Player Matchup

Morgan Le Fay
Morgan Le Fay
CurlActivated
Morgan Le Fay
Level 143
God Stats
78W - 66L
1,663 SR
Queue Stats
431W - 386L
1,618 Elo+
Solo
Cliodhna
Cliodhna
Lightskin mg
Cliodhna
Level 181
God Stats
4W - 6L
1,833 SR
Queue Stats
92W - 92L
1,572 Elo+
Solo
Fenrir
Fenrir
TheDarles
Fenrir
Level 121
God Stats
18W - 26L
1,465 SR
Queue Stats
900W - 856L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
kumasagati
Baron Samedi
Level 106
God Stats
4W - 3L
1,682 SR
Queue Stats
133W - 117L
1,560 Elo+
Party 1
Artemis
Artemis
slickjoel1141400
Artemis
Level 126
God Stats
6W - 3L
1,759 SR
Queue Stats
199W - 178L
1,554 Elo+
Party 1
Team Averages
Level 135
1,681 SR
1,587 Elo+

VS

Team Averages
Level 142
1,595 SR
1,587 Elo+
Raijin
Raijin
Axtrl
Raijin
Level 147
God Stats
2W - 0L
1,669 SR
Queue Stats
117W - 82L
1,641 Elo+
Solo
Susano
Susano
JustaSandvich
Susano
Level 158
God Stats
3W - 4L
1,327 SR
Queue Stats
344W - 310L
1,571 Elo+
Solo
Nu Wa
Nu Wa
TwilightSteel
Nu Wa
Level 171
God Stats
133W - 94L
1,647 SR
Queue Stats
222W - 197L
1,573 Elo+
Solo
Hel
Hel
dxddy_pooh
Hel
Level 108
God Stats
20W - 9L
1,709 SR
Queue Stats
277W - 254L
1,560 Elo+
Solo
Danzaburou
Danzaburou
keny5444
Danzaburou
Level 125
God Stats
17W - 10L
1,626 SR
Queue Stats
153W - 120L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurlActivated
Morgan Le Fay
15
6 / 5 / 3
9,064
604
14,757
12,433
4,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Lightskin mg
Cliodhna
15
1 / 4 / 0
8,548
570
6,425
13,819
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
TheDarles
Fenrir
13
2 / 7 / 3
7,373
492
4,069
13,196
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
kumasagati
Baron Samedi
12
2 / 2 / 5
7,281
485
5,691
9,698
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 4
7,790
519
6,550
12,191
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axtrl
Raijin
15
6 / 3 / 6
9,843
656
10,228
10,889
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 5
9,026
602
8,372
12,975
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 2 / 3
10,077
672
10,091
7,534
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 3 / 5
7,425
495
4,262
9,973
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
keny5444
Danzaburou
15
5 / 2 / 8
9,912
661
10,390
11,325
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
22
22
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
Axtrl
Raijin
6
3
6
3
L
Morgan Le Fay
CurlActivated
Morgan Le Fay
6
5
3
1.5
W
4
2
5
3.25
L
Cliodhna
Lightskin mg
Cliodhna
1
4
0
0.25
L
Fenrir
TheDarles
Fenrir
2
7
3
0.5
W
4
2
3
2.75
W
3
3
5
1.83
W
Danzaburou
keny5444
Danzaburou
5
2
8
4.5
L
Baron Samedi
kumasagati
Baron Samedi
2
2
5
2.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
43,343
61,337
Taken
52,696
19,996
Mitigated
19,315
18,075
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Axtrl
Raijin
10,228
547
0
2,628
10,889
3,046
0
7,862
3,027
64,269
0
L
Morgan Le Fay
CurlActivated
Morgan Le Fay
14,757
1,713
0
3,792
12,433
4,004
0
4,886
6,957
57,652
1,545
W
8,372
2,170
0
3,722
12,975
4,159
0
4,172
8,803
0
57,113
L
Cliodhna
Lightskin mg
Cliodhna
6,425
428
0
4,780
13,819
3,574
0
7,209
6,010
0
79,806
L
Fenrir
TheDarles
Fenrir
4,069
344
0
4,141
13,196
4,403
0
3,707
9,020
0
51,067
W
10,091
2,533
0
3,131
7,534
2,144
124
0
7,534
69,125
946
W
4,262
0
4,823
5,051
9,973
5,750
0
4,614
5,359
23,294
909
W
Danzaburou
keny5444
Danzaburou
10,390
3,273
0
3,842
11,325
4,216
1,199
4,054
7,271
0
71,249
L
Baron Samedi
kumasagati
Baron Samedi
5,691
288
339
1,852
9,698
3,984
164
3,145
5,973
23,258
0
L
6,550
2,139
0
3,171
12,191
4,031
630
3,017
8,832
0
61,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
46,283
460
Minions Killed
504
0
Camps Cleared
0
1,520,349
Distance Traveled
1,570,793
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,843
656
136
9
0
301,842
4
L
Morgan Le Fay
9,064
604
100
7
0
306,800
2
W
Susano
9,026
602
85
6
0
348,884
0
L
Cliodhna
8,548
570
132
9
0
311,214
2
L
Fenrir
7,373
492
93
6
0
332,847
2
W
Nu Wa
10,077
672
128
9
0
312,418
6
W
Hel
7,425
495
46
3
0
313,315
9
W
Danzaburou
9,912
661
109
7
0
294,334
2
L
Baron Samedi
7,281
485
34
2
0
285,039
2
L
Artemis
7,790
519
101
7
0
284,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role