Player Matchup

Shiva
Shiva
 
Shiva
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Flipmeg
Mercury
Level 143
God Stats
25W - 16L
1,593 SR
Queue Stats
323W - 209L
1,547 Elo+
Solo
Medusa
Medusa
HealingQueen
Medusa
Level 46
God Stats
1W - 2L
1,429 SR
Queue Stats
19W - 24L
1,375 Elo+
Solo
Jormungandr
Jormungandr
TntChiken001
Jormungandr
Level 97
God Stats
1W - 1L
1,875 SR
Queue Stats
14W - 20L
1,411 Elo+
Solo
Team Averages
Level 93
1,579 SR
1,467 Elo+

VS

Team Averages
Level 117
1,535 SR
1,464 Elo+
Scylla
Scylla
AFK-PIays
Scylla
Level 101
God Stats
5W - 2L
1,544 SR
Queue Stats
11W - 7L
1,501 Elo+
Solo
Yemoja
Yemoja
Akerrbeltz
Yemoja
Level 107
God Stats
85W - 111L
1,376 SR
Queue Stats
790W - 832L
1,474 Elo+
Solo
Arachne
Arachne
grim30274
Arachne
Level 126
God Stats
35W - 24L
1,627 SR
Queue Stats
328W - 361L
1,487 Elo+
Solo
Achilles
Achilles
navic2013
Achilles
Level 107
God Stats
4W - 1L
1,750 SR
Queue Stats
152W - 134L
1,454 Elo+
Solo
Hou Yi
Hou Yi
odoyal ruelz
Hou Yi
Level 146
God Stats
7W - 10L
1,377 SR
Queue Stats
702W - 708L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 4 / 2
10,007
1,112
4,349
14,812
9,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
14
2 / 2 / 1
9,675
1,075
12,633
6,998
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Flipmeg
Mercury
16
0 / 2 / 2
9,908
1,101
6,014
11,712
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
13
0 / 0 / 0
6,490
721
0
0
0
Jormungandr
TntChiken001
Jormungandr
14
0 / 5 / 3
9,012
1,001
8,538
12,931
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AFK-PIays
Scylla
15
1 / 1 / 7
9,804
1,089
7,457
7,328
2,020
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Akerrbeltz
Yemoja
13
0 / 0 / 0
6,490
721
0
0
0
Arachne
grim30274
Arachne
16
6 / 0 / 6
10,710
1,190
13,527
6,935
2,949
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
navic2013
Achilles
16
3 / 1 / 6
10,416
1,157
8,174
10,498
10,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
17
3 / 1 / 7
10,519
1,169
12,881
10,242
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
3
Kills
13
13
Deaths
3
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
2
0.5
L
Merlin
 
Merlin
2
2
1
1.25
W
Scylla
AFK-PIays
Scylla
1
1
7
4.5
W
Yemoja
Akerrbeltz
Yemoja
0
0
0
0
L
Mercury
Flipmeg
Mercury
0
2
2
0.5
L
Medusa
0
0
0
0
L
Jormungandr
TntChiken001
Jormungandr
0
5
3
0.3
W
Arachne
grim30274
Arachne
6
0
6
9
W
Achilles
navic2013
Achilles
3
1
6
6
W
Hou Yi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
42,039
46,453
Taken
35,003
37,530
Mitigated
18,523
4,605
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,349
729
532
2,356
14,812
9,821
0
1,663
13,149
0
23,101
L
Merlin
 
Merlin
12,633
358
0
0
6,998
2,579
0
1,610
5,388
31,764
603
W
Scylla
AFK-PIays
Scylla
7,457
497
0
210
7,328
2,020
0
4,587
2,419
22,311
0
W
Yemoja
Akerrbeltz
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Flipmeg
Mercury
6,014
1,811
0
562
11,712
10,993
0
2,510
9,202
0
46,165
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
TntChiken001
Jormungandr
8,538
2,158
0
1,155
12,931
14,137
0
1,674
11,257
29,474
657
W
Arachne
grim30274
Arachne
13,527
10,767
0
1,319
6,935
2,949
0
4,640
2,058
0
20,436
W
Achilles
navic2013
Achilles
8,174
1,267
0
705
10,498
10,483
0
3,656
6,402
0
31,042
W
Hou Yi
12,881
6,386
0
230
10,242
3,071
0
7,022
2,853
0
35,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
47,939
231
Minions Killed
161
8
Camps Cleared
6
799,182
Distance Traveled
772,355
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,007
1,112
61
7
1
217,229
0
L
Merlin
9,675
1,075
38
4
2
201,492
4
W
Scylla
9,804
1,089
34
4
2
171,072
0
W
Yemoja
6,490
721
0
0
0
0
0
L
Mercury
9,908
1,101
86
10
5
226,139
0
L
Medusa
6,490
721
0
0
0
0
0
L
Jormungandr
9,012
1,001
46
5
0
154,322
0
W
Arachne
10,710
1,190
17
2
1
224,207
0
W
Achilles
10,416
1,157
66
7
2
202,676
0
W
Hou Yi
10,519
1,169
44
5
1
174,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role