Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SaraLeone
Artemis
Level 128
God Stats
74W - 74L
1,526 SR
Queue Stats
114W - 124L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Victor0888
Kukulkan
Level 106
God Stats
5W - 4L
1,530 SR
Queue Stats
61W - 62L
1,496 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,502 Elo+

VS

Team Averages
Level 147
1,438 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nemesis2917
Cerberus
Level 109
God Stats
0W - 3L
1,212 SR
Queue Stats
158W - 166L
1,468 Elo+
Solo
Ullr
Ullr
R4K3TE
Ullr
Level 117
God Stats
9W - 12L
1,488 SR
Queue Stats
140W - 142L
1,401 Elo+
Solo
Arachne
Arachne
brescapuelcrack
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,496 Elo+
Solo
Loki
Loki
josekapde
Loki
Level 224
God Stats
27W - 35L
1,492 SR
Queue Stats
457W - 481L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
8 / 1 / 0
7,279
728
10,737
7,255
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
10
2 / 1 / 4
6,221
622
2,678
9,293
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
 
Nemesis
10
4 / 2 / 3
5,871
587
2,595
6,036
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SaraLeone
Artemis
10
1 / 1 / 2
6,040
604
4,112
4,383
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Victor0888
Kukulkan
9
0 / 4 / 2
5,262
526
2,498
5,101
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 3 / 1
5,652
565
4,431
4,756
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nemesis2917
Cerberus
5
0 / 3 / 2
4,138
414
567
7,343
2,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
R4K3TE
Ullr
11
2 / 2 / 1
5,620
562
3,585
6,834
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,709
471
946
11,328
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
11
4 / 2 / 2
5,944
594
4,022
7,103
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
9
9
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
1
0
8
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Nemesis
 
Nemesis
4
2
3
2.75
L
Nu Wa
 
Nu Wa
3
3
1
1.17
L
Cerberus
Nemesis2917
Cerberus
0
3
2
0.33
L
Ullr
R4K3TE
Ullr
2
2
1
1.25
W
Artemis
SaraLeone
Artemis
1
1
2
2
W
Kukulkan
Victor0888
Kukulkan
0
4
2
0.25
L
0
5
0
0
L
Loki
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
13,551
32,068
Taken
37,364
13,543
Mitigated
10,990
10,496
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,737
3,402
0
2,725
7,255
3,311
15
248
7,007
0
47,837
W
Ne Zha
 
Ne Zha
2,678
930
0
3,664
9,293
5,420
0
979
8,314
0
27,727
W
Nemesis
 
Nemesis
2,595
1,043
0
1,585
6,036
2,222
30
1,050
4,986
0
39,272
L
Nu Wa
 
Nu Wa
4,431
1,184
0
246
4,756
1,359
0
1,686
3,070
32,031
1,248
L
Cerberus
Nemesis2917
Cerberus
567
33
0
1,256
7,343
2,807
0
428
6,915
12,780
685
L
Ullr
R4K3TE
Ullr
3,585
936
0
1,521
6,834
1,946
0
0
6,834
0
37,696
W
Artemis
SaraLeone
Artemis
4,112
1,726
0
2,272
4,383
1,430
132
332
4,051
0
36,978
W
Kukulkan
Victor0888
Kukulkan
2,498
362
0
250
5,101
1,160
0
2,349
2,752
32,327
1,193
L
946
694
0
4,520
11,328
2,960
0
0
11,328
0
19,554
L
Loki
4,022
1,379
0
2,415
7,103
1,918
0
193
6,910
0
35,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
26,063
340
Minions Killed
257
0
Camps Cleared
0
999,737
Distance Traveled
918,643
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,279
728
111
11
0
204,398
2
W
Ne Zha
6,221
622
35
4
0
220,461
0
W
Nemesis
5,871
587
70
7
0
221,726
1
L
Nu Wa
5,652
565
54
5
0
186,247
0
L
Cerberus
4,138
414
29
3
0
118,914
3
L
Ullr
5,620
562
65
7
0
193,060
3
W
Artemis
6,040
604
73
7
0
174,716
2
W
Kukulkan
5,262
526
51
5
0
178,436
2
L
Arachne
4,709
471
46
5
0
198,836
0
L
Loki
5,944
594
63
6
0
221,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role