Player Matchup

Agni
Agni
 
Agni
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlackWithe
Janus
Level 151
God Stats
0W - 1L
1,793 SR
Queue Stats
76W - 51L
1,584 Elo+
Party 1
Pele
Pele
JudasLeo
Pele
Level 152
God Stats
13W - 13L
1,525 SR
Queue Stats
302W - 301L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Mylos666
Sylvanus
Level 143
God Stats
2W - 3L
1,483 SR
Queue Stats
367W - 382L
1,504 Elo+
Solo
Medusa
Medusa
Rzar
Medusa
Level 154
God Stats
1W - 2L
1,647 SR
Queue Stats
231W - 174L
1,540 Elo+
Party 1
Team Averages
Level 156
1,590 SR
1,515 Elo+

VS

Team Averages
Level 117
1,639 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
M_sacachispas
Amaterasu
Level 67
God Stats
3W - 1L
1,853 SR
Queue Stats
22W - 27L
1,449 Elo+
Party 3
Hachiman
Hachiman
Mcℓøvin
Hachiman
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,484 Elo+
Solo
Sylvanus
Sylvanus
lsabath
Sylvanus
Level 25
God Stats
3W - 1L
1,842 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 4 / 1
6,060
606
5,068
6,935
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
9
0 / 3 / 1
5,207
521
2,350
6,241
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 5 / 2
5,428
543
5,457
8,109
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Mylos666
Sylvanus
7
0 / 2 / 0
4,155
416
717
3,739
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Rzar
Medusa
7
1 / 3 / 0
4,547
455
3,975
4,950
1,286
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 3 / 2
6,408
641
4,892
7,054
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
 
Awilix
11
4 / 2 / 3
6,228
623
5,790
8,362
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
M_sacachispas
Amaterasu
10
4 / 0 / 3
6,168
617
1,770
6,484
3,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Mcℓøvin
Hachiman
11
2 / 1 / 4
6,453
645
4,437
5,307
1,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lsabath
Sylvanus
13
3 / 0 / 1
7,268
727
4,974
5,391
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
1
0.88
W
Zeus
 
Zeus
4
3
2
1.67
W
Awilix
 
Awilix
4
2
3
2.75
L
Janus
0
3
1
0.17
L
Pele
2
5
2
0.6
W
Amaterasu
M_sacachispas
Amaterasu
4
0
3
5.5
W
Hachiman
Mcℓøvin
Hachiman
2
1
4
4
L
Sylvanus
Mylos666
Sylvanus
0
2
0
0
L
Medusa
Rzar
Medusa
1
3
0
0.33
W
Sylvanus
lsabath
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,567
Damage
21,863
29,974
Taken
32,598
8,701
Mitigated
12,305
6,108
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,068
459
0
1,750
6,935
1,677
0
3,616
3,319
36,410
0
W
Zeus
 
Zeus
4,892
742
0
1,454
7,054
2,115
0
4,349
2,705
34,260
0
W
Awilix
 
Awilix
5,790
2,279
0
2,291
8,362
2,932
0
839
7,523
0
43,248
L
Janus
2,350
152
0
1,347
6,241
1,316
0
4,524
1,717
27,644
0
L
Pele
5,457
1,427
0
1,079
8,109
2,591
0
1,292
6,817
0
31,297
W
Amaterasu
M_sacachispas
Amaterasu
1,770
803
0
2,167
6,484
3,473
67
1,273
5,119
0
18,388
W
Hachiman
Mcℓøvin
Hachiman
4,437
3,472
0
3,051
5,307
1,497
1,182
229
5,078
0
44,013
L
Sylvanus
Mylos666
Sylvanus
717
311
135
1,294
3,739
1,831
1
107
3,632
9,630
5,964
L
Medusa
Rzar
Medusa
3,975
1,594
0
503
4,950
1,286
0
0
4,950
0
19,806
W
Sylvanus
lsabath
Sylvanus
4,974
1,271
216
3,461
5,391
2,288
0
1,119
4,090
41,133
12,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
32,525
255
Minions Killed
353
0
Camps Cleared
0
955,307
Distance Traveled
1,042,479
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,060
606
68
7
0
195,465
3
W
Zeus
6,408
641
68
7
0
193,333
0
W
Awilix
6,228
623
66
7
0
247,685
0
L
Janus
5,207
521
61
6
0
216,463
0
L
Pele
5,428
543
56
6
0
236,442
0
W
Amaterasu
6,168
617
30
3
0
227,279
2
W
Hachiman
6,453
645
93
9
0
193,562
3
L
Sylvanus
4,155
416
36
4
0
164,232
2
L
Medusa
4,547
455
34
3
0
142,705
0
W
Sylvanus
7,268
727
96
10
0
180,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role