Player Matchup

Bacchus
Bacchus
AHMEEEEEEE
Bacchus
Level 81
God Stats
12W - 9L
1,613 SR
Queue Stats
195W - 182L
1,558 Elo+
Solo
Neith
Neith
LarsonsLunchb0x
Neith
Level 115
God Stats
16W - 13L
1,566 SR
Queue Stats
176W - 148L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
LifelessRonin
Cu Chulainn
Level 69
God Stats
4W - 3L
1,508 SR
Queue Stats
236W - 229L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Menttboy
Ah Puch
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,661 Elo+
Solo
Fenrir
Fenrir
Wackygamer101
Fenrir
Level 116
God Stats
15W - 7L
1,709 SR
Queue Stats
90W - 98L
1,461 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,532 Elo+

VS

Team Averages
Level 126
1,496 SR
1,482 Elo+
Xing Tian
Xing Tian
Geminice_-_
Xing Tian
Level 184
God Stats
17W - 24L
1,526 SR
Queue Stats
718W - 871L
1,456 Elo+
Party 1
Neith
Neith
John A Myth
Neith
Level 88
God Stats
15W - 17L
1,488 SR
Queue Stats
535W - 616L
1,438 Elo+
Party 1
Chaac
Chaac
Snowbunny0311
Chaac
Level 129
God Stats
10W - 9L
1,506 SR
Queue Stats
215W - 311L
1,436 Elo+
Party 1
Janus
Janus
Steezin406
Janus
Level 68
God Stats
8W - 13L
1,472 SR
Queue Stats
194W - 200L
1,480 Elo+
Solo
Sobek
Sobek
holyrex
Sobek
Level 159
God Stats
1W - 3L
1,490 SR
Queue Stats
256W - 230L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHMEEEEEEE
Bacchus
6
0 / 0 / 3
3,748
750
1,819
3,116
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
3 / 0 / 0
3,827
765
3,043
2,240
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
LifelessRonin
Cu Chulainn
6
1 / 2 / 0
3,642
728
2,895
4,521
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Menttboy
Ah Puch
8
0 / 0 / 1
4,154
831
706
1,225
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 0 / 0
3,184
637
924
3,024
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Geminice_-_
Xing Tian
7
2 / 1 / 0
3,602
720
2,425
5,420
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 1 / 0
2,995
599
1,068
2,550
571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
2,950
590
1,217
3,183
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
4
0 / 1 / 0
2,766
553
647
1,434
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
holyrex
Sobek
5
0 / 1 / 0
3,027
605
824
4,129
1,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AHMEEEEEEE
Bacchus
0
0
3
1.5
L
Xing Tian
Geminice_-_
Xing Tian
2
1
0
2
L
0
1
0
0
W
3
0
0
3
W
Cu Chulainn
LifelessRonin
Cu Chulainn
1
2
0
0.5
W
Ah Puch
Menttboy
Ah Puch
0
0
1
0.5
L
0
1
0
0
L
Janus
0
1
0
0
W
1
0
0
1
L
Sobek
holyrex
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,387
Damage
6,181
14,126
Taken
16,716
5,066
Mitigated
6,255
5,052
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AHMEEEEEEE
Bacchus
1,819
422
0
1,835
3,116
2,088
0
559
2,557
7,859
0
L
Xing Tian
Geminice_-_
Xing Tian
2,425
287
0
1,175
5,420
2,314
0
0
5,420
10,376
1,051
L
1,068
372
0
944
2,550
571
0
781
1,769
0
12,699
W
3,043
742
0
1,017
2,240
583
0
265
1,975
0
20,205
W
Cu Chulainn
LifelessRonin
Cu Chulainn
2,895
763
0
790
4,521
1,214
0
1,783
2,390
0
19,822
W
Ah Puch
Menttboy
Ah Puch
706
39
0
515
1,225
279
0
397
742
29,319
930
L
1,217
272
0
912
3,183
1,183
0
460
2,723
0
10,457
L
Janus
647
164
0
686
1,434
299
0
553
881
7,644
0
W
924
60
0
895
3,024
902
0
275
2,703
0
12,246
L
Sobek
holyrex
Sobek
824
0
271
2,151
4,129
1,888
0
731
3,398
5,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,555
Gold Earned
15,340
170
Minions Killed
91
0
Camps Cleared
0
538,855
Distance Traveled
456,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,748
750
12
2
0
108,411
2
L
Xing Tian
3,602
720
24
5
0
108,214
0
L
Neith
2,995
599
27
5
0
92,100
0
W
Neith
3,827
765
31
6
0
98,427
0
W
Cu Chulainn
3,642
728
35
7
0
101,570
0
W
Ah Puch
4,154
831
65
13
0
103,263
0
L
Chaac
2,950
590
18
4
0
101,828
0
L
Janus
2,766
553
14
3
0
50,714
0
W
Fenrir
3,184
637
27
5
0
127,184
0
L
Sobek
3,027
605
8
2
0
103,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role