Taken
48,699
23,350
Mitigated
20,320
9,906
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DuriTheDragon
Achilles
7,437
2,251
0
4,556
10,854
5,712
2,037
641
9,837
0
60,201
L
Aphrodite
HealingQueen
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
10,991
184
0
0
6,038
2,064
0
1,886
4,113
42,779
0
L
9,294
6,839
0
2,740
12,540
4,196
0
1,775
10,662
0
48,603
W
5,428
1,529
0
2,492
12,054
4,751
0
1,580
10,311
0
42,624
W
Persephone
SolSingularity
Persephone
4,369
331
0
2,258
6,910
1,780
379
3,359
3,062
40,710
0
W
Izanami
ewk2
Izanami
10,035
7,472
0
2,422
10,616
2,947
3,475
1,501
8,942
0
62,090
L
Achilles
iMitsuki318
Achilles
4,674
1,191
0
2,532
15,186
12,934
0
2,013
12,684
0
28,333
L
Ne Zha
oDecease
Ne Zha
6,612
1,867
0
4,634
13,453
4,156
0
1,447
11,918
0
41,551
W
Sylvanus
silentagent15
Sylvanus
2,977
400
5,280
4,321
8,265
5,130
422
2,883
4,961
16,641
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
40,914
265
Minions Killed
374
0
Camps Cleared
0
1,155,347
Distance Traveled
1,409,281
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,103
607
109
7
0
285,557
0
L
Aphrodite
2,948
197
0
0
0
0
0
L
Janus
6,955
464
77
5
0
273,830
1
L
Izanami
7,143
476
87
6
0
251,553
0
W
Fenrir
6,913
461
62
4
0
303,726
0
W
Persephone
7,534
502
66
4
0
285,553
4
W
Izanami
9,351
623
110
7
0
275,478
0
L
Achilles
6,651
443
41
3
0
279,332
4
L
Ne Zha
6,955
464
60
4
0
350,632
0
W
Sylvanus
8,013
534
27
2
0
258,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role