Player Matchup

Skadi
Skadi
ImTIZ3546
Skadi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
Marviinratus
Kuzenbo
Level 154
God Stats
0W - 3L
1,293 SR
Queue Stats
289W - 370L
1,418 Elo+
Party 2
Cerberus
Cerberus
l ProToZ
Cerberus
Level 108
God Stats
6W - 4L
1,671 SR
Queue Stats
204W - 210L
1,538 Elo+
Party 2
Hel
Hel
lailix21
Hel
Level 66
God Stats
1W - 2L
1,490 SR
Queue Stats
80W - 74L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mxxxz13
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 52L
1,404 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,451 Elo+

VS

Team Averages
Level 84
1,512 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Allakeyy
Medusa
Level 92
God Stats
5W - 3L
1,599 SR
Queue Stats
385W - 398L
1,488 Elo+
Solo
Aphrodite
Aphrodite
SAHDAMAR
Aphrodite
Level 127
God Stats
3W - 1L
1,375 SR
Queue Stats
99W - 99L
1,455 Elo+
Party 1
Hades
Hades
kingofthecamelot
Hades
Level 42
God Stats
6W - 1L
1,585 SR
Queue Stats
71W - 76L
1,425 Elo+
Party 1
Freya
Freya
ŞahDamar
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 91L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImTIZ3546
Skadi
15
8 / 6 / 8
9,164
764
16,829
12,258
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Marviinratus
Kuzenbo
15
0 / 2 / 17
8,346
696
8,625
13,528
17,560
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
l ProToZ
Cerberus
14
2 / 5 / 14
8,215
685
14,577
22,020
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 7 / 10
8,961
747
7,266
12,494
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
mxxxz13
Ah Muzen Cab
14
3 / 6 / 12
8,521
710
13,190
14,228
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 2 / 15
10,270
856
16,903
21,263
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Allakeyy
Medusa
18
8 / 2 / 8
11,357
946
18,375
11,245
6,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Aphrodite
SAHDAMAR
Aphrodite
16
0 / 3 / 18
9,474
790
6,898
13,912
9,674
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
11 / 5 / 7
11,325
944
20,243
12,718
8,835
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
ŞahDamar
Freya
17
4 / 5 / 13
10,101
842
8,368
11,726
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
17
Kills
26
26
Deaths
17
61
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
15
5.25
W
Medusa
Allakeyy
Medusa
8
2
8
6
L
Skadi
ImTIZ3546
Skadi
8
6
8
2
L
Kuzenbo
Marviinratus
Kuzenbo
0
2
17
4.25
W
Aphrodite
SAHDAMAR
Aphrodite
0
3
18
3
W
11
5
7
2.9
L
Cerberus
l ProToZ
Cerberus
2
5
14
1.8
L
4
7
10
1.29
L
Ah Muzen Cab
mxxxz13
Ah Muzen Cab
3
6
12
1.5
W
Freya
ŞahDamar
Freya
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,487
Damage
70,787
74,528
Taken
70,864
54,440
Mitigated
45,777
26,663
Healing
33,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,903
3,392
821
5,129
21,263
16,983
663
7,016
13,696
0
35,983
W
Medusa
Allakeyy
Medusa
18,375
10,906
734
2,761
11,245
6,077
2,485
6,530
4,472
0
40,141
L
Skadi
ImTIZ3546
Skadi
16,829
5,583
898
323
12,258
4,776
0
6,481
5,646
0
24,922
L
Kuzenbo
Marviinratus
Kuzenbo
8,625
3,529
748
1,269
13,528
17,560
0
4,791
8,548
16,549
1,183
W
Aphrodite
SAHDAMAR
Aphrodite
6,898
283
10,051
8,008
13,912
9,674
64
5,902
7,838
17,600
0
W
20,243
643
1,197
2,505
12,718
8,835
696
4,063
8,554
27,732
582
L
Cerberus
l ProToZ
Cerberus
14,577
499
1,862
7,834
22,020
22,112
0
7,767
13,805
20,174
1,533
L
7,266
651
7,394
4,065
12,494
4,796
0
6,403
5,921
10,803
0
L
Ah Muzen Cab
mxxxz13
Ah Muzen Cab
13,190
3,920
589
1,681
14,228
5,196
0
9,855
4,288
0
29,106
W
Freya
ŞahDamar
Freya
8,368
2,639
957
1,180
11,726
4,208
3,046
4,153
7,460
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
52,527
116
Minions Killed
170
0
Camps Cleared
0
981,445
Distance Traveled
1,143,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,270
856
40
3
0
232,228
0
W
Medusa
11,357
946
63
5
0
248,452
0
L
Skadi
9,164
764
17
1
0
175,327
0
L
Kuzenbo
8,346
696
23
2
0
236,012
2
W
Aphrodite
9,474
790
25
2
0
245,605
0
W
Hades
11,325
944
20
2
0
209,291
0
L
Cerberus
8,215
685
28
2
0
214,694
0
L
Hel
8,961
747
9
1
0
192,133
0
L
Ah Muzen Cab
8,521
710
39
3
0
163,279
0
W
Freya
10,101
842
22
2
0
207,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role