Player Matchup

Osiris
Osiris
Diamond V
W0IfPack
Osiris
Diamond V
Level 103
God Stats
25W - 22L
1,613 SR
Queue Stats
261W - 264L
2,056 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,613 SR
2,056 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,487 SR
1,974 MMR
Neith
Neith
Platinum I
swylus
Neith
Platinum I
Level 152
God Stats
4W - 4L
1,487 SR
Queue Stats
158W - 161L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
W0IfPack
Osiris
20
5 / 4 / 0
22,082
960
23,914
34,892
32,295
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BastetAnhurBellonaChronosBakasura

VS

Bans
Hou YiHeraHe BoVulcanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
swylus
Neith
20
4 / 5 / 0
21,055
915
22,793
29,993
25,461
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
W0IfPack
Osiris
5
4
0
1.25
W
Neith
swylus
Neith
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
22,793
34,892
Taken
29,993
32,295
Mitigated
25,461
13,699
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
W0IfPack
Osiris
23,914
10,425
0
13,699
34,892
32,295
2,480
584
34,308
0
165,001
W
Neith
swylus
Neith
22,793
12,146
0
12,556
29,993
25,461
3,123
427
29,566
0
145,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,082
Gold Earned
21,055
250
Minions Killed
214
14
Camps Cleared
3
471,297
Distance Traveled
396,147
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
22,082
960
250
11
14
471,297
1
W
Neith
21,055
915
214
9
3
396,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role