Player Matchup

Eset
Eset
Bushbkedb3ns
Eset
Level 128
God Stats
5W - 15L
1,377 SR
Queue Stats
101W - 102L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
ToxicaIIy
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
WoodRow69err
Cernunnos
Level 126
God Stats
11W - 11L
1,446 SR
Queue Stats
63W - 62L
1,446 Elo+
Party 1
Awilix
Awilix
jadaqq09
Awilix
Level 158
God Stats
3W - 3L
1,377 SR
Queue Stats
948W - 902L
1,489 Elo+
Solo
Horus
Horus
toleraable
Horus
Level 98
God Stats
11W - 6L
1,583 SR
Queue Stats
544W - 536L
1,413 Elo+
Party 2
Team Averages
Level 125
1,456 SR
1,450 Elo+

VS

Team Averages
Level 66
1,369 SR
1,326 Elo+
Hun Batz
Hun Batz
Arathorn52
Hun Batz
Level 63
God Stats
1W - 5L
1,245 SR
Queue Stats
150W - 136L
1,549 Elo+
Solo
Raijin
Raijin
Grantual
Raijin
Level 82
God Stats
69W - 91L
1,460 SR
Queue Stats
338W - 348L
1,476 Elo+
Solo
Artemis
Artemis
NoRz_MaveK
Artemis
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 55L
1,190 Elo+
Party 3
Hades
Hades
Xtrmthomson
Hades
Level 16
God Stats
1W - 3L
1,303 SR
Queue Stats
6W - 14L
1,142 Elo+
Party 3
Poseidon
Poseidon
geminis28
Poseidon
Level 33
God Stats
3W - 13L
1,334 SR
Queue Stats
5W - 23L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,123
652
12,296
9,075
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
ToxicaIIy
Xbalanque
15
7 / 2 / 1
9,386
670
8,670
8,522
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
WoodRow69err
Cernunnos
14
0 / 0 / 3
7,888
563
5,214
7,300
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
jadaqq09
Awilix
14
4 / 0 / 2
8,019
573
2,826
8,198
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
12
0 / 0 / 1
7,209
515
1,224
9,437
6,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arathorn52
Hun Batz
10
0 / 7 / 1
5,816
415
3,453
11,359
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Grantual
Raijin
13
1 / 4 / 1
7,429
531
3,890
8,992
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
NoRz_MaveK
Artemis
13
1 / 1 / 0
7,582
542
5,170
7,297
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
6,715
480
1,762
8,085
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
geminis28
Poseidon
10
0 / 2 / 0
5,956
425
3,821
5,909
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
2
3
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arathorn52
Hun Batz
0
7
1
0.07
W
7
1
4
9
L
Raijin
Grantual
Raijin
1
4
1
0.38
L
Artemis
NoRz_MaveK
Artemis
1
1
0
1
W
Xbalanque
ToxicaIIy
Xbalanque
7
2
1
3.75
W
Cernunnos
WoodRow69err
Cernunnos
0
0
3
1.5
L
0
4
2
0.25
L
Poseidon
geminis28
Poseidon
0
2
0
0
W
Awilix
jadaqq09
Awilix
4
0
2
5
W
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
18,096
42,532
Taken
41,642
18,740
Mitigated
11,451
13,846
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arathorn52
Hun Batz
3,453
581
0
480
11,359
2,893
0
3,060
8,053
0
30,338
W
12,296
851
199
994
9,075
3,098
195
4,054
4,981
67,315
2,531
L
Raijin
Grantual
Raijin
3,890
235
0
2,637
8,992
1,703
222
5,213
3,305
52,881
0
L
Artemis
NoRz_MaveK
Artemis
5,170
1,663
0
2,673
7,297
1,831
0
1,179
6,074
0
45,596
W
Xbalanque
ToxicaIIy
Xbalanque
8,670
4,025
0
3,039
8,522
2,627
622
1,440
7,042
0
77,286
W
Cernunnos
WoodRow69err
Cernunnos
5,214
1,165
0
1,967
7,300
2,689
1,256
805
6,209
0
67,671
L
1,762
0
105
2,225
8,085
4,009
136
697
7,268
38,125
1,360
L
Poseidon
geminis28
Poseidon
3,821
190
0
1,108
5,909
1,015
534
878
4,981
26,624
0
W
Awilix
jadaqq09
Awilix
2,826
899
0
1,422
8,198
3,343
0
0
8,198
0
63,324
W
Horus
1,224
767
2,340
3,885
9,437
6,983
0
2,137
6,846
0
16,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
33,498
501
Minions Killed
357
0
Camps Cleared
0
1,502,159
Distance Traveled
1,385,970
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,816
415
62
4
0
315,274
2
W
Eset
9,123
652
121
9
0
287,395
2
L
Raijin
7,429
531
95
7
0
257,658
1
L
Artemis
7,582
542
92
7
0
267,376
0
W
Xbalanque
9,386
670
128
9
0
263,403
0
W
Cernunnos
7,888
563
118
8
0
275,262
0
L
Hades
6,715
480
64
5
0
280,134
0
L
Poseidon
5,956
425
44
3
0
265,528
0
W
Awilix
8,019
573
103
7
0
348,615
0
W
Horus
7,209
515
31
2
0
327,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role