Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EnemyStandKing
Anubis
Level 125
God Stats
5W - 1L
1,726 SR
Queue Stats
111W - 117L
1,469 Elo+
Solo
Awilix
Awilix
SpankyTheSloth
Awilix
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
160W - 174L
1,444 Elo+
Solo
Agni
Agni
XK1ngxKarnageX
Agni
Level 121
God Stats
2W - 2L
1,320 SR
Queue Stats
37W - 54L
1,356 Elo+
Solo
Sylvanus
Sylvanus
pynejames27
Sylvanus
Level 101
God Stats
1W - 2L
1,157 SR
Queue Stats
57W - 90L
1,370 Elo+
Solo
Team Averages
Level 122
1,397 SR
1,428 Elo+

VS

Team Averages
Level 132
1,472 SR
1,460 Elo+
He Bo
He Bo
Fitdanceiro
He Bo
Level 83
God Stats
3W - 2L
1,684 SR
Queue Stats
426W - 448L
1,407 Elo+
Solo
Chiron
Chiron
IsshoFujitora10
Chiron
Level 123
God Stats
12W - 11L
1,519 SR
Queue Stats
612W - 634L
1,415 Elo+
Solo
Awilix
Awilix
Simply_Zapp
Awilix
Level 124
God Stats
4W - 7L
1,438 SR
Queue Stats
335W - 350L
1,537 Elo+
Solo
Sylvanus
Sylvanus
So_realbabe
Sylvanus
Level 149
God Stats
10W - 12L
1,478 SR
Queue Stats
1,253W - 1,268L
1,437 Elo+
Solo
Maui
Maui
jauquet11
Maui
Level 181
God Stats
1W - 5L
1,239 SR
Queue Stats
897W - 891L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 5
6,851
979
6,868
5,696
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 8
6,952
993
6,956
5,514
1,908
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 2 / 9
6,621
946
7,067
4,262
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 6
7,128
1,018
6,931
4,997
1,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
pynejames27
Sylvanus
12
0 / 0 / 6
6,607
944
1,887
4,393
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
6,796
971
4,294
6,605
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 6
6,161
880
5,828
7,279
1,900
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Awilix
13
3 / 2 / 4
6,865
981
4,403
7,623
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
So_realbabe
Sylvanus
13
1 / 2 / 5
6,446
921
5,570
12,022
6,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maui
1
0 / 0 / 0
1,774
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
11
Kills
8
8
Deaths
11
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
5
1.83
W
2
1
8
6
L
3
5
2
0.8
L
1
2
6
2
L
Awilix
3
2
4
2.5
L
Sylvanus
So_realbabe
Sylvanus
1
2
5
1.75
W
2
2
9
3.25
W
4
2
6
3.5
L
Maui
0
0
0
0
W
Sylvanus
pynejames27
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
20,095
24,862
Taken
33,529
9,347
Mitigated
12,179
8,419
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,868
3,925
562
1,321
5,696
1,523
642
2,039
3,657
0
16,668
W
6,956
579
483
2,489
5,514
1,908
0
2,074
3,440
16,038
567
L
4,294
500
488
387
6,605
1,585
0
2,683
3,922
12,164
0
L
5,828
1,415
1,028
3,180
7,279
1,900
0
2,981
4,298
0
14,747
L
Awilix
4,403
453
231
1,353
7,623
2,172
0
3,594
4,029
0
15,601
L
Sylvanus
So_realbabe
Sylvanus
5,570
1,844
1,484
5,530
12,022
6,522
135
6,063
5,959
9,053
1,021
W
7,067
2,255
255
27
4,262
1,268
0
1,742
2,520
0
11,103
W
6,931
130
838
295
4,997
1,664
0
2,222
2,775
17,100
176
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
pynejames27
Sylvanus
1,887
943
474
1,675
4,393
2,984
0
1,701
2,692
3,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
28,042
97
Minions Killed
79
0
Camps Cleared
0
658,101
Distance Traveled
492,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,851
979
35
5
0
137,371
0
W
Anubis
6,952
993
25
4
0
134,829
0
L
He Bo
6,796
971
16
2
0
125,350
0
L
Chiron
6,161
880
21
3
0
117,085
0
L
Awilix
6,865
981
32
5
0
145,475
0
L
Sylvanus
6,446
921
10
1
0
104,644
0
W
Awilix
6,621
946
12
2
0
138,684
0
W
Agni
7,128
1,018
19
3
0
108,371
0
L
Maui
1,774
253
0
0
0
0
0
W
Sylvanus
6,607
944
6
1
0
138,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role