Player Matchup

Cernunnos
Cernunnos
Brookxes
Cernunnos
Level 128
God Stats
1W - 1L
1,846 SR
Queue Stats
13W - 7L
1,560 Elo+
Solo
Agni
Agni
Chillene
Agni
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 66L
1,507 Elo+
Solo
Geb
Geb
Hakai291
Geb
Level 133
God Stats
13W - 17L
1,450 SR
Queue Stats
118W - 134L
1,484 Elo+
Solo
Nike
Nike
Rosamondcz
Nike
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 118L
1,386 Elo+
Solo
Hercules
Hercules
lmaoTiddies
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 265L
1,487 Elo+
Solo
Team Averages
Level 130
1,559 SR
1,485 Elo+

VS

Team Averages
Level 113
1,548 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AegeusX
Baron Samedi
Level 132
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 1L
1,274 Elo+
Party 2
Fenrir
Fenrir
GENERAL6565
Fenrir
Level 155
God Stats
18W - 9L
1,549 SR
Queue Stats
54W - 44L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Havoc1995
Nu Wa
Level 62
God Stats
2W - 4L
1,310 SR
Queue Stats
128W - 150L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
ranierino
Jormungandr
Level 59
God Stats
10W - 4L
1,655 SR
Queue Stats
95W - 108L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brookxes
Cernunnos
1
0 / 0 / 0
2,514
503
0
132
23
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
7
1 / 2 / 0
3,945
789
761
2,148
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 1 / 0
3,087
617
2,540
4,441
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,756
751
1,284
3,991
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
lmaoTiddies
Hercules
6
1 / 1 / 0
3,365
673
2,101
3,778
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 1
3,509
702
1,787
2,911
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
AegeusX
Baron Samedi
6
1 / 0 / 0
3,771
754
1,012
2,194
772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
7
2 / 1 / 2
3,945
789
1,712
3,859
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Havoc1995
Nu Wa
7
1 / 1 / 2
4,020
804
1,642
2,541
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ranierino
Jormungandr
7
1 / 1 / 0
4,133
827
2,384
3,529
1,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
5
5
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
W
Baron Samedi
AegeusX
Baron Samedi
1
0
0
1
L
Cernunnos
Brookxes
Cernunnos
0
0
0
0
L
Agni
1
2
0
0.5
W
Fenrir
2
1
2
3
L
1
1
0
1
W
Nu Wa
Havoc1995
Nu Wa
1
1
2
2
L
1
1
0
1
L
Hercules
lmaoTiddies
Hercules
1
1
0
1
W
Jormungandr
ranierino
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,686
Damage
8,537
14,490
Taken
15,034
5,582
Mitigated
5,055
4,761
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,787
1,159
0
775
2,911
683
0
881
1,852
0
19,872
W
Baron Samedi
AegeusX
Baron Samedi
1,012
216
731
914
2,194
772
0
906
1,164
8,250
0
L
Cernunnos
Brookxes
Cernunnos
0
0
0
0
132
23
0
92
0
0
0
L
Agni
761
74
0
600
2,148
450
0
792
1,277
16,699
0
W
Fenrir
1,712
320
0
698
3,859
1,343
0
826
3,000
0
16,779
L
2,540
51
0
1,706
4,441
2,350
0
807
3,634
12,710
0
W
Nu Wa
Havoc1995
Nu Wa
1,642
438
0
875
2,541
571
0
353
2,188
16,107
757
L
1,284
122
0
625
3,991
1,511
0
2,363
1,588
0
17,386
L
Hercules
lmaoTiddies
Hercules
2,101
637
0
1,830
3,778
1,248
0
596
3,062
0
15,777
W
Jormungandr
ranierino
Jormungandr
2,384
1,024
0
1,486
3,529
1,686
0
0
3,529
20,008
1,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,667
Gold Earned
19,378
119
Minions Killed
154
0
Camps Cleared
0
454,851
Distance Traveled
526,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,509
702
38
8
0
93,803
0
W
Baron Samedi
3,771
754
9
2
0
90,605
0
L
Cernunnos
2,514
503
0
0
0
5,052
0
L
Agni
3,945
789
41
8
0
106,920
0
W
Fenrir
3,945
789
32
6
0
133,990
0
L
Geb
3,087
617
7
1
0
102,254
0
W
Nu Wa
4,020
804
33
7
0
106,727
0
L
Nike
3,756
751
41
8
0
110,740
0
L
Hercules
3,365
673
30
6
0
129,885
0
W
Jormungandr
4,133
827
42
8
0
100,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role