Player Matchup

Neith
Neith
Gold V
AYZAC
Neith
Gold V
Level 143
God Stats
35W - 31L
1,570 SR
Queue Stats
374W - 400L
1,288 MMR
Solo
Cabrakan
Cabrakan
Silver II
El Fanazy
Cabrakan
Silver II
Level 126
God Stats
2W - 3L
1,361 SR
Queue Stats
22W - 33L
1,179 MMR
Solo
Loki
Loki
Gold V
Killer_Pumper
Loki
Gold V
Level 181
God Stats
21W - 21L
1,494 SR
Queue Stats
440W - 459L
1,278 MMR
Solo
Agni
Agni
Gold V
PR_geri_03
Agni
Gold V
Level 146
God Stats
2W - 3L
1,554 SR
Queue Stats
36W - 41L
1,309 MMR
Solo
Danzaburou
Danzaburou
Silver I
yashka93
Danzaburou
Silver I
Level 143
God Stats
141W - 138L
1,543 SR
Queue Stats
248W - 264L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,504 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,570 SR
1,251 MMR
Susano
Susano
Gold V
CoolantEngine17
Susano
Gold V
Level 153
God Stats
1W - 3L
1,530 SR
Queue Stats
161W - 176L
1,331 MMR
Party 1
Poseidon
Poseidon
Silver I
Jakeram71
Poseidon
Silver I
Level 109
God Stats
13W - 9L
1,604 SR
Queue Stats
386W - 407L
1,299 MMR
Solo
Nut
Nut
Silver II
UltimateIncoming
Nut
Silver II
Level 133
God Stats
3W - 4L
1,609 SR
Queue Stats
30W - 44L
1,173 MMR
Solo
Izanami
Izanami
Silver I
Venom_NO_CURE6
Izanami
Silver I
Level 174
God Stats
49W - 41L
1,478 SR
Queue Stats
457W - 487L
1,205 MMR
Solo
Ymir
Ymir
Silver III
sebaareily
Ymir
Silver III
Level 108
God Stats
2W - 4L
1,629 SR
Queue Stats
9W - 21L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AYZAC
Neith
7
3 / 2 / 0
4,138
690
3,679
3,725
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
El Fanazy
Cabrakan
6
1 / 2 / 2
3,881
647
2,241
5,110
3,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 2
4,595
766
2,528
4,687
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
4,514
752
1,478
2,352
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yashka93
Danzaburou
8
0 / 2 / 0
4,437
740
1,982
4,177
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaCharybdisAresNu Wa

VS

Bans
SurtrAphroditeCerberusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
4,577
763
2,402
4,552
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Jakeram71
Poseidon
9
0 / 2 / 0
4,467
745
835
3,240
678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
1 / 0 / 1
4,635
773
1,966
4,090
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 2 / 2
4,885
814
2,958
4,029
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 3
4,183
697
1,852
4,422
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
7
7
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
AYZAC
Neith
3
2
0
1.5
L
3
2
1
1.75
W
Cabrakan
El Fanazy
Cabrakan
1
2
2
1
L
Poseidon
Jakeram71
Poseidon
0
2
0
0
W
2
1
2
3
W
1
0
0
1
L
1
0
1
1.5
L
3
2
2
2
L
0
1
3
1.5
W
Danzaburou
yashka93
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,908
Damage
10,013
20,051
Taken
20,333
7,850
Mitigated
6,059
7,797
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AYZAC
Neith
3,679
1,545
0
1,114
3,725
977
0
451
3,274
0
18,617
L
2,402
806
0
2,387
4,552
1,118
0
230
4,322
0
19,303
W
Cabrakan
El Fanazy
Cabrakan
2,241
361
56
1,466
5,110
3,878
0
1,073
4,037
14,986
240
L
Poseidon
Jakeram71
Poseidon
835
169
0
1,463
3,240
678
0
1,478
1,762
30,557
232
W
2,528
602
0
2,964
4,687
1,169
0
251
4,436
0
26,982
W
1,478
139
0
1,080
2,352
621
0
752
1,600
27,219
0
L
1,966
733
0
2,132
4,090
1,483
0
0
4,090
0
23,912
L
2,958
2,297
0
1,051
4,029
952
174
534
3,495
0
28,231
L
1,852
786
0
1,560
4,422
1,828
171
1,472
2,950
7,119
1,424
W
Danzaburou
yashka93
Danzaburou
1,982
540
0
1,117
4,177
1,205
0
0
4,177
0
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
22,747
223
Minions Killed
222
0
Camps Cleared
0
660,943
Distance Traveled
592,969
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,138
690
27
5
0
127,605
2
L
Susano
4,577
763
42
7
0
149,561
0
W
Cabrakan
3,881
647
24
4
0
132,919
0
L
Poseidon
4,467
745
60
10
0
127,554
0
W
Loki
4,595
766
55
9
0
145,036
0
W
Agni
4,514
752
55
9
0
140,935
2
L
Nut
4,635
773
54
9
0
112,481
0
L
Izanami
4,885
814
53
9
0
113,979
0
L
Ymir
4,183
697
13
2
0
89,394
0
W
Danzaburou
4,437
740
62
10
0
114,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role