Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aguselel
Fenrir
Level 179
God Stats
3W - 2L
1,586 SR
Queue Stats
295W - 161L
1,611 Elo+
Solo
Xing Tian
Xing Tian
GrahleM
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,601 Elo+
Solo
Achilles
Achilles
RipeVD
Achilles
Level 159
God Stats
1W - 3L
1,350 SR
Queue Stats
299W - 275L
1,479 Elo+
Solo
Team Averages
Level 149
1,487 SR
1,538 Elo+

VS

Team Averages
Level 172
1,528 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sandaishiro
Danzaburou
Level 147
God Stats
4W - 1L
1,642 SR
Queue Stats
115W - 125L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
6 / 1 / 3
7,355
1,226
10,932
4,285
1,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
 
Ah Puch
5
0 / 0 / 0
4,720
787
0
0
0
Fenrir
Aguselel
Fenrir
11
2 / 2 / 5
6,207
1,035
4,509
6,427
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
GrahleM
Xing Tian
12
2 / 3 / 5
6,635
1,106
2,631
13,470
8,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
RipeVD
Achilles
11
0 / 3 / 4
5,947
991
5,532
8,603
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 0 / 7
7,569
1,262
6,813
4,916
1,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
 
Scylla
14
5 / 2 / 2
7,374
1,229
7,821
2,926
946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
13
0 / 2 / 9
6,406
1,068
6,730
9,868
4,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
9
1 / 3 / 6
6,181
1,030
4,845
6,885
3,175
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Sandaishiro
Danzaburou
9
2 / 3 / 3
6,320
1,053
3,333
3,788
1,195
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
9
9
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
1
3
7.5
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Persephone
 
Persephone
1
0
7
4.5
W
Scylla
 
Scylla
5
2
2
3
W
Hercules
 
Hercules
0
2
9
2.25
W
Zhong Kui
 
Zhong Kui
1
3
6
1.33
L
Fenrir
Aguselel
Fenrir
2
2
5
2.25
L
Xing Tian
GrahleM
Xing Tian
2
3
5
1.5
L
Achilles
RipeVD
Achilles
0
3
4
0.67
W
Danzaburou
Sandaishiro
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
29,542
32,785
Taken
28,383
24,715
Mitigated
11,793
12,824
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,932
190
1,179
1,948
4,285
1,393
0
3,695
590
26,072
0
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
 
Persephone
6,813
225
1,348
1,329
4,916
1,568
0
2,387
2,382
20,820
602
W
Scylla
 
Scylla
7,821
1,671
0
0
2,926
946
245
516
2,225
20,894
693
W
Hercules
 
Hercules
6,730
1,289
135
3,970
9,868
4,909
102
6,334
3,156
0
9,342
W
Zhong Kui
 
Zhong Kui
4,845
378
449
2,200
6,885
3,175
136
2,488
4,215
9,583
326
L
Fenrir
Aguselel
Fenrir
4,509
1,283
675
1,704
6,427
5,031
0
3,360
3,067
0
7,721
L
Xing Tian
GrahleM
Xing Tian
2,631
104
154
4,914
13,470
8,840
0
6,841
6,629
7,951
0
L
Achilles
RipeVD
Achilles
5,532
526
363
1,887
8,603
9,451
0
4,986
3,617
0
10,987
W
Danzaburou
Sandaishiro
Danzaburou
3,333
1,421
0
475
3,788
1,195
769
1,838
1,754
0
6,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
33,850
67
Minions Killed
93
0
Camps Cleared
0
542,261
Distance Traveled
678,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,355
1,226
31
5
0
149,966
0
L
Ah Puch
4,720
787
0
0
0
0
0
W
Persephone
7,569
1,262
26
4
0
153,546
0
W
Scylla
7,374
1,229
39
7
0
125,548
0
W
Hercules
6,406
1,068
6
1
0
154,106
0
W
Zhong Kui
6,181
1,030
14
2
0
132,608
3
L
Fenrir
6,207
1,035
8
1
0
114,503
0
L
Xing Tian
6,635
1,106
13
2
0
137,260
0
L
Achilles
5,947
991
15
3
0
140,532
0
W
Danzaburou
6,320
1,053
8
1
0
112,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role