Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CommanderKODO
Ganesha
Level 154
God Stats
2W - 2L
1,568 SR
Queue Stats
457W - 504L
1,488 Elo+
Solo
Osiris
Osiris
DJ_Megazord
Osiris
Level 181
God Stats
0W - 6L
1,212 SR
Queue Stats
166W - 171L
1,483 Elo+
Party 1
Nut
Nut
Senju_Yuri
Nut
Level 147
God Stats
1W - 3L
1,548 SR
Queue Stats
192W - 209L
1,488 Elo+
Party 1
Cerberus
Cerberus
XDjony100
Cerberus
Level 68
God Stats
2W - 2L
1,488 SR
Queue Stats
178W - 181L
1,411 Elo+
Solo
Team Averages
Level 142
1,463 SR
1,474 Elo+

VS

Team Averages
Level 145
1,459 SR
1,473 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
InfamousEyes
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 114L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Lifebreak
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 175L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Melomey
Hou Yi
Level 158
God Stats
3W - 6L
1,296 SR
Queue Stats
557W - 558L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 0 / 0
4,566
913
1,442
382
111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
10
0 / 5 / 4
5,286
1,057
3,196
6,661
4,015
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
12
3 / 3 / 2
5,843
1,169
8,449
8,096
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 3
5,672
1,134
5,718
4,714
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
XDjony100
Cerberus
11
1 / 6 / 2
6,062
1,212
5,330
11,484
4,371
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 0 / 9
6,671
1,334
6,764
7,476
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
 
Ares
11
2 / 1 / 10
6,333
1,267
2,594
4,728
4,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 9
6,247
1,249
4,944
6,911
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
Lifebreak
Ao Kuang
13
7 / 1 / 8
7,208
1,442
5,820
5,720
3,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Melomey
Hou Yi
11
3 / 2 / 6
6,580
1,316
7,019
4,762
2,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
16
17
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
Amaterasu
 
Amaterasu
3
0
9
7.5
W
Ares
 
Ares
2
1
10
7
L
Ganesha
0
5
4
0.4
L
Osiris
3
3
2
1.33
W
1
2
9
2.75
W
Ao Kuang
Lifebreak
Ao Kuang
7
1
8
11
W
Hou Yi
Melomey
Hou Yi
3
2
6
3
L
2
3
3
1.17
L
Cerberus
XDjony100
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
27,141
31,337
Taken
29,597
14,996
Mitigated
20,943
5,039
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,442
610
0
0
382
111
0
166
216
0
1,442
W
Amaterasu
 
Amaterasu
6,764
3,148
0
4,265
7,476
5,357
417
2,353
4,901
0
9,284
W
Ares
 
Ares
2,594
888
352
419
4,728
4,578
807
1,078
3,502
8,318
0
L
Ganesha
3,196
0
0
456
6,661
4,015
0
1,129
5,281
4,784
0
L
Osiris
8,449
2,257
104
1,704
8,096
5,003
0
2,438
5,433
0
11,216
W
4,944
1,588
1,173
1,350
6,911
5,338
251
2,554
4,290
0
11,637
W
Ao Kuang
Lifebreak
Ao Kuang
5,820
2,143
1,019
1,200
5,720
3,565
338
1,387
4,227
8,176
241
W
Hou Yi
Melomey
Hou Yi
7,019
3,863
106
808
4,762
2,105
755
1,154
3,492
0
18,131
L
5,718
1,524
159
702
4,714
1,496
0
2,214
2,389
0
13,067
L
Cerberus
XDjony100
Cerberus
5,330
343
0
1,914
11,484
4,371
0
2,298
8,844
11,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
33,039
33
Minions Killed
65
0
Camps Cleared
0
450,751
Distance Traveled
615,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,566
913
1
0
0
32,499
0
W
Amaterasu
6,671
1,334
10
2
0
155,201
0
W
Ares
6,333
1,267
6
1
0
95,087
0
L
Ganesha
5,286
1,057
2
0
0
110,300
0
L
Osiris
5,843
1,169
5
1
0
103,697
0
W
Shiva
6,247
1,249
11
2
0
132,713
0
W
Ao Kuang
7,208
1,442
8
2
0
115,704
0
W
Hou Yi
6,580
1,316
30
6
0
116,480
0
L
Nut
5,672
1,134
13
3
0
106,269
0
L
Cerberus
6,062
1,212
12
2
0
97,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role