Player Matchup

Cthulhu
Cthulhu
Masters
MythsOfZoro
Cthulhu
Masters
Level 153
God Stats
119W - 120L
1,664 SR
Queue Stats
678W - 826L
2,495 MMR
Solo
Artio
Artio
Diamond I
Zashary
Artio
Diamond I
Level 154
God Stats
2W - 0L
1,647 SR
Queue Stats
89W - 67L
2,302 MMR
Party 1
Anhur
Anhur
Diamond II
waynedude
Anhur
Diamond II
Level 156
God Stats
11W - 6L
1,344 SR
Queue Stats
94W - 74L
2,192 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,551 SR
2,330 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,516 SR
1,673 MMR
Nut
Nut
Platinum I
 
Nut
Platinum I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Grandmaster
 
Achilles
Grandmaster
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Bahoozled
Kuzenbo
Diamond V
Level 108
God Stats
13W - 15L
1,547 SR
Queue Stats
174W - 183L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MythsOfZoro
Cthulhu
16
0 / 1 / 5
9,943
765
12,944
13,798
15,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Zashary
Artio
18
4 / 1 / 0
10,652
819
8,973
14,724
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
waynedude
Anhur
17
1 / 1 / 4
10,313
793
11,328
9,813
5,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SerqetArachneFafnirChironCabrakan

VS

Bans
XbalanqueHou YiCerberusMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
1 / 3 / 0
9,935
764
8,378
11,279
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
16
2 / 1 / 1
9,865
759
10,286
13,311
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Bahoozled
Kuzenbo
16
0 / 1 / 0
9,111
701
6,803
14,833
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
3
3
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
0
0.33
L
Achilles
 
Achilles
2
1
1
2.5
L
Kuzenbo
Bahoozled
Kuzenbo
0
1
0
0
W
Cthulhu
MythsOfZoro
Cthulhu
0
1
5
2.5
W
Artio
Zashary
Artio
4
1
0
4
W
Anhur
waynedude
Anhur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
25,467
38,335
Taken
39,423
35,935
Mitigated
32,555
12,582
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,378
4,102
0
3,660
11,279
4,262
104
6,201
4,845
0
49,569
L
Achilles
 
Achilles
10,286
984
0
4,563
13,311
13,803
0
6,146
6,610
7,603
23,064
L
Kuzenbo
Bahoozled
Kuzenbo
6,803
1,884
0
2,593
14,833
14,490
68
6,489
7,715
25,565
375
W
Cthulhu
MythsOfZoro
Cthulhu
12,944
469
760
3,515
13,798
15,507
116
2,240
10,552
35,845
2,194
W
Artio
Zashary
Artio
8,973
407
600
4,472
14,724
14,590
0
2,020
11,842
22,129
1,684
W
Anhur
waynedude
Anhur
11,328
8,226
0
3,235
9,813
5,838
4,205
2,685
6,561
0
68,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
28,911
212
Minions Killed
167
0
Camps Cleared
0
800,164
Distance Traveled
707,445
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,935
764
77
6
0
229,558
0
L
Achilles
9,865
759
50
4
0
263,352
2
L
Kuzenbo
9,111
701
40
3
0
214,535
0
W
Cthulhu
9,943
765
57
4
0
285,225
0
W
Artio
10,652
819
38
3
0
281,398
0
W
Anhur
10,313
793
117
9
0
233,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role