Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
Everness27
Thoth
Diamond V
Level 146
God Stats
5W - 3L
1,871 SR
Queue Stats
22W - 23L
2,393 MMR
Solo
Charon
Charon
Diamond II
zardorcito
Charon
Diamond II
Level 141
God Stats
90W - 83L
1,616 SR
Queue Stats
441W - 360L
2,394 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,662 SR
2,096 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 181
1,647 SR
2,358 MMR
Cthulhu
Cthulhu
Diamond I
MrAndresito69
Cthulhu
Diamond I
Level 182
God Stats
10W - 6L
1,741 SR
Queue Stats
156W - 88L
2,223 MMR
Party 1
Atlas
Atlas
Diamond II
Pαto
Atlas
Diamond II
Level 158
God Stats
6W - 2L
1,710 SR
Queue Stats
84W - 48L
2,130 MMR
Party 1
Anhur
Anhur
Diamond I
s0bérbia
Anhur
Diamond I
Level 202
God Stats
5W - 3L
1,492 SR
Queue Stats
160W - 82L
2,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 1
7,222
722
7,117
11,307
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
14
0 / 3 / 1
7,893
789
6,729
7,601
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
zardorcito
Charon
11
1 / 5 / 0
7,037
704
6,238
13,143
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SerqetKumbhakarnaCabrakanNe ZhaFafnir

VS

Bans
BastetAresHorusXing TianAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 0 / 8
8,996
900
9,601
10,768
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
Pαto
Atlas
16
3 / 1 / 9
8,827
883
9,856
11,955
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
s0bérbia
Anhur
15
5 / 0 / 7
9,281
928
8,494
8,517
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
Thoth
0
3
1
0.17
W
Cthulhu
4
0
8
8
W
Atlas
Pαto
Atlas
3
1
9
7.5
W
Anhur
s0bérbia
Anhur
5
0
7
8.5
L
Charon
zardorcito
Charon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
27,951
32,051
Taken
31,240
19,212
Mitigated
23,826
4,347
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,117
1,651
0
984
11,307
9,405
0
6,098
4,305
0
23,201
L
Thoth
6,729
343
0
2,310
7,601
2,249
0
4,804
2,167
33,108
0
W
Cthulhu
9,601
629
608
1,961
10,768
9,363
60
3,727
6,348
29,563
371
W
Atlas
Pαto
Atlas
9,856
3,540
0
2,451
11,955
10,624
93
3,831
7,400
22,482
1,755
W
Anhur
s0bérbia
Anhur
8,494
5,117
0
4,131
8,517
3,839
1,193
3,638
4,320
0
33,164
L
Charon
zardorcito
Charon
6,238
1,033
0
1,053
13,143
7,558
0
5,866
6,060
12,770
1,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
27,104
120
Minions Killed
133
0
Camps Cleared
0
573,456
Distance Traveled
574,225
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,222
722
34
3
0
193,552
0
L
Thoth
7,893
789
71
7
0
207,872
0
W
Cthulhu
8,996
900
37
4
0
201,537
0
W
Atlas
8,827
883
36
4
0
192,047
0
W
Anhur
9,281
928
60
6
0
180,641
0
L
Charon
7,037
704
15
2
0
172,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role