Player Matchup

Zeus
Zeus
Funar
Zeus
Level 123
God Stats
3W - 2L
1,631 SR
Queue Stats
128W - 135L
1,457 Elo+
Solo
Charon
Charon
JohnVavrushka
Charon
Level 134
God Stats
5W - 6L
1,413 SR
Queue Stats
217W - 246L
1,381 Elo+
Solo
Xbalanque
Xbalanque
L_engo0
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
RIPPCHENundKRAUT
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 1
Atlas
Atlas
toxicХchav
Atlas
Level 89
God Stats
1W - 6L
1,460 SR
Queue Stats
66W - 123L
1,412 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,397 Elo+

VS

Team Averages
Level 111
1,478 SR
1,444 Elo+
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AttilaOracle
Thor
Level 157
God Stats
9W - 12L
1,351 SR
Queue Stats
336W - 333L
1,480 Elo+
Party 3
Sobek
Sobek
Pathroun
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,312 Elo+
Party 2
Terra
Terra
stunt1killl
Terra
Level 17
God Stats
2W - 1L
1,539 SR
Queue Stats
20W - 17L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Funar
Zeus
14
1 / 4 / 5
7,566
757
13,863
6,280
2,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 4
8,249
825
7,141
12,498
10,006
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
L_engo0
Xbalanque
15
2 / 5 / 5
8,812
881
15,812
9,629
3,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 4 / 1
7,686
769
4,362
14,167
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 4
7,115
712
9,385
13,473
10,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
19 / 1 / 3
11,286
1,129
16,226
15,695
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
16
1 / 1 / 16
8,842
884
10,112
8,289
3,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 20
9,016
902
17,066
12,734
5,425
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Pathroun
Sobek
14
1 / 1 / 16
8,150
815
3,115
11,210
10,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 16
7,882
788
3,994
11,582
11,036
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
8
Kills
24
24
Deaths
9
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
19
1
3
20.5
W
Cernunnos
 
Cernunnos
1
1
16
9
W
3
4
20
3.25
L
Zeus
Funar
Zeus
1
4
5
0.88
L
2
5
4
0.8
L
Xbalanque
L_engo0
Xbalanque
2
5
5
0.9
W
Sobek
Pathroun
Sobek
1
1
16
9
L
3
4
1
0.88
W
0
2
16
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
50,513
56,047
Taken
59,510
37,263
Mitigated
39,247
11,931
Healing
35,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
16,226
4,725
3,424
9,015
15,695
8,616
521
8,039
7,656
0
24,182
W
Cernunnos
 
Cernunnos
10,112
2,434
1,047
1,925
8,289
3,881
1,249
5,199
3,090
0
31,179
W
17,066
2,669
1,721
1,849
12,734
5,425
670
7,504
5,230
0
27,248
L
Zeus
Funar
Zeus
13,863
615
386
197
6,280
2,103
372
720
5,560
24,791
0
L
7,141
1,264
539
389
12,498
10,006
186
1,012
11,486
21,730
686
L
Xbalanque
L_engo0
Xbalanque
15,812
7,970
534
1,788
9,629
3,512
156
988
8,641
0
26,334
W
Sobek
Pathroun
Sobek
3,115
95
511
2,150
11,210
10,289
638
5,463
5,747
6,094
0
L
4,362
462
3,388
4,416
14,167
10,889
0
1,259
12,908
7,083
0
W
3,994
286
8,863
4,525
11,582
11,036
513
7,557
4,025
9,866
0
L
9,385
2,482
0
294
13,473
10,753
0
3,130
10,343
13,523
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
45,176
94
Minions Killed
111
0
Camps Cleared
0
854,399
Distance Traveled
1,009,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,286
1,129
18
2
0
208,767
0
W
Cernunnos
8,842
884
47
5
0
171,191
0
W
Thor
9,016
902
23
2
0
205,059
0
L
Zeus
7,566
757
23
2
0
164,921
0
L
Charon
8,249
825
23
2
0
161,204
0
L
Xbalanque
8,812
881
32
3
0
179,988
0
W
Sobek
8,150
815
10
1
0
213,111
0
L
Sylvanus
7,686
769
6
1
0
179,943
0
W
Terra
7,882
788
13
1
0
211,585
0
L
Atlas
7,115
712
10
1
0
168,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role