Player Matchup

Sobek
Sobek
LEBG77
Sobek
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,692 Elo+
Party 1
Ao Kuang
Ao Kuang
cccmoi77
Ao Kuang
Level 121
God Stats
1W - 0L
1,696 SR
Queue Stats
14W - 12L
1,425 Elo+
Party 1
Neith
Neith
mathislmdv2
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,525 Elo+

VS

Team Averages
Level 59
1,556 SR
1,484 Elo+
Vamana
Vamana
Popelmann
Vamana
Level 85
God Stats
1W - 2L
1,489 SR
Queue Stats
191W - 200L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
Socialexa
Danzaburou
Level 28
God Stats
7W - 4L
1,609 SR
Queue Stats
70W - 74L
1,424 Elo+
Party 2
Janus
Janus
marcosmar199
Janus
Level 63
God Stats
14W - 15L
1,568 SR
Queue Stats
80W - 71L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LEBG77
Sobek
15
3 / 0 / 8
8,809
881
4,605
7,558
9,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
cccmoi77
Ao Kuang
15
7 / 1 / 5
9,549
955
9,465
9,454
3,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 1 / 10
8,915
892
6,768
5,618
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Popelmann
Vamana
12
0 / 4 / 2
6,894
689
5,387
10,552
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Socialexa
Danzaburou
11
1 / 3 / 1
7,107
711
4,584
6,813
2,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 1
7,852
785
7,158
6,628
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
LEBG77
Sobek
3
0
8
7
L
Vamana
Popelmann
Vamana
0
4
2
0.25
L
Danzaburou
Socialexa
Danzaburou
1
3
1
0.5
W
Ao Kuang
cccmoi77
Ao Kuang
7
1
5
9.5
L
1
5
1
0.3
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,838
Damage
17,129
22,630
Taken
23,993
14,239
Mitigated
10,762
11,217
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
LEBG77
Sobek
4,605
298
0
3,571
7,558
9,048
361
1,008
6,012
10,668
561
L
Vamana
Popelmann
Vamana
5,387
1,719
0
2,527
10,552
6,277
0
5,991
4,471
0
11,111
L
Danzaburou
Socialexa
Danzaburou
4,584
1,790
0
891
6,813
2,524
0
4,410
2,335
0
16,945
W
Ao Kuang
cccmoi77
Ao Kuang
9,465
1,269
0
5,551
9,454
3,314
1,559
2,398
6,660
39,974
1,140
L
7,158
170
18
599
6,628
1,961
0
3,157
3,417
33,404
0
W
6,768
1,943
0
2,095
5,618
1,877
1,827
3,090
2,056
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
21,853
139
Minions Killed
107
0
Camps Cleared
0
556,091
Distance Traveled
532,120
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,809
881
18
2
0
187,116
5
L
Vamana
6,894
689
9
1
0
193,985
1
L
Danzaburou
7,107
711
23
2
0
166,300
0
W
Ao Kuang
9,549
955
52
5
0
206,333
0
L
Janus
7,852
785
75
8
0
171,835
0
W
Neith
8,915
892
69
7
0
162,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role