Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
PetroBooomin
Charon
Level 156
God Stats
3W - 6L
1,447 SR
Queue Stats
272W - 262L
1,557 Elo+
Solo
Poseidon
Poseidon
Scof22
Poseidon
Level 133
God Stats
4W - 4L
1,542 SR
Queue Stats
124W - 126L
1,512 Elo+
Solo
Fafnir
Fafnir
Tattedginger190
Fafnir
Level 156
God Stats
3W - 2L
1,752 SR
Queue Stats
425W - 429L
1,580 Elo+
Solo
Chaac
Chaac
Thano11
Chaac
Level 143
God Stats
4W - 3L
1,644 SR
Queue Stats
606W - 623L
1,523 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,534 Elo+

VS

Team Averages
Level 113
1,452 SR
1,520 Elo+
Erlang Shen
Erlang Shen
DEpic
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,518 Elo+
Party 1
Hades
Hades
Dr WhipSicle
Hades
Level 141
God Stats
8W - 8L
1,455 SR
Queue Stats
371W - 382L
1,524 Elo+
Solo
Nike
Nike
PilsburyD0uhB0y
Nike
Level 141
God Stats
2W - 4L
1,300 SR
Queue Stats
171W - 158L
1,524 Elo+
Party 1
Bastet
Bastet
Racotaco0807
Bastet
Level 136
God Stats
4W - 2L
1,505 SR
Queue Stats
271W - 252L
1,554 Elo+
Solo
Jormungandr
Jormungandr
drag0nfire6661
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
5 / 2 / 1
6,058
1,212
4,919
4,500
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
10
0 / 3 / 4
5,264
1,053
3,282
5,036
1,883
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Scof22
Poseidon
9
0 / 4 / 3
5,159
1,032
2,750
4,528
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 1 / 0
4,337
867
747
1,528
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Thano11
Chaac
10
0 / 2 / 3
5,311
1,062
2,013
5,500
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEpic
Erlang Shen
12
4 / 1 / 6
6,276
1,255
4,088
5,046
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 6
6,111
1,222
3,649
4,089
3,201
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 9
6,574
1,315
4,550
4,730
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
9
2 / 3 / 6
5,797
1,159
3,844
5,357
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
drag0nfire6661
Jormungandr
10
2 / 1 / 6
5,879
1,176
4,304
4,616
3,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
12
12
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
2
1
2.75
W
Erlang Shen
DEpic
Erlang Shen
4
1
6
7
W
2
1
6
5
L
Charon
0
3
4
0.67
W
2
0
9
6.5
W
Bastet
2
3
6
1.67
L
Poseidon
Scof22
Poseidon
0
4
3
0.38
L
0
1
0
0
L
Chaac
Thano11
Chaac
0
2
3
0.75
W
Jormungandr
drag0nfire6661
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,711
Damage
20,435
21,092
Taken
23,838
9,591
Mitigated
16,412
4,995
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,919
2,692
554
1,150
4,500
1,487
0
1,152
3,212
0
8,836
W
Erlang Shen
DEpic
Erlang Shen
4,088
638
232
1,322
5,046
4,201
0
1,114
3,847
0
6,466
W
3,649
55
663
1,892
4,089
3,201
40
2,136
1,911
12,472
0
L
Charon
3,282
205
243
430
5,036
1,883
0
2,146
2,454
6,272
0
W
4,550
26
400
1,271
4,730
3,736
20
1,312
3,330
1,443
4,300
W
Bastet
3,844
297
588
1,138
5,357
1,614
0
709
4,587
0
7,736
L
Poseidon
Scof22
Poseidon
2,750
355
567
779
4,528
1,307
0
1,817
2,428
8,299
0
L
747
150
0
69
1,528
786
0
635
744
525
80
L
Chaac
Thano11
Chaac
2,013
211
134
1,069
5,500
4,128
0
2,733
2,648
0
7,050
W
Jormungandr
drag0nfire6661
Jormungandr
4,304
388
1,028
1,708
4,616
3,660
0
1,035
3,464
10,041
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
30,637
47
Minions Killed
54
0
Camps Cleared
0
477,051
Distance Traveled
607,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,058
1,212
14
3
0
103,896
0
W
Erlang Shen
6,276
1,255
8
2
0
115,910
0
W
Hades
6,111
1,222
24
5
0
110,244
0
L
Charon
5,264
1,053
6
1
0
122,122
0
W
Nike
6,574
1,315
2
0
0
129,142
0
W
Bastet
5,797
1,159
7
1
0
120,885
0
L
Poseidon
5,159
1,032
11
2
0
99,569
0
L
Fafnir
4,337
867
2
0
0
30,910
0
L
Chaac
5,311
1,062
14
3
0
120,554
0
W
Jormungandr
5,879
1,176
13
3
0
131,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role