Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Elias_Game_93
Charybdis
Level 47
God Stats
37W - 44L
1,489 SR
Queue Stats
58W - 91L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
JammyJimbo1
Cu Chulainn
Level 85
God Stats
4W - 2L
1,656 SR
Queue Stats
203W - 206L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Le_Prince_Oreo
Nu Wa
Level 73
God Stats
85W - 52L
1,615 SR
Queue Stats
170W - 184L
1,438 Elo+
Solo
Medusa
Medusa
sgfigueredo1
Medusa
Level 47
God Stats
2W - 2L
1,546 SR
Queue Stats
56W - 60L
1,454 Elo+
Solo
Team Averages
Level 71
1,561 SR
1,449 Elo+

VS

Team Averages
Level 38
1,351 SR
1,231 Elo+
Discordia
Discordia
L150-BYZAY
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Anhur
Anhur
Prins_Snuggles
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 273L
1,456 Elo+
Solo
Sobek
Sobek
Tadeo_5242o_0
Sobek
Level 10
God Stats
0W - 1L
1,098 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Thanatos
Thanatos
cristia21v
Thanatos
Level 13
God Stats
0W - 1L
1,156 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Bakasura
Bakasura
itsGundyr
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 0 / 2
7,060
642
1,659
6,765
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Elias_Game_93
Charybdis
11
0 / 2 / 4
6,328
575
1,254
5,618
1,354
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
JammyJimbo1
Cu Chulainn
12
10 / 1 / 3
8,164
742
8,124
9,566
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 0 / 1
7,282
662
6,128
3,032
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 0 / 1
6,538
594
2,442
4,746
1,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
L150-BYZAY
Discordia
9
0 / 4 / 0
4,341
395
4,056
6,012
1,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

2
0 / 0 / 0
3,645
331
0
728
117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 8 / 1
4,289
390
3,026
8,535
4,025
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
cristia21v
Thanatos
8
2 / 9 / 0
5,219
474
2,494
9,565
2,538
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
itsGundyr
Bakasura
6
0 / 5 / 1
4,278
389
1,072
7,943
2,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
25
Kills
2
3
Deaths
26
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
W
Charybdis
Elias_Game_93
Charybdis
0
2
4
1
W
Cu Chulainn
JammyJimbo1
Cu Chulainn
10
1
3
11.5
L
Discordia
L150-BYZAY
Discordia
0
4
0
0
W
8
0
1
8.5
L
0
0
0
0
L
0
8
1
0.06
L
Thanatos
cristia21v
Thanatos
2
9
0
0.22
L
Bakasura
itsGundyr
Bakasura
0
5
1
0.1
W
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
10,648
29,727
Taken
32,783
12,719
Mitigated
10,118
12,607
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,659
799
0
6,652
6,765
2,805
0
68
6,687
0
57,292
W
Charybdis
Elias_Game_93
Charybdis
1,254
634
0
2,265
5,618
1,354
2,109
1,213
4,349
0
22,859
W
Cu Chulainn
JammyJimbo1
Cu Chulainn
8,124
2,041
0
1,176
9,566
6,374
701
3,072
6,494
873
45,104
L
Discordia
L150-BYZAY
Discordia
4,056
185
0
60
6,012
1,344
0
2,263
3,470
24,333
0
W
6,128
1,799
0
540
3,032
803
1,328
1,594
1,428
36,746
2,210
L
0
0
0
205
728
117
0
342
326
0
2,148
L
3,026
978
0
486
8,535
4,025
0
351
8,164
12,183
0
L
Thanatos
cristia21v
Thanatos
2,494
876
0
2,819
9,565
2,538
0
2,701
6,749
0
23,436
L
Bakasura
itsGundyr
Bakasura
1,072
845
0
965
7,943
2,094
0
366
7,531
0
12,518
W
Medusa
2,442
1,273
0
1,974
4,746
1,383
1,413
1,135
3,611
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
21,772
348
Minions Killed
110
0
Camps Cleared
0
978,793
Distance Traveled
830,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,060
642
90
8
0
259,336
0
W
Charybdis
6,328
575
40
4
0
153,872
0
W
Cu Chulainn
8,164
742
81
7
0
186,756
0
L
Discordia
4,341
395
30
3
0
201,826
0
W
Nu Wa
7,282
662
71
6
0
185,610
0
L
Anhur
3,645
331
6
1
0
19,540
0
L
Sobek
4,289
390
9
1
0
208,484
0
L
Thanatos
5,219
474
41
4
0
194,362
0
L
Bakasura
4,278
389
24
2
0
206,119
0
W
Medusa
6,538
594
66
6
0
193,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role