Player Matchup

Heimdallr
Heimdallr
JunoFiggg
Heimdallr
Level 128
God Stats
9W - 1L
1,886 SR
Queue Stats
421W - 28L
2,043 Elo+
Party 1
Ne Zha
Ne Zha
MrOLdmanN
Ne Zha
Level 139
God Stats
114W - 12L
1,985 SR
Queue Stats
1,449W - 188L
2,002 Elo+
Party 1
Ix Chel
Ix Chel
YUYI錯誤
Ix Chel
Level 155
God Stats
2W - 0L
1,881 SR
Queue Stats
103W - 67L
1,637 Elo+
Party 1
Kuzenbo
Kuzenbo
ºººººººººººººººº
Kuzenbo
Level 159
God Stats
18W - 0L
2,132 SR
Queue Stats
3,334W - 202L
2,023 Elo+
Party 1
Shiva
Shiva
人影烛火跃婆娑
Shiva
Level 159
God Stats
292W - 9L
2,217 SR
Queue Stats
1,831W - 147L
2,094 Elo+
Party 1
Team Averages
Level 148
2,020 SR
1,960 Elo+

VS

Team Averages
Level 145
1,567 SR
1,520 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Airbourne_killa1
Ravana
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,619 Elo+
Solo
Athena
Athena
Antzbro15
Athena
Level 88
God Stats
6W - 6L
1,504 SR
Queue Stats
224W - 244L
1,537 Elo+
Solo
Discordia
Discordia
BTAGraNdEuR
Discordia
Level 184
God Stats
8W - 10L
1,559 SR
Queue Stats
726W - 806L
1,518 Elo+
Solo
Hou Yi
Hou Yi
rdsiismite
Hou Yi
Level 156
God Stats
7W - 11L
1,770 SR
Queue Stats
231W - 272L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JunoFiggg
Heimdallr
17
3 / 0 / 21
11,009
1,223
11,809
3,792
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
MrOLdmanN
Ne Zha
16
5 / 3 / 11
9,606
1,067
4,912
6,376
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
YUYI錯誤
Ix Chel
16
9 / 0 / 14
11,017
1,224
21,882
4,071
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 19
10,213
1,135
7,458
12,569
13,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 0 / 18
10,994
1,222
13,207
9,398
11,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

435

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 2 / 1
8,039
893
97
2,253
522
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 1
8,988
999
4,410
12,058
6,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Antzbro15
Athena
13
0 / 7 / 3
8,865
985
5,823
17,876
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BTAGraNdEuR
Discordia
13
0 / 5 / 1
8,189
910
2,010
5,521
1,202
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
rdsiismite
Hou Yi
13
0 / 11 / 0
8,161
907
7,534
23,992
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
8
27
Kills
2
3
Deaths
27
83
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
2
2
1
1.25
L
Athena
Antzbro15
Athena
0
7
3
0.21
L
Discordia
BTAGraNdEuR
Discordia
0
5
1
0.1
W
Heimdallr
JunoFiggg
Heimdallr
3
0
21
13.5
W
Ne Zha
MrOLdmanN
Ne Zha
5
3
11
3.5
W
Ix Chel
YUYI錯誤
Ix Chel
9
0
14
16
L
Hou Yi
rdsiismite
Hou Yi
0
11
0
0
W
2
0
19
11.5
W
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
19,874
36,206
Taken
61,700
30,385
Mitigated
27,105
11,335
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
97
0
0
478
2,253
522
0
438
1,747
0
1,390
L
4,410
488
0
799
12,058
6,906
0
6,736
4,794
0
9,814
L
Athena
Antzbro15
Athena
5,823
502
0
756
17,876
9,125
0
7,912
9,474
11,394
0
L
Discordia
BTAGraNdEuR
Discordia
2,010
78
0
0
5,521
1,202
0
1,058
4,423
7,855
0
W
Heimdallr
JunoFiggg
Heimdallr
11,809
3,634
0
360
3,792
1,778
0
879
2,877
0
44,081
W
Ne Zha
MrOLdmanN
Ne Zha
4,912
1,099
0
504
6,376
2,114
0
1,565
2,993
0
14,393
W
Ix Chel
YUYI錯誤
Ix Chel
21,882
1,825
1,747
1,348
4,071
1,663
0
2,175
1,872
37,375
0
L
Hou Yi
rdsiismite
Hou Yi
7,534
2,706
0
0
23,992
9,350
0
11,466
11,995
0
18,294
W
7,458
2,785
2,596
4,066
12,569
13,651
0
1,465
9,890
12,111
441
W
13,207
1,673
0
714
9,398
11,179
0
1,578
6,859
701
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,839
Gold Earned
42,242
196
Minions Killed
65
6
Camps Cleared
3
918,011
Distance Traveled
522,731
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,039
893
1
0
0
48,034
2
L
Ravana
8,988
999
18
2
2
116,581
2
L
Athena
8,865
985
8
1
0
107,863
0
L
Discordia
8,189
910
13
1
1
65,727
0
W
Heimdallr
11,009
1,223
100
11
2
188,065
0
W
Ne Zha
9,606
1,067
25
3
3
169,296
0
W
Ix Chel
11,017
1,224
35
4
1
177,382
0
L
Hou Yi
8,161
907
25
3
0
184,526
0
W
Kuzenbo
10,213
1,135
8
1
0
161,160
2
W
Shiva
10,994
1,222
28
3
0
222,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role