Player Matchup

Ra
Ra
BK7183611
Ra
Level 157
God Stats
55W - 35L
1,603 SR
Queue Stats
731W - 688L
1,524 Elo+
Solo
Ne Zha
Ne Zha
BarryBongz69
Ne Zha
Level 139
God Stats
3W - 0L
1,862 SR
Queue Stats
185W - 168L
1,550 Elo+
Solo
Nike
Nike
Dr Banhammer13
Nike
Level 79
God Stats
12W - 5L
1,677 SR
Queue Stats
179W - 142L
1,561 Elo+
Solo
Ymir
Ymir
Hewie12L
Ymir
Level 133
God Stats
2W - 1L
1,522 SR
Queue Stats
590W - 611L
1,424 Elo+
Party 1
Hel
Hel
gutavogamer2708
Hel
Level 108
God Stats
11W - 9L
1,409 SR
Queue Stats
154W - 147L
1,505 Elo+
Party 1
Team Averages
Level 123
1,615 SR
1,513 Elo+

VS

Team Averages
Level 146
1,495 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bizlok03
Poseidon
Level 142
God Stats
9W - 12L
1,567 SR
Queue Stats
119W - 128L
1,471 Elo+
Solo
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 182
God Stats
214W - 207L
1,467 SR
Queue Stats
242W - 245L
1,427 Elo+
Solo
Ishtar
Ishtar
badcreditlad
Ishtar
Level 141
God Stats
3W - 3L
1,455 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Sobek
Sobek
elocoOP
Sobek
Level 85
God Stats
10W - 12L
1,484 SR
Queue Stats
68W - 71L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,915
493
5,371
6,512
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
3 / 4 / 2
7,114
593
5,011
10,796
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 3
7,663
639
6,231
9,425
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 2 / 5
6,385
532
4,281
10,335
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 2 / 3
6,366
531
3,454
4,016
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 1 / 4
7,157
596
7,799
6,790
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Bizlok03
Poseidon
12
2 / 3 / 4
7,058
588
5,261
5,981
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
YoshiNoir
Cerberus
10
3 / 2 / 4
6,176
515
4,553
8,254
3,837
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
11
1 / 3 / 4
5,865
489
5,050
6,107
1,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
elocoOP
Sobek
8
0 / 2 / 3
5,183
432
2,523
11,504
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
12
13
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
1
4
8
W
2
3
1
0.83
W
Ne Zha
3
4
2
1
L
Poseidon
Bizlok03
Poseidon
2
3
4
1.33
W
3
2
3
2.25
W
Ymir
2
2
5
2.25
L
Cerberus
YoshiNoir
Cerberus
3
2
4
2.5
L
Ishtar
1
3
4
1
L
Sobek
elocoOP
Sobek
0
2
3
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
25,186
41,084
Taken
38,636
18,492
Mitigated
18,090
12,257
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,799
2,476
0
1,001
6,790
2,414
0
1,210
5,580
0
48,000
W
5,371
506
750
2,285
6,512
1,807
0
1,716
4,796
37,681
730
W
Ne Zha
5,011
1,186
0
2,358
10,796
4,066
617
3,121
7,675
0
49,231
L
Poseidon
Bizlok03
Poseidon
5,261
784
0
1,509
5,981
1,585
0
1,871
4,110
51,563
585
W
6,231
682
0
1,812
9,425
3,704
82
3,677
5,748
0
55,170
W
Ymir
4,281
425
0
1,609
10,335
7,912
60
2,372
7,963
22,085
438
L
Cerberus
YoshiNoir
Cerberus
4,553
55
0
900
8,254
3,837
0
1,615
6,639
31,868
258
L
Ishtar
5,050
2,951
0
1,049
6,107
1,931
0
3,268
2,741
0
38,676
L
Sobek
elocoOP
Sobek
2,523
56
0
4,710
11,504
8,323
0
5,271
6,175
12,983
0
W
3,454
180
2,171
1,272
4,016
1,003
242
2,073
1,943
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
31,439
329
Minions Killed
308
0
Camps Cleared
0
1,206,820
Distance Traveled
1,121,352
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,157
596
75
6
0
250,735
0
W
Ra
5,915
493
56
5
0
241,007
3
W
Ne Zha
7,114
593
72
6
0
257,550
0
L
Poseidon
7,058
588
85
7
0
225,182
4
W
Nike
7,663
639
92
8
0
224,470
2
W
Ymir
6,385
532
31
3
0
224,449
0
L
Cerberus
6,176
515
62
5
0
223,231
0
L
Ishtar
5,865
489
55
5
0
216,264
0
L
Sobek
5,183
432
31
3
0
205,940
4
W
Hel
6,366
531
78
7
0
259,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role