Player Matchup

Athena
Athena
Daniereeeee
Athena
Level 99
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Siggmund
Medusa
Level 147
God Stats
12W - 4L
1,741 SR
Queue Stats
231W - 219L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Starboy21
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 89
1,674 SR
1,492 Elo+

VS

Team Averages
Level 96
1,437 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Knives216638
Baron Samedi
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 55L
1,533 Elo+
Solo
Bellona
Bellona
SwankiestElf97
Bellona
Level 75
God Stats
1W - 0L
1,444 SR
Queue Stats
24W - 27L
1,404 Elo+
Solo
King Arthur
King Arthur
key-deceptive375
King Arthur
Level 87
God Stats
12W - 21L
1,367 SR
Queue Stats
100W - 98L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 6 / 2
8,098
810
5,684
11,829
10,295
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Siggmund
Medusa
13
3 / 2 / 1
8,191
819
6,789
5,633
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Starboy21
Kukulkan
13
0 / 6 / 3
7,254
725
3,568
6,260
2,136
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Knives216638
Baron Samedi
14
4 / 2 / 7
8,903
890
6,781
5,921
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
4 / 2 / 10
9,573
957
8,326
8,784
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
key-deceptive375
King Arthur
15
6 / 1 / 5
9,121
912
5,552
10,171
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
2
0.5
W
Baron Samedi
Knives216638
Baron Samedi
4
2
7
3.75
L
Medusa
Siggmund
Medusa
3
2
1
1.75
L
Kukulkan
Starboy21
Kukulkan
0
6
3
0.25
W
4
2
10
4.5
W
King Arthur
key-deceptive375
King Arthur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
20,659
23,722
Taken
24,876
14,469
Mitigated
15,837
1,984
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,684
647
134
276
11,829
10,295
0
4,281
7,548
8,315
218
W
Baron Samedi
Knives216638
Baron Samedi
6,781
659
1,121
2,303
5,921
2,530
372
2,190
3,711
27,503
0
L
Medusa
Siggmund
Medusa
6,789
2,960
0
1,574
5,633
2,038
116
1,456
4,177
0
28,869
L
Kukulkan
Starboy21
Kukulkan
3,568
577
0
0
6,260
2,136
0
1,065
5,195
13,778
0
W
8,326
2,818
0
3,156
8,784
4,890
405
3,659
5,125
0
41,678
W
King Arthur
key-deceptive375
King Arthur
5,552
669
136
1,153
10,171
8,417
146
3,257
6,886
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
27,597
71
Minions Killed
158
0
Camps Cleared
0
511,007
Distance Traveled
546,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,098
810
11
1
0
160,683
0
W
Baron Samedi
8,903
890
61
6
0
160,362
0
L
Medusa
8,191
819
40
4
0
185,589
0
L
Kukulkan
7,254
725
20
2
0
164,735
0
W
Bellona
9,573
957
61
6
0
186,259
0
W
King Arthur
9,121
912
36
4
0
200,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role