Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Luhda
Achilles
Level 149
God Stats
0W - 1L
1,250 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 1
Bacchus
Bacchus
Mrs_Luhda
Bacchus
Level 89
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 20L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
Strelicia
Cernunnos
Level 83
God Stats
4W - 4L
1,565 SR
Queue Stats
180W - 168L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
kakashka112
Sun Wukong
Level 121
God Stats
4W - 3L
1,693 SR
Queue Stats
136W - 128L
1,517 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,487 Elo+

VS

Team Averages
Level 137
1,439 SR
1,438 Elo+
Chronos
Chronos
CROWxTHExOUTLAW
Chronos
Level 128
God Stats
4W - 3L
1,488 SR
Queue Stats
52W - 44L
1,484 Elo+
Solo
Sol
Sol
GachoElgrando
Sol
Level 138
God Stats
1W - 4L
1,080 SR
Queue Stats
137W - 157L
1,430 Elo+
Solo
Charon
Charon
GalateaNociva
Charon
Level 144
God Stats
2W - 1L
1,508 SR
Queue Stats
403W - 423L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
WlmShk
Amaterasu
Level 168
God Stats
9W - 2L
1,719 SR
Queue Stats
741W - 744L
1,456 Elo+
Solo
Discordia
Discordia
darkness2442
Discordia
Level 108
God Stats
6W - 11L
1,398 SR
Queue Stats
228W - 230L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 2
6,196
1,239
3,544
3,061
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Luhda
Achilles
9
2 / 2 / 1
5,162
1,032
3,563
5,382
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Mrs_Luhda
Bacchus
11
0 / 2 / 3
5,691
1,138
2,601
6,936
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Strelicia
Cernunnos
10
0 / 2 / 1
5,326
1,065
4,427
5,656
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kakashka112
Sun Wukong
5
0 / 0 / 0
4,505
901
0
218
67
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,171
1,034
1,836
2,739
731
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 1 / 2
6,495
1,299
5,414
3,637
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 5
6,021
1,204
3,631
3,442
3,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
WlmShk
Amaterasu
10
1 / 0 / 4
5,544
1,109
2,823
5,196
2,000
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Discordia
darkness2442
Discordia
11
1 / 1 / 5
5,993
1,199
6,067
2,795
779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
7
7
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
2
3
W
0
1
4
2
W
5
1
2
6
W
0
1
5
2.5
L
Achilles
Luhda
Achilles
2
2
1
1.25
L
Bacchus
Mrs_Luhda
Bacchus
0
2
3
0.75
L
Cernunnos
Strelicia
Cernunnos
0
2
1
0.25
W
Amaterasu
WlmShk
Amaterasu
1
0
4
3
W
Discordia
darkness2442
Discordia
1
1
5
3.5
L
Sun Wukong
kakashka112
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
19,771
21,253
Taken
17,809
13,881
Mitigated
7,791
6,080
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,544
679
304
117
3,061
1,184
0
2,517
544
0
14,473
W
1,836
220
1,643
1,142
2,739
731
261
221
2,448
5,942
221
W
5,414
991
218
1,095
3,637
978
405
235
3,363
10,345
0
W
3,631
1,164
49
387
3,442
3,303
180
909
2,462
10,020
0
L
Achilles
Luhda
Achilles
3,563
100
192
1,335
5,382
5,692
0
2,714
2,668
0
4,558
L
Bacchus
Mrs_Luhda
Bacchus
2,601
255
262
1,590
6,936
5,178
0
6,068
868
4,099
0
L
Cernunnos
Strelicia
Cernunnos
4,427
1,084
280
2,000
5,656
1,760
0
5,180
476
0
11,781
W
Amaterasu
WlmShk
Amaterasu
2,823
1,014
288
1,768
5,196
2,000
0
841
4,256
0
7,166
W
Discordia
darkness2442
Discordia
6,067
92
175
92
2,795
779
98
395
2,400
13,929
320
L
Sun Wukong
kakashka112
Sun Wukong
0
0
0
0
218
67
0
218
0
0
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
29,224
54
Minions Killed
64
0
Camps Cleared
0
451,058
Distance Traveled
589,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,196
1,239
32
6
0
76,391
0
W
Chronos
5,171
1,034
15
3
0
111,870
0
W
Sol
6,495
1,299
12
2
0
111,613
0
W
Charon
6,021
1,204
15
3
0
95,278
0
L
Achilles
5,162
1,032
0
0
0
90,779
0
L
Bacchus
5,691
1,138
3
1
0
132,746
0
L
Cernunnos
5,326
1,065
19
4
0
133,699
0
W
Amaterasu
5,544
1,109
8
2
0
150,666
0
W
Discordia
5,993
1,199
14
3
0
120,560
0
L
Sun Wukong
4,505
901
0
0
0
17,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role