Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CalicheGaming
Nu Wa
Level 71
God Stats
16W - 12L
1,498 SR
Queue Stats
52W - 43L
1,419 Elo+
Solo
Atlas
Atlas
Capjpv
Atlas
Level 48
God Stats
9W - 14L
1,201 SR
Queue Stats
72W - 88L
1,360 Elo+
Solo
Arachne
Arachne
Jamesd7902
Arachne
Level 52
God Stats
7W - 2L
1,689 SR
Queue Stats
82W - 92L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
marconeggro1980
Zhong Kui
Level 98
God Stats
15W - 7L
1,645 SR
Queue Stats
292W - 290L
1,416 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,420 Elo+

VS

Team Averages
Level 70
1,427 SR
1,434 Elo+
Ishtar
Ishtar
ArcanineAlex
Ishtar
Level 48
God Stats
3W - 5L
1,588 SR
Queue Stats
39W - 43L
1,505 Elo+
Solo
Maui
Maui
GawkGawkTV
Maui
Level 128
God Stats
9W - 12L
1,478 SR
Queue Stats
77W - 79L
1,490 Elo+
Solo
Freya
Freya
Kristalynn
Freya
Level 68
God Stats
1W - 3L
1,222 SR
Queue Stats
25W - 38L
1,403 Elo+
Solo
Surtr
Surtr
Wrigleyandme
Surtr
Level 63
God Stats
5W - 4L
1,571 SR
Queue Stats
109W - 130L
1,374 Elo+
Solo
Mercury
Mercury
sLyTe6735
Mercury
Level 41
God Stats
0W - 2L
1,275 SR
Queue Stats
55W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 0 / 1
4,967
552
2,826
3,519
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,134
570
3,657
1,212
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Capjpv
Atlas
8
1 / 0 / 4
5,219
580
2,448
4,412
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Jamesd7902
Arachne
10
4 / 2 / 3
5,453
606
2,127
5,329
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zhong Kui
marconeggro1980
Zhong Kui
10
4 / 3 / 1
5,903
656
4,608
7,146
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 1 / 0
4,309
479
2,923
4,561
1,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
4 / 4 / 0
5,321
591
3,294
7,128
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
9
1 / 1 / 0
5,171
575
1,648
5,022
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 0
4,114
457
1,249
6,059
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
sLyTe6735
Mercury
6
0 / 3 / 2
4,143
460
761
4,546
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
L
Ishtar
0
1
0
0
W
1
0
1
1.5
W
Atlas
Capjpv
Atlas
1
0
4
3
L
4
4
0
1
W
Arachne
Jamesd7902
Arachne
4
2
3
2.75
L
Freya
1
1
0
1
L
0
4
0
0
W
Zhong Kui
marconeggro1980
Zhong Kui
4
3
1
1.5
L
Mercury
sLyTe6735
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
9,875
21,618
Taken
27,316
9,593
Mitigated
12,081
9,482
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,826
1,321
0
1,862
3,519
1,041
0
32
3,487
0
24,299
L
Ishtar
2,923
1,607
0
1,827
4,561
1,242
0
1,092
3,469
0
25,137
W
3,657
1,560
0
0
1,212
295
460
504
708
31,066
408
W
Atlas
Capjpv
Atlas
2,448
834
54
1,750
4,412
2,545
0
0
4,412
15,176
0
L
3,294
723
0
1,224
7,128
5,167
0
3,709
2,754
21,360
0
W
Arachne
Jamesd7902
Arachne
2,127
1,214
0
2,383
5,329
1,763
0
1,347
3,949
0
20,774
L
Freya
1,648
464
0
1,217
5,022
1,378
0
2,528
2,494
30,218
4,503
L
1,249
114
0
572
6,059
2,995
0
1,624
4,435
231
16,279
W
Zhong Kui
marconeggro1980
Zhong Kui
4,608
557
0
3,433
7,146
3,949
244
2,492
4,292
29,010
0
L
Mercury
sLyTe6735
Mercury
761
395
0
305
4,546
1,299
0
1,079
3,451
0
19,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
23,058
214
Minions Killed
231
0
Camps Cleared
0
860,530
Distance Traveled
854,815
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,967
552
42
5
0
151,736
2
L
Ishtar
4,309
479
50
6
0
172,309
1
W
Nu Wa
5,134
570
58
6
0
170,760
0
W
Atlas
5,219
580
13
1
0
158,714
0
L
Maui
5,321
591
35
4
0
154,792
0
W
Arachne
5,453
606
43
5
0
219,645
0
L
Freya
5,171
575
82
9
0
179,456
4
L
Surtr
4,114
457
22
2
0
187,099
0
W
Zhong Kui
5,903
656
58
6
0
159,675
0
L
Mercury
4,143
460
42
5
0
161,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role