Player Matchup

Vamana
Vamana
CHARLEYBOYQC26
Vamana
Level 117
God Stats
17W - 7L
1,471 SR
Queue Stats
70W - 80L
1,441 Elo+
Solo
Hou Yi
Hou Yi
DrewDude555
Hou Yi
Level 147
God Stats
5W - 5L
1,697 SR
Queue Stats
123W - 139L
1,405 Elo+
Party 1
Susano
Susano
GanJiko
Susano
Level 194
God Stats
0W - 1L
1,261 SR
Queue Stats
33W - 19L
1,568 Elo+
Solo
Cthulhu
Cthulhu
IXxNOF34RxXI
Cthulhu
Level 119
God Stats
5W - 3L
1,571 SR
Queue Stats
274W - 287L
1,436 Elo+
Solo
Nox
Nox
Kovu16
Nox
Level 158
God Stats
0W - 4L
1,185 SR
Queue Stats
123W - 139L
1,405 Elo+
Party 1
Team Averages
Level 147
1,437 SR
1,451 Elo+

VS

Team Averages
Level 142
1,658 SR
1,536 Elo+
Nike
Nike
PapaFreddd
Nike
Level 159
God Stats
2W - 1L
1,761 SR
Queue Stats
52W - 24L
1,693 Elo+
Party 2
Ne Zha
Ne Zha
PapaHosselhof
Ne Zha
Level 154
God Stats
10W - 4L
1,655 SR
Queue Stats
241W - 176L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
dannyg10
Sylvanus
Level 193
God Stats
2W - 0L
1,719 SR
Queue Stats
298W - 190L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
puschell_26
Ah Puch
Level 118
God Stats
36W - 27L
1,575 SR
Queue Stats
122W - 151L
1,356 Elo+
Solo
Nu Wa
Nu Wa
yukiola5
Nu Wa
Level 86
God Stats
2W - 1L
1,580 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,149
762
6,502
14,141
11,216
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
15
1 / 8 / 1
9,296
775
7,375
14,721
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
GanJiko
Susano
16
2 / 7 / 0
9,989
832
9,609
16,458
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
IXxNOF34RxXI
Cthulhu
12
0 / 2 / 0
8,322
694
2,947
6,265
2,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Kovu16
Nox
13
0 / 2 / 1
8,536
711
1,650
3,689
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
12,257
1,021
11,089
11,631
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 1 / 9
10,997
916
8,517
11,356
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
dannyg10
Sylvanus
18
5 / 0 / 11
11,655
971
9,539
10,219
13,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ah Puch
puschell_26
Ah Puch
16
3 / 1 / 9
10,382
865
10,468
6,647
2,936
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
yukiola5
Nu Wa
16
1 / 1 / 16
10,361
863
9,323
5,798
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
23
23
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Hou Yi
1
8
1
0.19
L
Susano
GanJiko
Susano
2
7
0
0.29
L
Cthulhu
IXxNOF34RxXI
Cthulhu
0
2
0
0
L
Nox
Kovu16
Nox
0
2
1
0.25
W
12
0
6
15
W
2
1
9
6.5
W
Sylvanus
dannyg10
Sylvanus
5
0
11
10.5
W
Ah Puch
puschell_26
Ah Puch
3
1
9
7.5
W
Nu Wa
yukiola5
Nu Wa
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
48,936
55,274
Taken
45,651
22,487
Mitigated
36,825
3,423
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,502
1,726
0
487
14,141
11,216
0
6,784
6,925
0
23,871
L
Hou Yi
7,375
2,991
0
490
14,721
4,074
0
7,036
7,189
0
22,452
L
Susano
GanJiko
Susano
9,609
1,408
0
550
16,458
4,185
341
7,315
8,737
154
31,200
L
Cthulhu
IXxNOF34RxXI
Cthulhu
2,947
0
145
1,271
6,265
2,043
0
3,560
2,449
11,260
0
L
Nox
Kovu16
Nox
1,650
43
0
480
3,689
969
0
2,348
1,164
9,173
0
W
11,089
991
0
1,257
11,631
11,991
1,570
1,795
9,836
0
35,687
W
8,517
1,453
0
2,742
11,356
6,235
1,609
381
10,975
0
39,610
W
Sylvanus
dannyg10
Sylvanus
9,539
1,774
3,117
5,943
10,219
13,469
627
1,867
8,352
30,544
2,450
W
Ah Puch
puschell_26
Ah Puch
10,468
224
0
972
6,647
2,936
2,028
419
6,228
23,542
536
W
Nu Wa
yukiola5
Nu Wa
9,323
2,399
172
284
5,798
2,194
3,385
289
5,509
26,651
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
55,652
195
Minions Killed
248
0
Camps Cleared
0
799,431
Distance Traveled
1,263,822
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,149
762
46
4
0
234,373
0
L
Hou Yi
9,296
775
50
4
0
179,215
0
L
Susano
9,989
832
61
5
0
197,598
0
L
Cthulhu
8,322
694
11
1
0
102,076
0
L
Nox
8,536
711
27
2
0
86,169
0
W
Nike
12,257
1,021
52
4
0
276,916
0
W
Ne Zha
10,997
916
67
6
0
269,218
0
W
Sylvanus
11,655
971
59
5
0
245,591
0
W
Ah Puch
10,382
865
41
3
0
255,813
7
W
Nu Wa
10,361
863
29
2
0
216,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role