Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HalfWetSoap
King Arthur
Level 90
God Stats
3W - 1L
1,394 SR
Queue Stats
39W - 41L
1,451 Elo+
Party 2
Hel
Hel
Ratpi_knk
Hel
Level 158
God Stats
4W - 3L
1,748 SR
Queue Stats
185W - 197L
1,488 Elo+
Solo
Surtr
Surtr
jMedic
Surtr
Level 167
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 2
Artemis
Artemis
ohfilthymcnasty
Artemis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,294 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,425 Elo+

VS

Team Averages
Level 107
1,477 SR
1,430 Elo+
Xing Tian
Xing Tian
Abdelwafik
Xing Tian
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,315 Elo+
Solo
Susano
Susano
Milo_D-Ace8
Susano
Level 129
God Stats
9W - 12L
1,602 SR
Queue Stats
163W - 163L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Zinso89
Hou Yi
Level 104
God Stats
5W - 7L
1,468 SR
Queue Stats
203W - 191L
1,471 Elo+
Solo
Odin
Odin
jackconellis21
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,371 Elo+
Solo
Janus
Janus
namechanged9163
Janus
Level 105
God Stats
2W - 5L
1,317 SR
Queue Stats
108W - 105L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 1
3,949
658
752
3,637
1,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HalfWetSoap
King Arthur
8
4 / 1 / 1
4,949
825
2,766
4,509
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 3
4,292
715
2,654
3,712
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
jMedic
Surtr
8
3 / 0 / 2
4,381
730
1,932
2,815
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,577
596
2,087
2,473
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abdelwafik
Xing Tian
6
1 / 0 / 1
3,364
561
1,666
4,475
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
7
1 / 3 / 1
3,728
621
1,769
4,987
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Zinso89
Hou Yi
1
0 / 0 / 0
1,167
195
0
0
0
7
1 / 4 / 0
4,018
670
1,550
4,820
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
3,933
656
2,290
3,692
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Xing Tian
Abdelwafik
Xing Tian
1
0
1
1.5
W
King Arthur
HalfWetSoap
King Arthur
4
1
1
4.5
L
Susano
1
3
1
0.5
W
1
1
3
2.5
L
Hou Yi
Zinso89
Hou Yi
0
0
0
0
W
Surtr
jMedic
Surtr
3
0
2
4
L
1
4
0
0.25
L
1
2
0
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,191
Damage
7,275
17,146
Taken
17,974
6,654
Mitigated
7,795
6,648
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
752
177
951
1,138
3,637
1,326
107
930
2,707
7,452
0
L
Xing Tian
Abdelwafik
Xing Tian
1,666
95
0
583
4,475
2,235
0
483
3,992
8,932
0
W
King Arthur
HalfWetSoap
King Arthur
2,766
518
0
943
4,509
2,501
0
0
4,361
0
20,287
L
Susano
1,769
340
0
1,398
4,987
1,291
0
779
4,208
0
16,592
W
2,654
0
50
2,163
3,712
931
0
1,888
1,658
20,676
620
L
Hou Yi
Zinso89
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
jMedic
Surtr
1,932
794
0
792
2,815
1,141
0
255
2,491
613
19,337
L
1,550
696
0
1,168
4,820
3,298
0
0
4,820
0
19,926
L
2,290
548
0
1,330
3,692
971
0
2,080
1,612
19,688
0
W
2,087
487
0
611
2,473
755
0
677
1,796
0
18,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,148
Gold Earned
16,210
154
Minions Killed
129
0
Camps Cleared
0
621,900
Distance Traveled
467,510
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,949
658
12
2
0
103,617
2
L
Xing Tian
3,364
561
11
2
0
119,717
1
W
King Arthur
4,949
825
35
6
0
130,554
0
L
Susano
3,728
621
40
7
0
134,471
0
W
Hel
4,292
715
43
7
0
127,822
0
L
Hou Yi
1,167
195
0
0
0
0
0
W
Surtr
4,381
730
34
6
0
153,958
0
L
Odin
4,018
670
37
6
0
98,886
0
L
Janus
3,933
656
41
7
0
114,436
0
W
Artemis
3,577
596
30
5
0
105,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role