Player Matchup

Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alocs
Apollo
Level 243
God Stats
2W - 3L
1,644 SR
Queue Stats
598W - 629L
1,529 Elo+
Solo
Fenrir
Fenrir
CrispySoenen12
Fenrir
Level 121
God Stats
1W - 1L
1,771 SR
Queue Stats
96W - 123L
1,418 Elo+
Solo
Amaterasu
Amaterasu
RLV Raven
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,414 Elo+
Solo
Team Averages
Level 121
1,583 SR
1,472 Elo+

VS

Team Averages
Level 123
1,557 SR
1,482 Elo+
Skadi
Skadi
ElSamuGtz
Skadi
Level 152
God Stats
1W - 1L
1,280 SR
Queue Stats
85W - 93L
1,446 Elo+
Solo
Hun Batz
Hun Batz
Killerducks991
Hun Batz
Level 88
God Stats
2W - 0L
1,740 SR
Queue Stats
174W - 237L
1,446 Elo+
Solo
Geb
Geb
Sirloinof_beef
Geb
Level 119
God Stats
3W - 1L
1,704 SR
Queue Stats
619W - 632L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Tay3Ta3
Zhong Kui
Level 127
God Stats
2W - 1L
1,337 SR
Queue Stats
87W - 89L
1,542 Elo+
Solo
Yu Huang
Yu Huang
ajr_warrior
Yu Huang
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
216W - 215L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 3 / 2
8,398
763
10,635
18,481
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
13
0 / 4 / 4
6,846
622
5,499
8,634
4,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
Alocs
Apollo
11
2 / 4 / 2
6,990
635
3,997
6,524
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 5 / 2
7,638
694
4,158
10,876
6,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
RLV Raven
Amaterasu
13
0 / 6 / 3
6,816
620
3,173
14,701
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElSamuGtz
Skadi
14
6 / 3 / 11
9,142
831
11,145
9,442
4,058
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
16
7 / 2 / 12
9,891
899
9,579
7,072
3,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 1 / 13
9,914
901
8,591
11,953
12,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Tay3Ta3
Zhong Kui
16
3 / 0 / 16
9,966
906
13,685
9,627
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yu Huang
ajr_warrior
Yu Huang
16
3 / 1 / 14
9,401
855
8,061
5,092
2,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
7
Kills
21
22
Deaths
7
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
3
2
1.33
L
Arachne
 
Arachne
0
4
4
0.5
L
Apollo
Alocs
Apollo
2
4
2
0.75
L
2
5
2
0.6
W
Skadi
ElSamuGtz
Skadi
6
3
11
3.83
W
Hun Batz
7
2
12
6.5
L
Amaterasu
RLV Raven
Amaterasu
0
6
3
0.25
W
2
1
13
8.5
W
Zhong Kui
Tay3Ta3
Zhong Kui
3
0
16
11
W
Yu Huang
ajr_warrior
Yu Huang
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
51,061
59,216
Taken
43,186
36,177
Mitigated
31,534
16,601
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
10,635
1,346
437
6,421
18,481
12,916
0
10,981
7,500
18,525
0
L
Arachne
 
Arachne
5,499
4,682
903
1,822
8,634
4,825
0
4,886
3,748
0
10,006
L
Apollo
Alocs
Apollo
3,997
1,930
321
872
6,524
2,375
0
2,688
3,836
0
10,838
L
4,158
338
220
3,416
10,876
6,877
0
4,308
6,568
0
14,477
W
Skadi
ElSamuGtz
Skadi
11,145
4,143
587
1,144
9,442
4,058
2,756
2,300
7,142
0
30,180
W
Hun Batz
9,579
1,287
409
396
7,072
3,653
599
2,108
4,964
0
25,278
L
Amaterasu
RLV Raven
Amaterasu
3,173
1,209
0
2,189
14,701
9,184
0
6,911
7,790
0
8,115
W
8,591
653
4,525
4,292
11,953
12,375
490
2,984
8,926
18,844
0
W
Zhong Kui
Tay3Ta3
Zhong Kui
13,685
1,563
1,025
2,613
9,627
9,167
1,367
2,133
7,494
31,191
1,672
W
Yu Huang
ajr_warrior
Yu Huang
8,061
959
450
876
5,092
2,281
1,149
1,110
3,982
32,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
48,314
80
Minions Killed
201
0
Camps Cleared
0
930,633
Distance Traveled
1,029,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,398
763
12
1
0
173,841
0
L
Arachne
6,846
622
13
1
0
220,149
0
L
Apollo
6,990
635
22
2
0
109,706
0
L
Fenrir
7,638
694
21
2
0
235,647
0
W
Skadi
9,142
831
38
3
0
185,896
0
W
Hun Batz
9,891
899
39
4
0
224,682
0
L
Amaterasu
6,816
620
12
1
0
191,290
0
W
Geb
9,914
901
30
3
0
218,418
0
W
Zhong Kui
9,966
906
46
4
0
206,296
0
W
Yu Huang
9,401
855
48
4
0
194,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role